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/* daemon.h - Utility functions for daemon-client communication
*/
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#ifndef _DAEMON_H_
#define _DAEMON_H_
#include <pthread.h>
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#include <sys/un.h>
#include <sys/socket.h>
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#include <string>
#include <vector>
// Commands require connecting to daemon
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enum {
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DO_NOTHING = 0,
SUPERUSER,
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CHECK_VERSION,
CHECK_VERSION_CODE,
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POST_FS_DATA,
LATE_START,
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BOOT_COMPLETE,
MAGISKHIDE,
SQLITE_CMD,
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ZYGOTE_NOTIFY,
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};
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// Return codes for daemon
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enum {
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DAEMON_ERROR = -1,
DAEMON_SUCCESS = 0,
ROOT_REQUIRED,
DAEMON_LAST
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};
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// daemon.c
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int connect_daemon(bool create = false);
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int switch_mnt_ns(int pid);
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// socket.c
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socklen_t setup_sockaddr(struct sockaddr_un *sun, const char *name);
int create_rand_socket(struct sockaddr_un *sun);
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int socket_accept(int sockfd, int timeout);
void get_client_cred(int fd, struct ucred *cred);
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int recv_fd(int sockfd);
void send_fd(int sockfd, int fd);
int read_int(int fd);
int read_int_be(int fd);
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void write_int(int fd, int val);
void write_int_be(int fd, int val);
char *read_string(int fd);
char *read_string_be(int fd);
void write_string(int fd, const char *val);
void write_string_be(int fd, const char *val);
void write_key_value(int fd, const char *key, const char *val);
void write_key_token(int fd, const char *key, int tok);
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/***************
* Boot Stages *
***************/
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void unlock_blocks();
void post_fs_data(int client);
void late_start(int client);
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void boot_complete(int client);
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/*************
* Scripting *
*************/
void exec_common_script(const char *stage);
void exec_module_script(const char *stage, const std::vector<std::string> &module_list);
void migrate_img(const char *img);
void install_apk(const char *apk);
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/**************
* MagiskHide *
**************/
void magiskhide_handler(int client);
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/*************
* Superuser *
*************/
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void su_daemon_handler(int client, struct ucred *credential);
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#endif