/* daemon.h - Utility functions for daemon-client communication */ #ifndef _DAEMON_H_ #define _DAEMON_H_ #include #include #include extern int setup_done; extern int seperate_vendor; // Commands require connecting to daemon enum { DO_NOTHING = 0, SUPERUSER, CHECK_VERSION, CHECK_VERSION_CODE, POST_FS_DATA, LATE_START, BOOT_COMPLETE, LAUNCH_MAGISKHIDE, STOP_MAGISKHIDE, ADD_HIDELIST, RM_HIDELIST, LS_HIDELIST, HIDE_CONNECT, HANDSHAKE }; // Return codes for daemon enum { DAEMON_ERROR = -1, DAEMON_SUCCESS = 0, ROOT_REQUIRED, LOGCAT_DISABLED, HIDE_IS_ENABLED, HIDE_NOT_ENABLED, HIDE_ITEM_EXIST, HIDE_ITEM_NOT_EXIST, }; typedef enum { MAIN_DAEMON, LOG_DAEMON } daemon_t; // daemon.c void main_daemon(); int connect_daemon(); int connect_daemon2(daemon_t d, int *sockfd); // log_monitor.c void log_daemon(); int check_and_start_logger(); // socket.c socklen_t setup_sockaddr(struct sockaddr_un *sun, daemon_t d); int create_rand_socket(struct sockaddr_un *sun); int socket_accept(int sockfd, int timeout); int recv_fd(int sockfd); void send_fd(int sockfd, int fd); int read_int(int fd); int read_int_be(int fd); void write_int(int fd, int val); void write_int_be(int fd, int val); char *read_string(int fd); char *read_string_be(int fd); void write_string(int fd, const char *val); void write_string_be(int fd, const char *val); void write_key_value(int fd, const char *key, const char *val); void write_key_token(int fd, const char *key, int tok); /*************** * Boot Stages * ***************/ void startup(); void post_fs_data(int client); void late_start(int client); void boot_complete(int client); /************** * MagiskHide * **************/ void launch_magiskhide(int client); void stop_magiskhide(int client); void add_hide_list(int client); void rm_hide_list(int client); void ls_hide_list(int client); /************* * Superuser * *************/ void su_daemon_handler(int client, struct ucred *credential); #endif