#ifndef SEPOLICY_INJECT_H #define SEPOLICY_INJECT_H #define ALL NULL #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // hashtab traversal macro #define hashtab_for_each(table, ptr) \ for (int _i = 0; _i < table->size; ++_i) \ for (*ptr = table->htable[_i]; *ptr != NULL; *ptr = (*ptr)->next) // Global policydb policydb_t *policy; // sepolicy manipulation functions int load_policy(const char *filename); int dump_policy(const char *filename); int create_domain(char *d); int set_domain_state(char* s, int state); int add_transition(char *s, char *t, char *c, char *d); int add_file_transition(char *s, char *t, char *c, char *d, char* filename); int add_typeattribute(char *domainS, char *attr); int add_rule(char *s, char *t, char *c, char *p, int effect, int not); // Handy functions int allow(char *s, char *t, char *c, char *p); int deny(char *s, char *t, char *c, char *p); int auditallow(char *s, char *t, char *c, char *p); int auditdeny(char *s, char *t, char *c, char *p); int typetrans(char *s, char *t, char *c, char *d, char *o); int create(char *s); int permissive(char *s); int enforce(char *s); int attradd(char *s, char *a); int exists(char *source); // Vector of char* typedef struct vector { size_t size; size_t cap; char **data; } vector; void vec_init(vector *v); void vec_push_back(vector *v, char* s); void vec_destroy(vector *v); // Built in rules void su_rules(); void min_rules(); #endif