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38 lines
881 B
C++
38 lines
881 B
C++
#pragma once
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#include <string>
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#include <map>
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#include <system_properties.h>
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#define PERSISTENT_PROPERTY_DIR "/data/property"
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struct prop_cb {
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virtual void exec(const char *name, const char *value) {
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exec(std::string(name), value);
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}
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virtual void exec(std::string &&name, const char *value) {
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exec(name.data(), value);
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}
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};
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extern bool use_pb;
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using prop_list = std::map<std::string, std::string>;
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struct prop_collector : prop_cb {
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explicit prop_collector(prop_list &list) : list(list) {}
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void exec(const char *name, const char *value) override {
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list.insert_or_assign(name, value);
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}
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void exec(std::string &&name, const char *value) override {
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list.insert_or_assign(std::move(name), value);
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}
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private:
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prop_list &list;
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};
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std::string persist_getprop(const char *name);
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void persist_getprops(prop_cb *prop_cb);
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bool persist_deleteprop(const char *name);
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