a1ce6f5f12
Before this change, the root manager package name is only written into the database after the repackaged APK is installed. In the time between the repackaged APK being installed and the package name being written into the database, if some operation calls `get_manager`, the Magisk daemon will cache this result and ignore the repackaged APK, even if the package name is set afterwards, because the cache won't be invalidated. The result is that the repackaged manager APK will not be recognized as the root manager, breaking the hide manager feature. This race condition is more likely to happen when Zygisk is enabled, because `get_manager` is called with a very high frequency in that case. To fix the issue, we have to set the new package name into the database BEFORE installing the repackaged APK. We also stop pruning the database if the repackaged manager is not found, moving this logic into the Magisk app. By doing so, we can guarantee that the instant after the repackaged manager APK is installed, the Magisk daemon will immediately pick it up and treat it as the root manager. Another small optimization: when the requester is root, simply bypass the whole database + manager package check. Since the Magisk app hiding APK installation proces will call `su` several times to run `pm` under different UIDs, doing this opimization will reduce the amount of unnecessary database query + filesystem traversals. |
||
---|---|---|
.. | ||
src | ||
.gitignore | ||
build.gradle.kts | ||
README.md |
Native Development
Prerequisite
Install the NDK required to build and develop Magisk with ./build.py ndk
. The NDK will be installed to $ANDROID_SDK_ROOT/ndk/magisk
. You don't need to manually install a Rust toolchain with rustup
, as the NDK installed already has a Rust toolchain bundled.
Build Configs
All C/C++ code and its dependencies are built with ndk-build
and configured with several *.mk
files scattered in many places.
The src
folder is also a proper Cargo workspace, and all Rust code is built with cargo
just like normal Rust projects.
Rust + C/C++
To reduce complexity involved in linking, all Rust code is built as staticlib
and linked to C++ targets to ensure our final product is built with an officially supported NDK build system. Each C++ target can at most link to one Rust staticlib
or else multiple definitions error will occur.
We use the cxx
project for Rust and C++ interop.
Development / IDE
All C++ code should be recognized and properly indexed by Android Studio out of the box. For Rust:
- Install the Rust plugin in Android Studio
- In Preferences > Languages & Frameworks > Rust, set
$ANDROID_SDK_ROOT/ndk/magisk/toolchains/rust/bin
as the toolchain location - Open
native/src/Cargo.toml
, and select "Attach" in the "No Cargo projects found" banner
Note: run ./build.py binary
before developing to make sure generated code is created.