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package notifier
import (
"context"
"fmt"
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"sort"
"strings"
"sync"
"time"
"github.com/juanfont/headscale/hscontrol/types"
"github.com/puzpuzpuz/xsync/v3"
"github.com/rs/zerolog/log"
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"tailscale.com/tailcfg"
"tailscale.com/util/set"
)
type Notifier struct {
l sync.RWMutex
nodes map[types.NodeID]chan<- types.StateUpdate
connected *xsync.MapOf[types.NodeID, bool]
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b *batcher
}
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func NewNotifier(cfg *types.Config) *Notifier {
n := &Notifier{
nodes: make(map[types.NodeID]chan<- types.StateUpdate),
connected: xsync.NewMapOf[types.NodeID, bool](),
}
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b := newBatcher(cfg.Tuning.BatchChangeDelay, n)
n.b = b
// TODO(kradalby): clean this up
go b.doWork()
return n
}
// Close stops the batcher inside the notifier.
func (n *Notifier) Close() {
n.b.close()
}
func (n *Notifier) AddNode(nodeID types.NodeID, c chan<- types.StateUpdate) {
log.Trace().Caller().Uint64("node.id", nodeID.Uint64()).Msg("acquiring lock to add node")
defer log.Trace().
Caller().
Uint64("node.id", nodeID.Uint64()).
Msg("releasing lock to add node")
start := time.Now()
n.l.Lock()
defer n.l.Unlock()
notifierWaitForLock.WithLabelValues("add").Observe(time.Since(start).Seconds())
n.nodes[nodeID] = c
n.connected.Store(nodeID, true)
log.Trace().
Uint64("node.id", nodeID.Uint64()).
Int("open_chans", len(n.nodes)).
Msg("Added new channel")
notifierNodeUpdateChans.Inc()
}
func (n *Notifier) RemoveNode(nodeID types.NodeID) {
log.Trace().Caller().Uint64("node.id", nodeID.Uint64()).Msg("acquiring lock to remove node")
defer log.Trace().
Caller().
Uint64("node.id", nodeID.Uint64()).
Msg("releasing lock to remove node")
start := time.Now()
n.l.Lock()
defer n.l.Unlock()
notifierWaitForLock.WithLabelValues("remove").Observe(time.Since(start).Seconds())
if len(n.nodes) == 0 {
return
}
delete(n.nodes, nodeID)
n.connected.Store(nodeID, false)
log.Trace().
Uint64("node.id", nodeID.Uint64()).
Int("open_chans", len(n.nodes)).
Msg("Removed channel")
notifierNodeUpdateChans.Dec()
}
// IsConnected reports if a node is connected to headscale and has a
// poll session open.
func (n *Notifier) IsConnected(nodeID types.NodeID) bool {
n.l.RLock()
defer n.l.RUnlock()
if val, ok := n.connected.Load(nodeID); ok {
return val
}
return false
}
// IsLikelyConnected reports if a node is connected to headscale and has a
// poll session open, but doesnt lock, so might be wrong.
func (n *Notifier) IsLikelyConnected(nodeID types.NodeID) bool {
if val, ok := n.connected.Load(nodeID); ok {
return val
}
return false
}
func (n *Notifier) LikelyConnectedMap() *xsync.MapOf[types.NodeID, bool] {
return n.connected
}
func (n *Notifier) NotifyAll(ctx context.Context, update types.StateUpdate) {
n.NotifyWithIgnore(ctx, update)
}
func (n *Notifier) NotifyWithIgnore(
ctx context.Context,
update types.StateUpdate,
ignoreNodeIDs ...types.NodeID,
) {
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notifierUpdateReceived.WithLabelValues(update.Type.String(), types.NotifyOriginKey.Value(ctx)).Inc()
n.b.addOrPassthrough(update)
}
func (n *Notifier) NotifyByNodeID(
ctx context.Context,
update types.StateUpdate,
nodeID types.NodeID,
) {
log.Trace().Caller().Str("type", update.Type.String()).Msg("acquiring lock to notify")
defer log.Trace().
Caller().
Str("type", update.Type.String()).
Msg("releasing lock, finished notifying")
start := time.Now()
n.l.RLock()
defer n.l.RUnlock()
notifierWaitForLock.WithLabelValues("notify").Observe(time.Since(start).Seconds())
if c, ok := n.nodes[nodeID]; ok {
select {
case <-ctx.Done():
log.Error().
Err(ctx.Err()).
Uint64("node.id", nodeID.Uint64()).
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Any("origin", types.NotifyOriginKey.Value(ctx)).
Any("origin-hostname", types.NotifyHostnameKey.Value(ctx)).
Msgf("update not sent, context cancelled")
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notifierUpdateSent.WithLabelValues("cancelled", update.Type.String(), types.NotifyOriginKey.Value(ctx)).Inc()
return
case c <- update:
log.Trace().
Uint64("node.id", nodeID.Uint64()).
Any("origin", ctx.Value("origin")).
Any("origin-hostname", ctx.Value("hostname")).
Msgf("update successfully sent on chan")
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notifierUpdateSent.WithLabelValues("ok", update.Type.String(), types.NotifyOriginKey.Value(ctx)).Inc()
}
}
}
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func (n *Notifier) sendAll(update types.StateUpdate) {
start := time.Now()
n.l.RLock()
defer n.l.RUnlock()
notifierWaitForLock.WithLabelValues("send-all").Observe(time.Since(start).Seconds())
for _, c := range n.nodes {
c <- update
notifierUpdateSent.WithLabelValues("ok", update.Type.String(), "send-all").Inc()
}
}
func (n *Notifier) String() string {
n.l.RLock()
defer n.l.RUnlock()
var b strings.Builder
b.WriteString("chans:\n")
for k, v := range n.nodes {
fmt.Fprintf(&b, "\t%d: %p\n", k, v)
}
b.WriteString("\n")
b.WriteString("connected:\n")
n.connected.Range(func(k types.NodeID, v bool) bool {
fmt.Fprintf(&b, "\t%d: %t\n", k, v)
return true
})
return b.String()
}
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type batcher struct {
tick *time.Ticker
mu sync.Mutex
cancelCh chan struct{}
changedNodeIDs set.Slice[types.NodeID]
nodesChanged bool
patches map[types.NodeID]tailcfg.PeerChange
patchesChanged bool
n *Notifier
}
func newBatcher(batchTime time.Duration, n *Notifier) *batcher {
return &batcher{
tick: time.NewTicker(batchTime),
cancelCh: make(chan struct{}),
patches: make(map[types.NodeID]tailcfg.PeerChange),
n: n,
}
}
func (b *batcher) close() {
b.cancelCh <- struct{}{}
}
// addOrPassthrough adds the update to the batcher, if it is not a
// type that is currently batched, it will be sent immediately.
func (b *batcher) addOrPassthrough(update types.StateUpdate) {
b.mu.Lock()
defer b.mu.Unlock()
switch update.Type {
case types.StatePeerChanged:
b.changedNodeIDs.Add(update.ChangeNodes...)
b.nodesChanged = true
case types.StatePeerChangedPatch:
for _, newPatch := range update.ChangePatches {
if curr, ok := b.patches[types.NodeID(newPatch.NodeID)]; ok {
overwritePatch(&curr, newPatch)
b.patches[types.NodeID(newPatch.NodeID)] = curr
} else {
b.patches[types.NodeID(newPatch.NodeID)] = *newPatch
}
}
b.patchesChanged = true
default:
b.n.sendAll(update)
}
}
// flush sends all the accumulated patches to all
// nodes in the notifier.
func (b *batcher) flush() {
b.mu.Lock()
defer b.mu.Unlock()
if b.nodesChanged || b.patchesChanged {
var patches []*tailcfg.PeerChange
// If a node is getting a full update from a change
// node update, then the patch can be dropped.
for nodeID, patch := range b.patches {
if b.changedNodeIDs.Contains(nodeID) {
delete(b.patches, nodeID)
} else {
patches = append(patches, &patch)
}
}
changedNodes := b.changedNodeIDs.Slice().AsSlice()
sort.Slice(changedNodes, func(i, j int) bool {
return changedNodes[i] < changedNodes[j]
})
if b.changedNodeIDs.Slice().Len() > 0 {
update := types.StateUpdate{
Type: types.StatePeerChanged,
ChangeNodes: changedNodes,
}
b.n.sendAll(update)
}
if len(patches) > 0 {
patchUpdate := types.StateUpdate{
Type: types.StatePeerChangedPatch,
ChangePatches: patches,
}
b.n.sendAll(patchUpdate)
}
b.changedNodeIDs = set.Slice[types.NodeID]{}
b.nodesChanged = false
b.patches = make(map[types.NodeID]tailcfg.PeerChange, len(b.patches))
b.patchesChanged = false
}
}
func (b *batcher) doWork() {
for {
select {
case <-b.cancelCh:
return
case <-b.tick.C:
b.flush()
}
}
}
// overwritePatch takes the current patch and a newer patch
// and override any field that has changed
func overwritePatch(currPatch, newPatch *tailcfg.PeerChange) {
if newPatch.DERPRegion != 0 {
currPatch.DERPRegion = newPatch.DERPRegion
}
if newPatch.Cap != 0 {
currPatch.Cap = newPatch.Cap
}
if newPatch.CapMap != nil {
currPatch.CapMap = newPatch.CapMap
}
if newPatch.Endpoints != nil {
currPatch.Endpoints = newPatch.Endpoints
}
if newPatch.Key != nil {
currPatch.Key = newPatch.Key
}
if newPatch.KeySignature != nil {
currPatch.KeySignature = newPatch.KeySignature
}
if newPatch.DiscoKey != nil {
currPatch.DiscoKey = newPatch.DiscoKey
}
if newPatch.Online != nil {
currPatch.Online = newPatch.Online
}
if newPatch.LastSeen != nil {
currPatch.LastSeen = newPatch.LastSeen
}
if newPatch.KeyExpiry != nil {
currPatch.KeyExpiry = newPatch.KeyExpiry
}
if newPatch.Capabilities != nil {
currPatch.Capabilities = newPatch.Capabilities
}
}