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https://github.com/juanfont/headscale.git
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Added zstd constant for linting
This commit is contained in:
parent
78a179c971
commit
0d0042b7e6
4
api.go
4
api.go
@ -407,7 +407,7 @@ func (h *Headscale) getLegacyMapResponseData(
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}
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}
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var respBody []byte
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var respBody []byte
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if mapRequest.Compress == "zstd" {
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if mapRequest.Compress == ZstdCompression {
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src, err := json.Marshal(resp)
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src, err := json.Marshal(resp)
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if err != nil {
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if err != nil {
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log.Error().
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log.Error().
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@ -445,7 +445,7 @@ func (h *Headscale) getMapKeepAliveResponse(
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}
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}
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var respBody []byte
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var respBody []byte
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var err error
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var err error
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if mapRequest.Compress == "zstd" {
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if mapRequest.Compress == ZstdCompression {
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src, err := json.Marshal(mapResponse)
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src, err := json.Marshal(mapResponse)
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if err != nil {
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if err != nil {
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log.Error().
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log.Error().
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2
utils.go
2
utils.go
@ -59,6 +59,8 @@ const (
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privateHexPrefix = "privkey:"
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privateHexPrefix = "privkey:"
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PermissionFallback = 0o700
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PermissionFallback = 0o700
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ZstdCompression = "zstd"
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)
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)
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func MachinePublicKeyStripPrefix(machineKey key.MachinePublic) string {
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func MachinePublicKeyStripPrefix(machineKey key.MachinePublic) string {
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