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fix issue preveting get node when disco is missing (#1919)
Fixed #1816 Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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@ -306,11 +306,15 @@ func (node *Node) AfterFind(tx *gorm.DB) error {
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}
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}
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node.NodeKey = nodeKey
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node.NodeKey = nodeKey
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// DiscoKey might be empty if a node has not sent it to headscale.
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// This means that this might fail if the disco key is empty.
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if node.DiscoKeyDatabaseField != "" {
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var discoKey key.DiscoPublic
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var discoKey key.DiscoPublic
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if err := discoKey.UnmarshalText([]byte(node.DiscoKeyDatabaseField)); err != nil {
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if err := discoKey.UnmarshalText([]byte(node.DiscoKeyDatabaseField)); err != nil {
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return fmt.Errorf("unmarshalling disco key from db: %w", err)
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return fmt.Errorf("unmarshalling disco key from db: %w", err)
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}
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}
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node.DiscoKey = discoKey
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node.DiscoKey = discoKey
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}
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endpoints := make([]netip.AddrPort, len(node.EndpointsDatabaseField))
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endpoints := make([]netip.AddrPort, len(node.EndpointsDatabaseField))
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for idx, ep := range node.EndpointsDatabaseField {
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for idx, ep := range node.EndpointsDatabaseField {
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