12 Commits

Author SHA1 Message Date
Kristoffer Dalby
54daa0da23
Fix spelling error 2021-10-02 17:35:39 +01:00
Kristoffer Dalby
cefe2d5bcc
Improve and clarify log entry 2021-10-02 15:30:41 +01:00
Kristoffer Dalby
6ffea2225d
Attempt to close failed streams
If we have a failed write toward any of our connections, attempt to
close the connection by returning "false" as in unsuccessful stream
2021-10-02 15:28:19 +01:00
Juan Font
48b73fa12f Implement node sharing functionality 2021-09-02 16:59:03 +02:00
Kristoffer Dalby
059f13fc9d
Add missing comment for stream function 2021-08-23 07:38:14 +01:00
Kristoffer Dalby
0aeeaac361
Always load machine object from DB before save/modify
We are currently holding Machine objects in memory for a long time,
while waiting for stream/longpoll, this might make us end up with stale
objects, that we just call save on, potentially overwriting stuff in
the database.

A typical scenario would be someone changing something from the CLI,
e.g. enabling routes, which in turn is overwritten again by the stale
object in the longpolling function.

The code has been left with TODO's and a discussion is available in #93.
2021-08-21 16:52:19 +01:00
Kristoffer Dalby
88d7ac04bf
Account for racecondition in deleting/closing update channel
This commit tries to address the possible raceondition  that can happen
if a client closes its connection after we have fetched it from the
syncmap before sending the message.

To try to avoid introducing new dead lock conditions, all messages sent
to updateChannel has been moved into a function, which handles the
locking (instead of calling it all over the place)

The same lock is used around the delete/close function.
2021-08-20 16:52:34 +01:00
Kristoffer Dalby
b0ec945dbb
Make lastStateChange namespaced 2021-08-19 18:19:26 +01:00
Kristoffer Dalby
48ef6e5a6f
Rename keepAlive function, as it now does more things 2021-08-19 18:06:57 +01:00
Kristoffer Dalby
8d1adaaef3
Move isOutdated logic to updateChan consumation 2021-08-19 18:05:33 +01:00
Kristoffer Dalby
dd8c0d1e9e Move most "poll" functionality to poll.go
This function migrates more poll functions (including keepalive) to
poll.go to keep it somehow in the same file.

In addition it makes changes to improve the stability and ensure nodes
get the appropriate updates from the headscale control and are not left
in an inconsistent state.

Two new additions is:

omitpeers=true will now trigger an update if the clients are not already up
to date

keepalive has been extended with a timer that will check every 120s if
all nodes are up to date.
2021-08-18 23:24:22 +01:00
Kristoffer Dalby
700382cba4
Split stream part of pollhandlermap into its own func 2021-08-13 10:33:50 +01:00