This commits removes the locks used to guard data integrity for the
database and replaces them with Transactions, turns out that SQL had
a way to deal with this all along.
This reduces the complexity we had with multiple locks that might stack
or recurse (database, nofitifer, mapper). All notifications and state
updates are now triggered _after_ a database change.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
This commit changes the internals of the mapper to
track all the changes to peers over its lifetime.
This means that it no longer depends on the database
and this should hopefully help with locks and timing issues.
When the mapper is created, it needs the current list of peers,
the world view, when the polling session was started. Then as
update changes are called, it tracks the changes and generates
responses based on its internal list.
As a side, the types.Machines and types.MachinesP, as well as
types.Machine being passed as a full struct and pointer has been
changed to always be pointers, everywhere.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
This commits extends the mapper with functions for creating "delta"
MapResponses for different purposes (peer changed, peer removed, derp).
This wires up the new state management with a new StateUpdate struct
letting the poll worker know what kind of update to send to the
connected nodes.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
This is a massive commit that restructures the code into modules:
db/
All functions related to modifying the Database
types/
All type definitions and methods that can be exclusivly used on
these types without dependencies
policy/
All Policy related code, now without dependencies on the Database.
policy/matcher/
Dedicated code to match machines in a list of FilterRules
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>