mirror of
https://github.com/juanfont/headscale.git
synced 2024-11-25 11:05:29 +00:00
60b94b0467
* rearrange shutdown Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com> * http closed is fine Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com> * update changelog Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com> * logging while shutting Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com> --------- Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
471 lines
12 KiB
Go
471 lines
12 KiB
Go
package notifier
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import (
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"context"
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"fmt"
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"sort"
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"strings"
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"sync"
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"time"
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"github.com/juanfont/headscale/hscontrol/types"
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"github.com/puzpuzpuz/xsync/v3"
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"github.com/rs/zerolog/log"
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"github.com/sasha-s/go-deadlock"
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"tailscale.com/envknob"
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"tailscale.com/tailcfg"
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"tailscale.com/util/set"
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)
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var (
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debugDeadlock = envknob.Bool("HEADSCALE_DEBUG_DEADLOCK")
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debugDeadlockTimeout = envknob.RegisterDuration("HEADSCALE_DEBUG_DEADLOCK_TIMEOUT")
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)
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func init() {
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deadlock.Opts.Disable = !debugDeadlock
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if debugDeadlock {
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deadlock.Opts.DeadlockTimeout = debugDeadlockTimeout()
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deadlock.Opts.PrintAllCurrentGoroutines = true
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}
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}
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type Notifier struct {
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l deadlock.Mutex
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nodes map[types.NodeID]chan<- types.StateUpdate
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connected *xsync.MapOf[types.NodeID, bool]
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b *batcher
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cfg *types.Config
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closed bool
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}
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func NewNotifier(cfg *types.Config) *Notifier {
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n := &Notifier{
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nodes: make(map[types.NodeID]chan<- types.StateUpdate),
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connected: xsync.NewMapOf[types.NodeID, bool](),
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cfg: cfg,
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closed: false,
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}
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b := newBatcher(cfg.Tuning.BatchChangeDelay, n)
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n.b = b
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go b.doWork()
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return n
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}
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// Close stops the batcher and closes all channels.
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func (n *Notifier) Close() {
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notifierWaitersForLock.WithLabelValues("lock", "close").Inc()
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n.l.Lock()
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defer n.l.Unlock()
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notifierWaitersForLock.WithLabelValues("lock", "close").Dec()
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n.closed = true
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n.b.close()
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for _, c := range n.nodes {
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close(c)
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}
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}
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func (n *Notifier) tracef(nID types.NodeID, msg string, args ...any) {
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log.Trace().
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Uint64("node.id", nID.Uint64()).
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Int("open_chans", len(n.nodes)).Msgf(msg, args...)
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}
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func (n *Notifier) AddNode(nodeID types.NodeID, c chan<- types.StateUpdate) {
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start := time.Now()
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notifierWaitersForLock.WithLabelValues("lock", "add").Inc()
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n.l.Lock()
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defer n.l.Unlock()
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notifierWaitersForLock.WithLabelValues("lock", "add").Dec()
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notifierWaitForLock.WithLabelValues("add").Observe(time.Since(start).Seconds())
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if n.closed {
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return
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}
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// If a channel exists, it means the node has opened a new
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// connection. Close the old channel and replace it.
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if curr, ok := n.nodes[nodeID]; ok {
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n.tracef(nodeID, "channel present, closing and replacing")
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close(curr)
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}
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n.nodes[nodeID] = c
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n.connected.Store(nodeID, true)
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n.tracef(nodeID, "added new channel")
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notifierNodeUpdateChans.Inc()
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}
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// RemoveNode removes a node and a given channel from the notifier.
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// It checks that the channel is the same as currently being updated
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// and ignores the removal if it is not.
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// RemoveNode reports if the node/chan was removed.
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func (n *Notifier) RemoveNode(nodeID types.NodeID, c chan<- types.StateUpdate) bool {
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start := time.Now()
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notifierWaitersForLock.WithLabelValues("lock", "remove").Inc()
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n.l.Lock()
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defer n.l.Unlock()
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notifierWaitersForLock.WithLabelValues("lock", "remove").Dec()
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notifierWaitForLock.WithLabelValues("remove").Observe(time.Since(start).Seconds())
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if n.closed {
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return true
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}
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if len(n.nodes) == 0 {
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return true
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}
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// If the channel exist, but it does not belong
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// to the caller, ignore.
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if curr, ok := n.nodes[nodeID]; ok {
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if curr != c {
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n.tracef(nodeID, "channel has been replaced, not removing")
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return false
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}
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}
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delete(n.nodes, nodeID)
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n.connected.Store(nodeID, false)
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n.tracef(nodeID, "removed channel")
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notifierNodeUpdateChans.Dec()
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return true
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}
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// IsConnected reports if a node is connected to headscale and has a
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// poll session open.
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func (n *Notifier) IsConnected(nodeID types.NodeID) bool {
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notifierWaitersForLock.WithLabelValues("lock", "conncheck").Inc()
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n.l.Lock()
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defer n.l.Unlock()
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notifierWaitersForLock.WithLabelValues("lock", "conncheck").Dec()
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if val, ok := n.connected.Load(nodeID); ok {
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return val
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}
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return false
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}
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// IsLikelyConnected reports if a node is connected to headscale and has a
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// poll session open, but doesnt lock, so might be wrong.
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func (n *Notifier) IsLikelyConnected(nodeID types.NodeID) bool {
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if val, ok := n.connected.Load(nodeID); ok {
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return val
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}
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return false
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}
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func (n *Notifier) LikelyConnectedMap() *xsync.MapOf[types.NodeID, bool] {
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return n.connected
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}
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func (n *Notifier) NotifyAll(ctx context.Context, update types.StateUpdate) {
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n.NotifyWithIgnore(ctx, update)
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}
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func (n *Notifier) NotifyWithIgnore(
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ctx context.Context,
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update types.StateUpdate,
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ignoreNodeIDs ...types.NodeID,
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) {
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if n.closed {
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return
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}
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notifierUpdateReceived.WithLabelValues(update.Type.String(), types.NotifyOriginKey.Value(ctx)).Inc()
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n.b.addOrPassthrough(update)
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}
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func (n *Notifier) NotifyByNodeID(
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ctx context.Context,
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update types.StateUpdate,
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nodeID types.NodeID,
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) {
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start := time.Now()
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notifierWaitersForLock.WithLabelValues("lock", "notify").Inc()
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n.l.Lock()
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defer n.l.Unlock()
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notifierWaitersForLock.WithLabelValues("lock", "notify").Dec()
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notifierWaitForLock.WithLabelValues("notify").Observe(time.Since(start).Seconds())
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if n.closed {
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return
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}
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if c, ok := n.nodes[nodeID]; ok {
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select {
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case <-ctx.Done():
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log.Error().
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Err(ctx.Err()).
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Uint64("node.id", nodeID.Uint64()).
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Any("origin", types.NotifyOriginKey.Value(ctx)).
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Any("origin-hostname", types.NotifyHostnameKey.Value(ctx)).
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Msgf("update not sent, context cancelled")
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if debugHighCardinalityMetrics {
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notifierUpdateSent.WithLabelValues("cancelled", update.Type.String(), types.NotifyOriginKey.Value(ctx), nodeID.String()).Inc()
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} else {
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notifierUpdateSent.WithLabelValues("cancelled", update.Type.String(), types.NotifyOriginKey.Value(ctx)).Inc()
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}
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return
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case c <- update:
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n.tracef(nodeID, "update successfully sent on chan, origin: %s, origin-hostname: %s", ctx.Value("origin"), ctx.Value("hostname"))
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if debugHighCardinalityMetrics {
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notifierUpdateSent.WithLabelValues("ok", update.Type.String(), types.NotifyOriginKey.Value(ctx), nodeID.String()).Inc()
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} else {
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notifierUpdateSent.WithLabelValues("ok", update.Type.String(), types.NotifyOriginKey.Value(ctx)).Inc()
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}
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}
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}
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}
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func (n *Notifier) sendAll(update types.StateUpdate) {
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start := time.Now()
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notifierWaitersForLock.WithLabelValues("lock", "send-all").Inc()
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n.l.Lock()
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defer n.l.Unlock()
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notifierWaitersForLock.WithLabelValues("lock", "send-all").Dec()
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notifierWaitForLock.WithLabelValues("send-all").Observe(time.Since(start).Seconds())
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if n.closed {
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return
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}
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for id, c := range n.nodes {
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// Whenever an update is sent to all nodes, there is a chance that the node
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// has disconnected and the goroutine that was supposed to consume the update
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// has shut down the channel and is waiting for the lock held here in RemoveNode.
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// This means that there is potential for a deadlock which would stop all updates
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// going out to clients. This timeout prevents that from happening by moving on to the
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// next node if the context is cancelled. Afther sendAll releases the lock, the add/remove
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// call will succeed and the update will go to the correct nodes on the next call.
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ctx, cancel := context.WithTimeout(context.Background(), n.cfg.Tuning.NotifierSendTimeout)
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defer cancel()
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select {
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case <-ctx.Done():
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log.Error().
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Err(ctx.Err()).
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Uint64("node.id", id.Uint64()).
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Msgf("update not sent, context cancelled")
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if debugHighCardinalityMetrics {
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notifierUpdateSent.WithLabelValues("cancelled", update.Type.String(), "send-all", id.String()).Inc()
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} else {
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notifierUpdateSent.WithLabelValues("cancelled", update.Type.String(), "send-all").Inc()
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}
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return
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case c <- update:
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if debugHighCardinalityMetrics {
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notifierUpdateSent.WithLabelValues("ok", update.Type.String(), "send-all", id.String()).Inc()
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} else {
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notifierUpdateSent.WithLabelValues("ok", update.Type.String(), "send-all").Inc()
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}
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}
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}
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}
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func (n *Notifier) String() string {
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notifierWaitersForLock.WithLabelValues("lock", "string").Inc()
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n.l.Lock()
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defer n.l.Unlock()
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notifierWaitersForLock.WithLabelValues("lock", "string").Dec()
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var b strings.Builder
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fmt.Fprintf(&b, "chans (%d):\n", len(n.nodes))
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var keys []types.NodeID
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n.connected.Range(func(key types.NodeID, value bool) bool {
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keys = append(keys, key)
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return true
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})
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sort.Slice(keys, func(i, j int) bool {
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return keys[i] < keys[j]
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})
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for _, key := range keys {
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fmt.Fprintf(&b, "\t%d: %p\n", key, n.nodes[key])
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}
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b.WriteString("\n")
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fmt.Fprintf(&b, "connected (%d):\n", len(n.nodes))
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for _, key := range keys {
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val, _ := n.connected.Load(key)
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fmt.Fprintf(&b, "\t%d: %t\n", key, val)
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}
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return b.String()
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}
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type batcher struct {
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tick *time.Ticker
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mu sync.Mutex
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cancelCh chan struct{}
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changedNodeIDs set.Slice[types.NodeID]
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nodesChanged bool
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patches map[types.NodeID]tailcfg.PeerChange
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patchesChanged bool
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n *Notifier
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}
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func newBatcher(batchTime time.Duration, n *Notifier) *batcher {
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return &batcher{
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tick: time.NewTicker(batchTime),
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cancelCh: make(chan struct{}),
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patches: make(map[types.NodeID]tailcfg.PeerChange),
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n: n,
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}
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}
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func (b *batcher) close() {
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b.cancelCh <- struct{}{}
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}
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// addOrPassthrough adds the update to the batcher, if it is not a
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// type that is currently batched, it will be sent immediately.
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func (b *batcher) addOrPassthrough(update types.StateUpdate) {
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notifierBatcherWaitersForLock.WithLabelValues("lock", "add").Inc()
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b.mu.Lock()
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defer b.mu.Unlock()
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notifierBatcherWaitersForLock.WithLabelValues("lock", "add").Dec()
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switch update.Type {
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case types.StatePeerChanged:
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b.changedNodeIDs.Add(update.ChangeNodes...)
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b.nodesChanged = true
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notifierBatcherChanges.WithLabelValues().Set(float64(b.changedNodeIDs.Len()))
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case types.StatePeerChangedPatch:
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for _, newPatch := range update.ChangePatches {
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if curr, ok := b.patches[types.NodeID(newPatch.NodeID)]; ok {
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overwritePatch(&curr, newPatch)
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b.patches[types.NodeID(newPatch.NodeID)] = curr
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} else {
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b.patches[types.NodeID(newPatch.NodeID)] = *newPatch
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}
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}
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b.patchesChanged = true
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notifierBatcherPatches.WithLabelValues().Set(float64(len(b.patches)))
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default:
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b.n.sendAll(update)
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}
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}
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// flush sends all the accumulated patches to all
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// nodes in the notifier.
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func (b *batcher) flush() {
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notifierBatcherWaitersForLock.WithLabelValues("lock", "flush").Inc()
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b.mu.Lock()
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defer b.mu.Unlock()
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notifierBatcherWaitersForLock.WithLabelValues("lock", "flush").Dec()
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if b.nodesChanged || b.patchesChanged {
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var patches []*tailcfg.PeerChange
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// If a node is getting a full update from a change
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// node update, then the patch can be dropped.
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for nodeID, patch := range b.patches {
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if b.changedNodeIDs.Contains(nodeID) {
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delete(b.patches, nodeID)
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} else {
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patches = append(patches, &patch)
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}
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}
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changedNodes := b.changedNodeIDs.Slice().AsSlice()
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sort.Slice(changedNodes, func(i, j int) bool {
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return changedNodes[i] < changedNodes[j]
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})
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if b.changedNodeIDs.Slice().Len() > 0 {
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update := types.StateUpdate{
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Type: types.StatePeerChanged,
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ChangeNodes: changedNodes,
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}
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b.n.sendAll(update)
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}
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if len(patches) > 0 {
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patchUpdate := types.StateUpdate{
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Type: types.StatePeerChangedPatch,
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ChangePatches: patches,
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}
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b.n.sendAll(patchUpdate)
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}
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b.changedNodeIDs = set.Slice[types.NodeID]{}
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notifierBatcherChanges.WithLabelValues().Set(0)
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b.nodesChanged = false
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b.patches = make(map[types.NodeID]tailcfg.PeerChange, len(b.patches))
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notifierBatcherPatches.WithLabelValues().Set(0)
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b.patchesChanged = false
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}
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}
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func (b *batcher) doWork() {
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for {
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select {
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case <-b.cancelCh:
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return
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case <-b.tick.C:
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b.flush()
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}
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}
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}
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// overwritePatch takes the current patch and a newer patch
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// and override any field that has changed.
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func overwritePatch(currPatch, newPatch *tailcfg.PeerChange) {
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if newPatch.DERPRegion != 0 {
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currPatch.DERPRegion = newPatch.DERPRegion
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}
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if newPatch.Cap != 0 {
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currPatch.Cap = newPatch.Cap
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}
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if newPatch.CapMap != nil {
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currPatch.CapMap = newPatch.CapMap
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}
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if newPatch.Endpoints != nil {
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currPatch.Endpoints = newPatch.Endpoints
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}
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if newPatch.Key != nil {
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currPatch.Key = newPatch.Key
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}
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if newPatch.KeySignature != nil {
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currPatch.KeySignature = newPatch.KeySignature
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}
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if newPatch.DiscoKey != nil {
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currPatch.DiscoKey = newPatch.DiscoKey
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}
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if newPatch.Online != nil {
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currPatch.Online = newPatch.Online
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}
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if newPatch.LastSeen != nil {
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currPatch.LastSeen = newPatch.LastSeen
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}
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if newPatch.KeyExpiry != nil {
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currPatch.KeyExpiry = newPatch.KeyExpiry
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}
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}
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