iodine/src/window.c

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/*
* Copyright (c) 2015 Frekk van Blagh <frekk@frekkworks.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <unistd.h>
#include <stdint.h>
#include <time.h>
#include <stdio.h>
#include <err.h>
#include <string.h>
#include <stdlib.h>
#include "common.h"
#include "window.h"
int window_debug = 0;
struct frag_buffer *
window_buffer_init(size_t length, unsigned windowsize, unsigned fragsize, int dir)
{
struct frag_buffer *buf;
buf = calloc(sizeof(struct frag_buffer), 1);
if (!buf) {
errx(1, "Failed to allocate window buffer memory!");
}
if (dir != WINDOW_RECVING && dir != WINDOW_SENDING) {
errx(1, "Invalid window direction!");
}
if (fragsize > MAX_FRAGSIZE) {
errx(fragsize, "Fragsize too large! Please recompile with larger MAX_FRAGSIZE!");
}
buf->frags = calloc(length, sizeof(fragment));
if (!buf->frags) {
errx(1, "Failed to allocate fragment buffer!");
}
buf->length = length;
buf->windowsize = windowsize;
buf->maxfraglen = fragsize;
buf->window_end = AFTER(buf, windowsize);
buf->direction = dir;
return buf;
}
void
window_buffer_reset(struct frag_buffer *w)
{
w->chunk_start = 0;
w->cur_seq_id = 0;
w->last_write = 0;
w->numitems = 0;
w->oos = 0;
w->resends = 0;
w->start_seq_id = 0;
w->window_start = 0;
w->window_end = AFTER(w, w->windowsize);
}
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void
window_buffer_resize(struct frag_buffer *w, size_t length)
{
if (w->length == length) return;
if (w->numitems > 0) {
DEBUG("Resizing window buffer with things still in it! This will cause problems!");
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}
if (w->frags) free(w->frags);
w->frags = calloc(length, sizeof(fragment));
if (!w->frags) {
errx(1, "Failed to resize window buffer!");
}
w->length = length;
window_buffer_reset(w);
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}
void
window_buffer_destroy(struct frag_buffer *w)
{
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if (!w) return;
if (w->frags) free(w->frags);
free(w);
}
void
window_buffer_clear(struct frag_buffer *w)
{
if (!w) return;
memset(w->frags, 0, w->length * sizeof(fragment));
window_buffer_reset(w);
}
/* Returns number of available fragment slots (NOT BYTES) */
size_t
window_buffer_available(struct frag_buffer *w)
{
return w->length - w->numitems;
}
/* Places a fragment in the window after the last one */
int
window_append_fragment(struct frag_buffer *w, fragment *src)
{
if (window_buffer_available(w) < 1) return 0;
memcpy(&w->frags[w->last_write], src, sizeof(fragment));
w->last_write = WRAP(w->last_write + 1);
w->numitems ++;
return 1;
}
/* Handles fragment received from the sending side (RECV)
* Returns seq ID of packet to be ACKed immediately */
int
window_process_incoming_fragment(struct frag_buffer *w, fragment *f)
{
/* Check if packet is in window */
unsigned startid, endid;
fragment *fd;
startid = w->start_seq_id;
endid = (w->start_seq_id + w->windowsize) % MAX_SEQ_ID;
if (!INWINDOW_SEQ(startid, endid, f->seqID)) {
DEBUG("Dropping frag with seqID %u: not in window (%u-%u)\n",
f->seqID, startid, endid);
w->oos++;
/* ACK duplicate so sender can move on ASAP */
return f->seqID;
}
/* Place fragment into correct location in buffer */
size_t dest = WRAP(w->window_start + SEQ_OFFSET(startid, f->seqID));
DEBUG(" Putting frag seq %u into frags[%lu + %u = %lu]", f->seqID, w->window_start, SEQ_OFFSET(startid, f->seqID), dest);
/* Check if fragment already received */
fd = &w->frags[dest];
if (fd->len != 0) {
DEBUG("Received duplicate frag, dropping. (prev %u/new %u)", fd->seqID, f->seqID);
if (f->seqID == fd->seqID)
return f->seqID;
}
memcpy(fd, f, sizeof(fragment));
fd->retries = 0;
fd->ack_other = -1;
/* We assume this packet gets ACKed immediately on return of this function */
fd->acks = 1;
w->numitems ++;
return f->seqID;
}
/* Reassembles first complete sequence of fragments into data. (RECV)
* Returns length of data reassembled, or 0 if no data reassembled */
size_t
window_reassemble_data(struct frag_buffer *w, uint8_t *data, size_t maxlen, int *compression)
{
size_t woffs, fraglen, datalen = 0;
uint8_t *dest; //, *fdata_start;
dest = data;
if (w->direction != WINDOW_RECVING)
return 0;
if (w->frags[w->chunk_start].start == 0 && w->numitems > 0) {
DEBUG("chunk_start (%lu)pointing to non-start fragment (seq %u, len %lu)!",
w->chunk_start, w->frags[w->chunk_start].seqID, w->frags[w->chunk_start].len);
return 0;
}
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if (compression) *compression = 1;
fragment *f;
size_t i, curseq;
int end = 0;
curseq = w->frags[w->chunk_start].seqID;
for (i = 0; i < w->numitems; ++i) {
woffs = WRAP(w->chunk_start + i);
f = &w->frags[woffs];
fraglen = f->len;
if (fraglen == 0 || !f->data || f->seqID != curseq) {
DEBUG("data missing! Not reassembling!");
return 0;
}
DEBUG(" Fragment seq %u, data length %lu, data offset %lu, total len %lu, maxlen %lu",
f->seqID, fraglen, dest - data, datalen, maxlen);
memcpy(dest, f->data, MIN(fraglen, maxlen));
dest += fraglen;
datalen += fraglen;
if (compression) {
*compression &= f->compressed & 1;
if (f->compressed != *compression) {
DEBUG("Inconsistent compression flags in chunk. Not reassembling!");
return 0;
}
}
if (fraglen > maxlen) {
DEBUG("Data buffer too small! Reassembled %lu bytes.", datalen);
return datalen;
}
/* Move window along to avoid weird issues */
window_tick(w);
if (f->end == 1) {
DEBUG("Found end of chunk! (seqID %u, chunk len %lu, datalen %lu)", f->seqID, i, datalen);
end = 1;
break;
}
maxlen -= fraglen;
curseq = (curseq + 1) % MAX_SEQ_ID;
}
if (end == 0) { /* no end of chunk found but reached end of data */
return 0;
}
DEBUG("Reassembling %lu bytes of data from %lu frags; compression %d!", datalen, i + 1, *compression);
/* Clear all used fragments */
size_t p;
ITER_FORWARD(w->chunk_start, WRAP(w->chunk_start + i + 1), w->length, p,
memset(&w->frags[p], 0, sizeof(fragment));
);
w->chunk_start = WRAP(woffs + 1);
w->numitems -= i + 1;
return datalen;
}
/* Returns number of fragments that can be sent immediately; effectively
* the same as window_get_next_sending_fragment but without changing anything. */
size_t
window_sending(struct frag_buffer *w)
{
fragment *f;
size_t tosend = 0;
if (w->numitems == 0)
return 0;
for (size_t i = 0; i < w->windowsize; i++) {
f = &w->frags[WRAP(w->window_start + i)];
if (f->len == 0 || f->acks >= 1) continue;
if (f->retries < 1 || difftime(time(NULL), f->lastsent) >= ACK_TIMEOUT) {
/* Fragment not sent or timed out (to be re-sent) */
tosend++;
}
}
return tosend;
}
/* Returns next fragment to be sent or NULL if nothing (SEND)
* This also handles packet resends, timeouts etc. */
fragment *
window_get_next_sending_fragment(struct frag_buffer *w, int *other_ack)
{
fragment *f = NULL;
if (*other_ack >= MAX_SEQ_ID || *other_ack < 0)
*other_ack = -1;
for (size_t i = 0; i < w->windowsize; i++) {
f = &w->frags[WRAP(w->window_start + i)];
if (f->acks >= 1) continue;
/* TODO: use timeval for more precise timeouts */
if (f->retries >= 1 && difftime(time(NULL), f->lastsent) >= ACK_TIMEOUT) {
/* Fragment sent before, not ACK'd */
DEBUG("Sending fragment %u again, %u retries so far, %u resent overall\n", f->seqID, f->retries, w->resends);
w->resends ++;
goto found;
} else if (f->retries == 0 && f->len > 0) {
/* Fragment not sent */
goto found;
}
}
if (f)
DEBUG("Not sending any fragments (last frag checked: retries %u, seqid %u, len %lu)",
f->retries, f->seqID, f->len);
return NULL;
found:
/* store other ACK into fragment for sending; ignore any previous values.
Don't resend ACKs because by the time we do, the other end will have
resent the corresponding fragment so may as well not cause trouble. */
f->ack_other = *other_ack, *other_ack = -1;
f->start &= 1;
f->end &= 1;
f->retries++;
time(&f->lastsent);
return f;
}
/* Gets the seqid of next fragment to be ACK'd (RECV) */
int
window_get_next_ack(struct frag_buffer *w)
{
fragment *f;
for (size_t i = 0; i < w->windowsize; i++) {
f = &w->frags[WRAP(w->window_start + i)];
if (f->len > 0 && f->acks <= 0) {
f->acks = 1;
return f->seqID;
}
}
return -1;
}
/* Sets the fragment with seqid to be ACK'd (SEND) */
void
window_ack(struct frag_buffer *w, int seqid)
{
fragment *f;
if (seqid < 0 || seqid > MAX_SEQ_ID) return;
for (size_t i = 0; i < w->windowsize; i++) {
f = &w->frags[AFTER(w, i)];
if (f->seqID == seqid && f->len > 0) { /* ACK first non-empty frag */
if (f->acks > 0)
DEBUG("DUPE ACK: %d ACKs for seqId %u", f->acks, seqid);
f->acks ++;
DEBUG(" ACK frag seq %u, ACKs %u, len %lu, s %u e %u", f->seqID, f->acks, f->len, f->start, f->end);
break;
}
}
}
/* Function to be called after all other processing has been done
* when anything happens (moves window etc) (SEND/RECV) */
void
window_tick(struct frag_buffer *w)
{
unsigned old_start_id;
for (size_t i = 0; i < w->windowsize; i++) {
if (w->frags[w->window_start].acks >= 1) {
old_start_id = w->start_seq_id;
w->start_seq_id = (w->start_seq_id + 1) % MAX_SEQ_ID;
DEBUG("moving window forwards; %lu-%lu (%u) to %lu-%lu (%u) len=%lu",
w->window_start, w->window_end, old_start_id, AFTER(w, 1),
AFTER(w, w->windowsize + 1), w->start_seq_id, w->length);
if (w->direction == WINDOW_SENDING) {
DEBUG("Clearing old fragments in SENDING window.");
w->numitems --; /* Clear old fragments */
memset(&w->frags[w->window_start], 0, sizeof(fragment));
}
w->window_start = AFTER(w, 1);
w->window_end = AFTER(w, w->windowsize);
} else break;
}
}
/* Splits data into fragments and adds to the end of the window buffer for sending
* All fragment meta-data is created here (SEND) */
int
window_add_outgoing_data(struct frag_buffer *w, uint8_t *data, size_t len, int compressed)
{
// Split data into thingies of <= fragsize
size_t n = ((len - 1) / w->maxfraglen) + 1;
if (!data || n == 0 || len == 0 || n > window_buffer_available(w)) {
DEBUG("Failed to append fragment (buffer too small!)");
return -1;
}
compressed &= 1;
size_t offset = 0;
static fragment f;
DEBUG("add data len %lu, %lu frags, max fragsize %u", len, n, w->maxfraglen);
for (size_t i = 0; i < n; i++) {
memset(&f, 0, sizeof(f));
f.len = MIN(len - offset, w->maxfraglen);
memcpy(f.data, data + offset, f.len);
f.seqID = w->cur_seq_id;
f.start = (i == 0) ? 1 : 0;
f.end = (i == n - 1) ? 1 : 0;
f.compressed = compressed;
f.ack_other = -1;
window_append_fragment(w, &f);
w->cur_seq_id = (w->cur_seq_id + 1) % MAX_SEQ_ID;
DEBUG(" fragment len %lu, seqID %u, s %u, end %u, dOffs %lu", f.len, f.seqID, f.start, f.end, offset);
offset += f.len;
}
return n;
}