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https://github.com/yarrick/iodine.git
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Fixed window_sending + made debug output nicer
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parent
4403e950a9
commit
2be624c9a6
19
src/window.c
19
src/window.c
@ -232,18 +232,18 @@ window_reassemble_data(struct frag_buffer *w, uint8_t *data, size_t maxlen, int
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/* Returns number of fragments that can be sent immediately; effectively
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* the same as window_get_next_sending_fragment but without changing anything. */
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int
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size_t
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window_sending(struct frag_buffer *w)
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{
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fragment *f;
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int tosend = 0;
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size_t tosend = 0;
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if (w->numitems == 0)
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return 0;
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for (size_t i = 0; i < w->windowsize; i++) {
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f = &w->frags[WRAP(w->window_start + i)];
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if (f->len == 0 || f->acks >= 1) continue;
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if ((f->retries == 0) != (difftime(time(NULL), f->lastsent) > ACK_TIMEOUT)) {
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/* Fragment not sent xor timed out (to be re-sent) */
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if (f->retries < 1 || difftime(time(NULL), f->lastsent) >= ACK_TIMEOUT) {
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/* Fragment not sent or timed out (to be re-sent) */
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tosend++;
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}
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}
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@ -262,7 +262,7 @@ window_get_next_sending_fragment(struct frag_buffer *w, int *other_ack)
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f = &w->frags[WRAP(w->window_start + i)];
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if (f->acks >= 1) continue;
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/* TODO: use timeval for more precise timeouts */
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if (f->retries >= 1 && difftime(time(NULL), f->lastsent) > ACK_TIMEOUT) {
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if (f->retries >= 1 && difftime(time(NULL), f->lastsent) >= ACK_TIMEOUT) {
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/* Fragment sent before, not ACK'd */
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DEBUG("Sending fragment %u again, %u retries so far, %u resent overall\n", f->seqID, f->retries, w->resends);
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w->resends ++;
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@ -328,17 +328,20 @@ window_ack(struct frag_buffer *w, int seqid)
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void
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window_tick(struct frag_buffer *w)
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{
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unsigned old_start_id;
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for (size_t i = 0; i < w->windowsize; i++) {
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if (w->frags[w->window_start].acks >= 1) {
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DEBUG("moving window forwards 1; start = %lu-%lu, end = %lu-%lu, len = %lu",
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w->window_start, AFTER(w, 1), w->window_end, AFTER(w, w->windowsize + 1), w->length);
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old_start_id = w->start_seq_id;
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w->start_seq_id = (w->start_seq_id + 1) % MAX_SEQ_ID;
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DEBUG("moving window forwards; %lu-%lu (%u) to %lu-%lu (%u) len=%lu",
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w->window_start, w->window_end, old_start_id, AFTER(w, 1),
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AFTER(w, w->windowsize + 1), w->start_seq_id, w->length);
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if (w->direction == WINDOW_SENDING) {
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DEBUG("Clearing old fragments in SENDING window.");
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w->numitems --; /* Clear old fragments */
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memset(&w->frags[w->window_start], 0, sizeof(fragment));
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}
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w->window_start = AFTER(w, 1);
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w->start_seq_id = (w->start_seq_id + 1) % MAX_SEQ_ID;
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w->window_end = AFTER(w, w->windowsize);
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} else break;
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@ -62,7 +62,7 @@ extern int window_debug;
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#ifdef DEBUG_BUILD
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#define DEBUG(...) if (window_debug) {\
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fprintf(stderr, "[WINDOW-DEBUG] (%s:%d)", __FILE__, __LINE__);\
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fprintf(stderr, "[WINDOW-DEBUG] (%s:%d) ", __FILE__, __LINE__);\
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fprintf(stderr, __VA_ARGS__);\
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fprintf(stderr, "\n");\
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}
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@ -120,7 +120,7 @@ int window_process_incoming_fragment(struct frag_buffer *w, fragment *f);
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size_t window_reassemble_data(struct frag_buffer *w, uint8_t *data, size_t maxlen, int *compression);
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/* Returns number of fragments to be sent */
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int window_sending(struct frag_buffer *w);
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size_t window_sending(struct frag_buffer *w);
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/* Returns next fragment to be sent or NULL if nothing (SEND) */
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fragment *window_get_next_sending_fragment(struct frag_buffer *w, int *other_ack);
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