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Updated fragment timeouts to use timeval for better precision
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parent
4983dadfdd
commit
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56
src/window.c
56
src/window.c
@ -17,6 +17,7 @@
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#include <unistd.h>
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#include <stdint.h>
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#include <time.h>
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#include <sys/time.h>
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#include <stdio.h>
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#include <err.h>
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#include <string.h>
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@ -51,6 +52,8 @@ window_buffer_init(size_t length, unsigned windowsize, unsigned fragsize, int di
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buf->maxfraglen = fragsize;
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buf->window_end = AFTER(buf, windowsize);
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buf->direction = dir;
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buf->timeout.tv_sec = 5;
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buf->timeout.tv_usec = 0;
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return buf;
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}
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@ -121,8 +124,9 @@ window_append_fragment(struct frag_buffer *w, fragment *src)
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}
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/* Handles fragment received from the sending side (RECV)
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* Returns seq ID of packet to be ACKed immediately */
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int
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* Returns index of fragment in window or <0 if dropped
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* The next ACK MUST be for this fragment */
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ssize_t
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window_process_incoming_fragment(struct frag_buffer *w, fragment *f)
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{
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/* Check if packet is in window */
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@ -131,30 +135,31 @@ window_process_incoming_fragment(struct frag_buffer *w, fragment *f)
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startid = w->start_seq_id;
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endid = (w->start_seq_id + w->windowsize) % MAX_SEQ_ID;
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if (!INWINDOW_SEQ(startid, endid, f->seqID)) {
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WDEBUG("Dropping frag with seqID %u: not in window (%u-%u)\n",
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f->seqID, startid, endid);
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WDEBUG("Dropping frag with seqID %u: not in window (%u-%u)\n", f->seqID, startid, endid);
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w->oos++;
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/* ACK duplicate so sender can move on ASAP */
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return f->seqID;
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return -1;
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}
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/* Place fragment into correct location in buffer */
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size_t dest = WRAP(w->window_start + SEQ_OFFSET(startid, f->seqID));
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WDEBUG(" Putting frag seq %u into frags[%lu + %u = %lu]", f->seqID, w->window_start, SEQ_OFFSET(startid, f->seqID), dest);
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ssize_t dest = WRAP(w->window_start + SEQ_OFFSET(startid, f->seqID));
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WDEBUG(" Putting frag seq %u into frags[%lu + %u = %lu]",
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f->seqID, w->window_start, SEQ_OFFSET(startid, f->seqID), dest);
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/* Check if fragment already received */
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fd = &w->frags[dest];
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if (fd->len != 0) {
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WDEBUG("Received duplicate frag, dropping. (prev %u/new %u)", fd->seqID, f->seqID);
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if (f->seqID == fd->seqID)
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return f->seqID;
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return -1;
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}
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memcpy(fd, f, sizeof(fragment));
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fd->retries = 0;
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fd->ack_other = -1;
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/* We assume this packet gets ACKed immediately on return of this function */
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fd->acks = 1;
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w->numitems ++;
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return f->seqID;
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fd->retries = 0;
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fd->ack_other = -1;
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/* We assume this packet gets ACKed immediately on return of this function */
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fd->acks = 1;
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return dest;
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}
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/* Reassembles first complete sequence of fragments into data. (RECV)
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@ -235,14 +240,21 @@ window_reassemble_data(struct frag_buffer *w, uint8_t *data, size_t maxlen, int
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size_t
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window_sending(struct frag_buffer *w)
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{
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struct timeval timeout, now;
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fragment *f;
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size_t tosend = 0;
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if (w->numitems == 0)
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return 0;
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gettimeofday(&now, NULL);
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for (size_t i = 0; i < w->windowsize; i++) {
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f = &w->frags[WRAP(w->window_start + i)];
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if (f->len == 0 || f->acks >= 1) continue;
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if (f->retries < 1 || difftime(time(NULL), f->lastsent) >= ACK_TIMEOUT) {
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timeradd(&w->timeout, &f->lastsent, &timeout);
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if (f->retries < 1 || !timercmp(&now, &timeout, <)) {
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/* Fragment not sent or timed out (to be re-sent) */
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tosend++;
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}
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@ -255,14 +267,21 @@ window_sending(struct frag_buffer *w)
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fragment *
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window_get_next_sending_fragment(struct frag_buffer *w, int *other_ack)
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{
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struct timeval timeout, now;
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fragment *f = NULL;
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if (*other_ack >= MAX_SEQ_ID || *other_ack < 0)
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*other_ack = -1;
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gettimeofday(&now, NULL);
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for (size_t i = 0; i < w->windowsize; i++) {
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f = &w->frags[WRAP(w->window_start + i)];
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if (f->acks >= 1) continue;
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/* TODO: use timeval for more precise timeouts */
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if (f->retries >= 1 && difftime(time(NULL), f->lastsent) >= ACK_TIMEOUT) {
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timeradd(&w->timeout, &f->lastsent, &timeout);
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if (f->retries >= 1 && !timercmp(&now, &timeout, <)) {
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/* Fragment sent before, not ACK'd */
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WDEBUG("Sending fragment %u again, %u retries so far, %u resent overall\n", f->seqID, f->retries, w->resends);
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w->resends ++;
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@ -271,7 +290,6 @@ window_get_next_sending_fragment(struct frag_buffer *w, int *other_ack)
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/* Fragment not sent */
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goto found;
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}
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}
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if (f)
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WDEBUG("Not sending any fragments (last frag checked: retries %u, seqid %u, len %lu)",
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@ -286,7 +304,7 @@ window_get_next_sending_fragment(struct frag_buffer *w, int *other_ack)
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f->start &= 1;
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f->end &= 1;
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f->retries++;
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time(&f->lastsent);
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gettimeofday(&f->lastsent, NULL);
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return f;
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}
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@ -19,7 +19,6 @@
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#define MAX_SEQ_ID 256
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#define MAX_FRAGSIZE 4096
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#define ACK_TIMEOUT 5
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#define WINDOW_SENDING 1
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#define WINDOW_RECVING 0
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@ -37,7 +36,7 @@ typedef struct fragment {
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uint8_t end; /* end of chunk flag */
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uint8_t data[MAX_FRAGSIZE]; /* fragment data */
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unsigned retries; /* number of times fragment has been sent */
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time_t lastsent; /* timestamp of most recent send attempt TODO: millisecond precision*/
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struct timeval lastsent; /* timestamp of most recent send attempt */
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int acks; /* number of times packet has been ack'd (should be <= 1) */
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} fragment;
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@ -56,6 +55,7 @@ struct frag_buffer {
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unsigned resends; /* number of fragments resent */
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unsigned oos; /* Number of out-of-sequence fragments received */
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int direction; /* Sending or recving */
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struct timeval timeout; /* Fragment timeout before resend */
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};
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extern int window_debug;
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@ -113,7 +113,7 @@ size_t window_buffer_available(struct frag_buffer *w);
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int window_append_fragment(struct frag_buffer *w, fragment *src);
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/* Handles fragment received from the sending side (RECV) */
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int window_process_incoming_fragment(struct frag_buffer *w, fragment *f);
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ssize_t window_process_incoming_fragment(struct frag_buffer *w, fragment *f);
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/* Reassembles first complete sequence of fragments into data. (RECV)
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* Returns length of data reassembled, or 0 if no data reassembled */
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