mirror of
https://github.com/yarrick/iodine.git
synced 2024-11-23 18:15:13 +00:00
Updated old proto, added new things to latest
This commit is contained in:
parent
a83164fad8
commit
e06ce0a213
@ -45,15 +45,17 @@ Data header:
|
||||
UUU = Userid
|
||||
L = Last fragment in packet flag
|
||||
|
||||
First 4 bits coded as hex in ASCII.
|
||||
First byte is the header, 4 bits coded as hex in ASCII.
|
||||
Followed by data encoded with Base32.
|
||||
|
||||
Ping:
|
||||
Command = 0x04, User = userid
|
||||
Client sends:
|
||||
Only a CMC
|
||||
First byte p or P
|
||||
Rest encoded with Base32:
|
||||
1 byte userid
|
||||
CMC
|
||||
|
||||
The server responses to Ping and Data packets is a DNS NULL type response:
|
||||
The server response to Ping and Data packets is a DNS NULL type response:
|
||||
If server has nothing to send, data length is 0 bytes.
|
||||
If server has a packet to send, data length is set and the data is a full raw
|
||||
unencoded ip packet, prefixed with 32 bits tun data.
|
||||
|
@ -39,30 +39,48 @@ Switch codec:
|
||||
Client sends:
|
||||
First byte s or S
|
||||
One byte ASCII digit, meaning userid
|
||||
One byte ASCII digit, with value 5 or 6, representing number of bits per byte in encoding
|
||||
One byte ASCII digit, with value 5 or 6, representing number of raw
|
||||
bits per encoded byte
|
||||
Server sends:
|
||||
Name of codec if accepted. After this all upstream data packets must be encoded with the new codec.
|
||||
Name of codec if accepted. After this all upstream data packets must
|
||||
be encoded with the new codec.
|
||||
BADCODEC if not accepted. Client must then revert to Base32
|
||||
|
||||
Data:
|
||||
Data header:
|
||||
321 0
|
||||
+---+-+
|
||||
|UUU|L|
|
||||
+---+-+
|
||||
Upstream data header (encoded as 4 bytes Base32):
|
||||
4321 0 432 10 43 210 4321 0
|
||||
+----+-+---+--+--+---+----+-+
|
||||
|UUUU|L|SSS|FF|FF|DDD|GGGG|C|
|
||||
+----+-+---+--+--+---+----+-+
|
||||
|
||||
UUU = Userid
|
||||
Downstream data header:
|
||||
7 654 3210 765 4321 0
|
||||
+-+---+----+---+----+-+
|
||||
|L|SSS|FFFF|DDD|GGGG|C|
|
||||
+-+---+----+---+----+-+
|
||||
|
||||
UUUU = Userid
|
||||
L = Last fragment in packet flag
|
||||
SSS = Upstream packet sequence number
|
||||
FFFF = Upstream fragment number
|
||||
DDD = Downstream packet sequence number
|
||||
GGGG = Downstream fragment number
|
||||
C = Compression enabled for this packet
|
||||
|
||||
First 4 bits coded as hex in ASCII.
|
||||
Followed by data encoded with the chosen codec.
|
||||
Upstream data packet starts with 4 bytes Base32 encoded header, then comes
|
||||
the payload data, encoded with chosen codec.
|
||||
|
||||
Downstream data starts with 2 byte header. Then payload data, which may be
|
||||
compressed.
|
||||
|
||||
Ping:
|
||||
Command = 0x04, User = userid
|
||||
Client sends:
|
||||
Only a CMC
|
||||
First byte p or P
|
||||
Rest encoded with Base32:
|
||||
1 byte userid
|
||||
CMC
|
||||
|
||||
The server responses to Ping and Data packets is a DNS NULL type response:
|
||||
The server response to Ping and Data packets is a DNS NULL type response:
|
||||
If server has nothing to send, data length is 0 bytes.
|
||||
If server has a packet to send, data length is set and the data is a full raw
|
||||
unencoded ip packet, prefixed with 32 bits tun data.
|
||||
If server has something to send, it will send a downstream data packet,
|
||||
prefixed with 2 bytes header as shown above.
|
||||
|
Loading…
Reference in New Issue
Block a user