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Updated debug macros to include more info with DEBUG_BUILD
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commit
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23
src/common.h
23
src/common.h
@ -40,6 +40,7 @@ extern const unsigned char raw_header[RAW_HDR_LEN];
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#include <err.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <sys/time.h>
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#endif
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#define DNS_PORT 53
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@ -82,12 +83,30 @@ extern const unsigned char raw_header[RAW_HDR_LEN];
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#define UPSTREAM_PING 11
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/* handy debug printing macro */
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#ifdef DEBUG_BUILD
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#define TIMEPRINT(...) \
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struct timeval currenttime;\
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gettimeofday(¤ttime, NULL);\
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fprintf(stderr, "%03ld.%03ld ", currenttime.tv_sec, currenttime.tv_usec / 1000);\
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fprintf(stderr, __VA_ARGS__);
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#define DEBUG(level, ...) \
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if (debug >= level) {\
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fprintf(stderr, "[D%d %s:%d] ", level, __FILE__, __LINE__); \
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TIMEPRINT("[D%d %s:%d] ", level, __FILE__, __LINE__); \
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fprintf(stderr, __VA_ARGS__);\
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fprintf(stderr, "\n");\
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}\
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}
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#else
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#define TIMEPRINT(...) \
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fprintf(stderr, __VA_ARGS__);
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#define DEBUG(level, ...) \
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if (debug >= level) {\
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fprintf(stderr, "[D%d] ", level); \
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fprintf(stderr, __VA_ARGS__);\
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fprintf(stderr, "\n");\
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}
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#endif
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struct query {
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54
src/window.h
54
src/window.h
@ -17,16 +17,15 @@
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#ifndef __WINDOW_H__
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#define __WINDOW_H__
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/* Hard-coded sequence ID and fragment size limits
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* These should match the limitations of the protocol. */
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#define MAX_SEQ_ID 256
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#define MAX_FRAGSIZE 4096
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/* Window function definitions. */
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#define WINDOW_SENDING 1
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#define WINDOW_RECVING 0
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/* Enables LOTS of annoying debug output */
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//#define WINDOW_DEBUG
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typedef struct fragment {
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size_t len; /* Length of fragment data (0 if fragment unused) */
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unsigned seqID; /* fragment sequence ID */
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@ -35,34 +34,35 @@ typedef struct fragment {
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uint8_t start; /* start of chunk flag */
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uint8_t end; /* end of chunk flag */
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uint8_t data[MAX_FRAGSIZE]; /* fragment data */
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unsigned retries; /* number of times fragment has been sent */
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unsigned retries; /* number of times has been sent or dupes recv'd */
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struct timeval lastsent; /* timestamp of most recent send attempt */
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int acks; /* number of times packet has been ack'd (should be <= 1) */
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int acks; /* number of times packet has been ack'd */
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} fragment;
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struct frag_buffer {
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fragment *frags; /* pointer to array of data fragments */
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unsigned windowsize; /* Max number of packets in flight */
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unsigned maxfraglen; /* Max fragment size */
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unsigned windowsize; /* Max number of fragments in flight */
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unsigned maxfraglen; /* Max outgoing fragment data size */
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size_t length; /* Length of buffer */
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size_t numitems; /* number of non-empty fragments stored in buffer */
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size_t window_start; /* Start of window */
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size_t window_start; /* Start of window (index) */
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size_t window_end; /* End of window (index) */
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size_t last_write; /* Last fragment read/written */
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size_t chunk_start; /* Start of current chunk of fragments, ie where fragno = 0 */
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unsigned cur_seq_id; /* Most recent sequence ID */
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size_t last_write; /* Last fragment appended (index) */
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size_t chunk_start; /* Start of current chunk of fragments (index) */
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unsigned cur_seq_id; /* Next unused sequence ID */
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unsigned start_seq_id; /* Start of window sequence ID */
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unsigned resends; /* number of fragments resent */
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unsigned resends; /* number of fragments resent or number of dupes received */
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unsigned oos; /* Number of out-of-sequence fragments received */
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int direction; /* Sending or recving */
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struct timeval timeout; /* Fragment timeout before resend */
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int direction; /* WINDOW_SENDING or WINDOW_RECVING */
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struct timeval timeout; /* Fragment ACK timeout before resend */
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};
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extern int window_debug;
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/* Window debugging macro */
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#ifdef DEBUG_BUILD
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#define WDEBUG(...) if (window_debug) {\
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fprintf(stderr, "[WINDOW-DEBUG] (%s:%d) ", __FILE__, __LINE__);\
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TIMEPRINT("[WINDOW-DEBUG] (%s:%d) ", __FILE__, __LINE__);\
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fprintf(stderr, __VA_ARGS__);\
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fprintf(stderr, "\n");\
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}
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@ -70,23 +70,36 @@ extern int window_debug;
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#define WDEBUG(...)
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#endif
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/* Gets index of fragment o fragments after window start */
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#define AFTER(w, o) ((w->window_start + o) % w->length)
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// Distance (going forwards) between a and b in window of length l
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/* Distance (going forwards) between a and b in window of length l */
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#define DISTF(l, a, b) (((a > b) ? a-b : l-a+b-1) % l)
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// Distance backwards between a and b in window of length l
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/* Distance backwards between a and b in window of length l */
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#define DISTB(l, a, b) (((a < b) ? l-b+a-1 : a-b) % l)
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/* Check if fragment index a is within window_buffer *w */
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#define INWINDOW_INDEX(w, a) ((w->window_start < w->window_end) ? \
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(a >= w->window_start && a <= w->window_end) : \
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((a >= w->window_start && a <= w->length - 1) || \
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(a >= 0 && a <= w->window_end)))
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/* Check if sequence ID a is within sequence range start to end */
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#define INWINDOW_SEQ(start, end, a) ((start < end) ? \
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(a >= start && a <= end) : \
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((a >= start && a <= MAX_SEQ_ID - 1) || \
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(a <= end)))
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#define SEQ_OFFSET(start, a) ((a >= start) ? a - start : MAX_SEQ_ID + start - a - 1)
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/* Find the wrapped offset between sequence IDs start and a
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* Note: the maximum possible offset is MAX_SEQ_ID - 1 */
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#define SEQ_OFFSET(start, a) ((a >= start) ? a - start : MAX_SEQ_ID - start + a)
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/* Wrap index x to a value within the window buffer length */
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#define WRAP(x) ((x) % w->length)
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/* Perform wrapped iteration of statement with pos = (begin to end) wrapped at
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* max, executing statement f for every value of pos. */
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#define ITER_FORWARD(begin, end, max, pos, f) { \
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if (end >= begin) \
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for (pos = begin; pos < end && pos < max; pos++) {f}\
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@ -96,6 +109,7 @@ extern int window_debug;
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}\
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}
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/* Window buffer creation and housekeeping */
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struct frag_buffer *window_buffer_init(size_t length, unsigned windowsize, unsigned fragsize, int dir);
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void window_buffer_resize(struct frag_buffer *w, size_t length);
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void window_buffer_destroy(struct frag_buffer *w);
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@ -120,7 +134,7 @@ ssize_t window_process_incoming_fragment(struct frag_buffer *w, fragment *f);
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size_t window_reassemble_data(struct frag_buffer *w, uint8_t *data, size_t maxlen, int *compression);
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/* Returns number of fragments to be sent */
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size_t window_sending(struct frag_buffer *w);
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size_t window_sending(struct frag_buffer *w, struct timeval *);
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/* Returns next fragment to be sent or NULL if nothing (SEND) */
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fragment *window_get_next_sending_fragment(struct frag_buffer *w, int *other_ack);
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