iodine/src/Makefile
frekky 844abefcf8 A little bit of refactoring - separated iodined.c into separate files
Fixed up client side compile issues
Removed old packet handling code - TODO: use sliding window buffer
instead
2015-08-21 16:57:54 +08:00

49 lines
1.4 KiB
Makefile

COMMONOBJS = tun.o dns.o read.o encoding.o login.o base32.o base64.o base64u.o base128.o md5.o window.o common.o
CLIENTOBJS = iodine.o client.o util.o
CLIENT = ../bin/iodine
SERVEROBJS = iodined.o user.o fw_query.o server.o
SERVER = ../bin/iodined
OS = `echo $(TARGETOS) | tr "a-z" "A-Z"`
ARCH = `uname -m`
HEAD_COMMIT = `git rev-parse --short HEAD`
LIBPATH = -L.
LDFLAGS += -lz `sh osflags $(TARGETOS) link` $(LIBPATH)
CFLAGS += -std=c99 -c -g -Wall -D$(OS) -pedantic `sh osflags $(TARGETOS) cflags` -DGITREVISION=\"$(HEAD_COMMIT)\"
all: stateos $(CLIENT) $(SERVER)
stateos:
@echo OS is $(OS), arch is $(ARCH)
$(CLIENT): $(COMMONOBJS) $(CLIENTOBJS)
@echo LD $@
@mkdir -p ../bin
@$(CC) $(COMMONOBJS) $(CLIENTOBJS) -o $(CLIENT) $(LDFLAGS)
$(SERVER): $(COMMONOBJS) $(SERVEROBJS)
@echo LD $@
@mkdir -p ../bin
@$(CC) $(COMMONOBJS) $(SERVEROBJS) -o $(SERVER) $(LDFLAGS)
.c.o:
@echo CC $<
@$(CC) $(CFLAGS) $< -o $@
base64u.o client.o iodined.o: base64u.h
base64u.c: base64.c
@echo Making $@
@echo '/* No use in editing, produced by Makefile! */' > $@
@sed -e 's/\([Bb][Aa][Ss][Ee]64\)/\1u/g ; s/0123456789+/0123456789_/' < base64.c >> $@
base64u.h: base64.h
@echo Making $@
@echo '/* No use in editing, produced by Makefile! */' > $@
@sed -e 's/\([Bb][Aa][Ss][Ee]64\)/\1u/g ; s/0123456789+/0123456789_/' < base64.h >> $@
clean:
@echo "Cleaning src/"
@rm -f $(CLIENT){,.exe} $(SERVER){,.exe} *~ *.o *.core base64u.*
@rm -rf obj libs #android stuff