mirror of
https://github.com/yarrick/iodine.git
synced 2024-11-25 11:05:15 +00:00
844abefcf8
Fixed up client side compile issues Removed old packet handling code - TODO: use sliding window buffer instead
49 lines
1.4 KiB
Makefile
49 lines
1.4 KiB
Makefile
COMMONOBJS = tun.o dns.o read.o encoding.o login.o base32.o base64.o base64u.o base128.o md5.o window.o common.o
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CLIENTOBJS = iodine.o client.o util.o
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CLIENT = ../bin/iodine
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SERVEROBJS = iodined.o user.o fw_query.o server.o
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SERVER = ../bin/iodined
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OS = `echo $(TARGETOS) | tr "a-z" "A-Z"`
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ARCH = `uname -m`
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HEAD_COMMIT = `git rev-parse --short HEAD`
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LIBPATH = -L.
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LDFLAGS += -lz `sh osflags $(TARGETOS) link` $(LIBPATH)
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CFLAGS += -std=c99 -c -g -Wall -D$(OS) -pedantic `sh osflags $(TARGETOS) cflags` -DGITREVISION=\"$(HEAD_COMMIT)\"
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all: stateos $(CLIENT) $(SERVER)
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stateos:
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@echo OS is $(OS), arch is $(ARCH)
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$(CLIENT): $(COMMONOBJS) $(CLIENTOBJS)
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@echo LD $@
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@mkdir -p ../bin
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@$(CC) $(COMMONOBJS) $(CLIENTOBJS) -o $(CLIENT) $(LDFLAGS)
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$(SERVER): $(COMMONOBJS) $(SERVEROBJS)
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@echo LD $@
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@mkdir -p ../bin
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@$(CC) $(COMMONOBJS) $(SERVEROBJS) -o $(SERVER) $(LDFLAGS)
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.c.o:
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@echo CC $<
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@$(CC) $(CFLAGS) $< -o $@
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base64u.o client.o iodined.o: base64u.h
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base64u.c: base64.c
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@echo Making $@
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@echo '/* No use in editing, produced by Makefile! */' > $@
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@sed -e 's/\([Bb][Aa][Ss][Ee]64\)/\1u/g ; s/0123456789+/0123456789_/' < base64.c >> $@
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base64u.h: base64.h
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@echo Making $@
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@echo '/* No use in editing, produced by Makefile! */' > $@
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@sed -e 's/\([Bb][Aa][Ss][Ee]64\)/\1u/g ; s/0123456789+/0123456789_/' < base64.h >> $@
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clean:
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@echo "Cleaning src/"
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@rm -f $(CLIENT){,.exe} $(SERVER){,.exe} *~ *.o *.core base64u.*
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@rm -rf obj libs #android stuff
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