mayhem-firmware/firmware/application/ui_handwrite.hpp

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/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UNISTROKE_H__
#define __UNISTROKE_H__
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#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "ui_textentry.hpp"
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#include "unistroke.hpp"
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namespace ui {
class HandWriteView : public TextEntryView {
public:
HandWriteView(NavigationView& nav, std::string* str, size_t max_length);
HandWriteView(const HandWriteView&) = delete;
HandWriteView(HandWriteView&&) = delete;
HandWriteView& operator=(const HandWriteView&) = delete;
HandWriteView& operator=(HandWriteView&&) = delete;
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void paint(Painter& painter) override;
void on_show() override;
bool on_touch(const TouchEvent event) override;
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private:
const char special_chars[5] = {'\'', '.', '?', '!', '='};
const HandWriting* handwriting{};
Painter* _painter{};
uint8_t dir_cnt{0};
uint8_t dir_prev{0};
uint8_t flash_timer{0};
bool tracing{false};
uint8_t stroke_index{0};
uint8_t sample_skip{0}, move_wait{0};
uint8_t stroke_list[8];
Point start_pos{}, current_pos{}, last_pos{};
bool _lowercase = false;
void sample_pen();
void add_stroke(uint8_t dir);
void guess_letter();
void clear_zone(const Color color, const bool flash);
void on_button(Button& button);
std::array<Button, 10> num_buttons{};
std::array<Button, 5> special_buttons{};
Button button_case{
{8, 270, 32, 28},
"UC"};
Button button_ok{
{190, 270, 40, 28},
"OK"};
MessageHandlerRegistration message_handler_sample{
Message::ID::DisplayFrameSync,
[this](const Message* const) {
this->sample_pen();
}};
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};
} /* namespace ui */
#endif /*__UNISTROKE_H__*/