mayhem-firmware/firmware/application/apps/ui_view_wav.hpp

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/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2017 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui.hpp"
#include "ui_navigation.hpp"
#include "io_wave.hpp"
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#include "spectrum_color_lut.hpp"
#include "ui_receiver.hpp"
#include "replay_thread.hpp"
namespace ui {
class ViewWavView : public View {
public:
ViewWavView(NavigationView& nav);
~ViewWavView();
void focus() override;
void paint(Painter&) override;
std::string title() const override { return "WAV viewer"; };
private:
app_settings::SettingsManager settings_{
"wav_viewer", app_settings::Mode::NO_RF};
NavigationView& nav_;
static constexpr uint32_t subsampling_factor = 8;
void update_scale(int32_t new_scale);
void refresh_waveform();
void refresh_measurements();
void on_pos_changed();
void load_wav(std::filesystem::path file_path);
void reset_controls();
bool is_active();
void stop();
void handle_replay_thread_done(const uint32_t return_code);
void set_ready();
void file_error();
void start_playback();
void on_playback_progress(const uint32_t progress);
std::filesystem::path wav_file_path{};
std::unique_ptr<ReplayThread> replay_thread{};
bool ready_signal{false};
const size_t read_size{2048};
const size_t buffer_count{3};
const uint32_t progress_interval_samples{1536000 / 20};
std::unique_ptr<WAVFileReader> wav_reader{};
int16_t waveform_buffer[240]{};
uint8_t amplitude_buffer[240]{};
int32_t scale{1};
uint64_t ns_per_pixel{};
uint64_t position{};
Labels labels{
{{0 * 8, 0 * 16}, "File:", Color::light_grey()},
{{0 * 8, 1 * 16}, "Samplerate:", Color::light_grey()},
{{0 * 8, 2 * 16}, "Title:", Color::light_grey()},
{{0 * 8, 3 * 16}, "Duration:", Color::light_grey()},
{{0 * 8, 12 * 16}, "Position: s Scale:", Color::light_grey()},
{{0 * 8, 13 * 16}, "Cursor A:", Color::dark_cyan()},
{{0 * 8, 14 * 16}, "Cursor B:", Color::dark_magenta()},
{{0 * 8, 15 * 16}, "Delta:", Color::light_grey()},
{{24 * 8, 18 * 16}, "Vol:", Color::light_grey()}};
Text text_filename{
{5 * 8, 0 * 16, 12 * 8, 16},
""};
Text text_samplerate{
{11 * 8, 1 * 16, 8 * 8, 16},
""};
Text text_title{
{6 * 8, 2 * 16, 18 * 8, 16},
""};
Text text_duration{
{9 * 8, 3 * 16, 18 * 8, 16},
""};
Button button_open{
{24 * 8, 8, 6 * 8, 2 * 16},
"Open"};
ImageButton button_play{
{24 * 8, 17 * 16, 2 * 8, 1 * 16},
&bitmap_play,
Color::green(),
Color::black()};
AudioVolumeField field_volume{
{28 * 8, 18 * 16}};
Waveform waveform{
{0, 5 * 16, 240, 64},
waveform_buffer,
240,
0,
false,
Color::white()};
ProgressBar progressbar{
{0 * 8, 11 * 16, 30 * 8, 8}};
NumberField field_pos_seconds{
{9 * 8, 12 * 16},
3,
{0, 999},
1,
' '};
NumberField field_pos_samples{
{14 * 8, 12 * 16},
6,
{0, 999999},
1,
'0'};
NumberField field_scale{
{28 * 8, 12 * 16},
2,
{1, 40},
1,
' '};
NumberField field_cursor_a{
{9 * 8, 13 * 16},
3,
{0, 239},
1,
' ',
true};
NumberField field_cursor_b{
{9 * 8, 14 * 16},
3,
{0, 239},
1,
' ',
true};
Text text_delta{
{7 * 8, 15 * 16, 30 * 8, 16},
"-"};
MessageHandlerRegistration message_handler_replay_thread_error{
Message::ID::ReplayThreadDone,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const ReplayThreadDoneMessage*>(p);
this->handle_replay_thread_done(message.return_code);
}};
MessageHandlerRegistration message_handler_fifo_signal{
Message::ID::RequestSignal,
[this](const Message* const p) {
const auto message = static_cast<const RequestSignalMessage*>(p);
if (message->signal == RequestSignalMessage::Signal::FillRequest) {
this->set_ready();
}
}};
MessageHandlerRegistration message_handler_tx_progress{
Message::ID::TXProgress,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const TXProgressMessage*>(p);
this->on_playback_progress(message.progress);
}};
};
} /* namespace ui */