mayhem-firmware/firmware/common/ui_widget.hpp

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/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
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*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_WIDGET_H__
#define __UI_WIDGET_H__
#include "ui.hpp"
#include "ui_text.hpp"
#include "ui_painter.hpp"
#include "ui_focus.hpp"
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#include "ui_font_fixed_8x16.hpp"
#include "rtc_time.hpp"
#include "radio.hpp"
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#include "portapack.hpp"
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#include "utility.hpp"
#include <memory>
#include <vector>
#include <string>
namespace ui {
void dirty_set();
void dirty_clear();
bool is_dirty();
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class Context {
public:
FocusManager& focus_manager() {
return focus_manager_;
}
private:
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FocusManager focus_manager_ { };
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};
class Widget {
public:
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Widget(
) : _parent_rect { }
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{
}
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Widget(
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Rect parent_rect
) : _parent_rect { parent_rect }
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{
}
Widget(const Widget&) = delete;
Widget(Widget&&) = delete;
Widget& operator=(const Widget&) = delete;
Widget& operator=(Widget&&) = delete;
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virtual ~Widget() = default;
Point screen_pos();
Size size() const;
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Rect screen_rect() const;
Rect parent_rect() const;
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virtual void set_parent_rect(const Rect new_parent_rect);
Widget* parent() const;
void set_parent(Widget* const widget);
bool hidden() const { return flags.hidden; }
void hidden(bool hide);
virtual void focus();
virtual void on_focus();
virtual void blur();
virtual void on_blur();
bool focusable() const;
void set_focusable(const bool value);
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bool has_focus();
virtual void paint(Painter& painter) = 0;
virtual void on_show() { };
virtual void on_hide() { };
virtual bool on_key(const KeyEvent event);
virtual bool on_encoder(const EncoderEvent event);
virtual bool on_touch(const TouchEvent event);
virtual const std::vector<Widget*>& children() const;
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virtual Context& context() const;
void set_style(const Style* new_style);
const Style& style() const;
int16_t id = 0;
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// State management methods.
void set_dirty();
bool dirty() const;
void set_clean();
void visible(bool v);
bool visible() { return flags.visible; };
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bool highlighted() const;
void set_highlighted(const bool value);
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protected:
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void dirty_overlapping_children_in_rect(const Rect& child_rect);
private:
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/* Widget rectangle relative to parent pos(). */
Rect _parent_rect;
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const Style* style_ { nullptr };
Widget* parent_ { nullptr };
struct flags_t {
bool dirty : 1; // Widget content has changed.
bool hidden : 1; // Hide widget and children.
bool focusable : 1; // Widget can receive focus.
bool highlighted : 1; // Show in a highlighted style.
bool visible : 1; // Object was visible during last paint.
};
flags_t flags {
.dirty = true,
.hidden = false,
.focusable = false,
.highlighted = false,
.visible = false,
};
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static const std::vector<Widget*> no_children;
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};
class View : public Widget {
public:
View() {
}
View(Rect parent_rect) {
set_parent_rect(parent_rect);
}
// TODO: ~View() should on_hide() all children?
void paint(Painter& painter) override;
void add_child(Widget* const widget);
void add_children(const std::initializer_list<Widget*> children);
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void remove_child(Widget* const widget);
void remove_children(const std::vector<Widget*>& children);
const std::vector<Widget*>& children() const override;
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virtual std::string title() const;
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protected:
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std::vector<Widget*> children_ { };
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void invalidate_child(Widget* const widget);
};
class Rectangle : public Widget {
public:
Rectangle(Color c);
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Rectangle(Rect parent_rect, Color c);
Rectangle(
) : Rectangle { { }, { } }
{
}
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void paint(Painter& painter) override;
void set_color(const Color c);
void set_outline(const bool outline);
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private:
Color color;
bool _outline = false;
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};
class Text : public Widget {
public:
Text(
) : text { "" } {
}
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Text(Rect parent_rect, std::string text);
Text(Rect parent_rect);
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void set(const std::string value);
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void paint(Painter& painter) override;
private:
std::string text;
};
class Labels : public Widget {
public:
struct Label {
Point pos;
std::string text;
ui::Color color;
};
Labels(const Labels&) = delete;
Labels(Labels&&) = delete;
Labels& operator=(const Labels&) = delete;
Labels& operator=(Labels&&) = delete;
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Labels(std::initializer_list<Label> labels);
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void set_labels(std::initializer_list<Label> labels);
void paint(Painter& painter) override;
private:
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std::vector<Label> labels_;
};
class LiveDateTime : public Widget {
public:
LiveDateTime(Rect parent_rect);
~LiveDateTime();
void paint(Painter& painter) override;
std::string& string() {
return text;
}
private:
void on_tick_second();
rtc::RTC datetime { };
SignalToken signal_token_tick_second { };
std::string text { };
};
class BigFrequency : public Widget {
public:
BigFrequency(Rect parent_rect, rf::Frequency frequency);
void set(const rf::Frequency frequency);
void paint(Painter& painter) override;
private:
rf::Frequency _frequency;
static constexpr Dim digit_width = 32;
const uint8_t segment_font[11] = {
0b00111111, // 0: ABCDEF
0b00000110, // 1: AB
0b01011011, // 2: ABDEG
0b01001111, // 3: ABCDG
0b01100110, // 4: BCFG
0b01101101, // 5: ACDFG
0b01111101, // 6: ACDEFG
0b00000111, // 7: ABC
0b01111111, // 8: ABCDEFG
0b01101111, // 9: ABCDFG
0b01000000 // -: G
};
const Rect segments[7] = {
{{4, 0}, {20, 4}},
{{24, 4}, {4, 20}},
{{24, 28}, {4, 20}},
{{4, 48}, {20, 4}},
{{0, 28}, {4, 20}},
{{0, 4}, {4, 20}},
{{4, 24}, {20, 4}}
};
};
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class ProgressBar : public Widget {
public:
ProgressBar(Rect parent_rect);
void set_max(const uint32_t max);
void set_value(const uint32_t value);
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void paint(Painter& painter) override;
private:
uint32_t _value = 0;
uint32_t _max = 100;
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};
class Console : public Widget {
public:
Console(Rect parent_rect);
void clear();
void write(std::string message);
void writeln(std::string message);
void paint(Painter&) override;
void on_show() override;
void on_hide() override;
private:
//bool visible = false;
Point pos { 0, 0 };
std::string buffer { };
void crlf();
};
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class Checkbox : public Widget {
public:
std::function<void(Checkbox&, bool)> on_select { };
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Checkbox(Point parent_pos, size_t length, std::string text, bool small);
Checkbox(
Point parent_pos,
size_t length,
std::string text
) : Checkbox { parent_pos, length, text, false }
{
}
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Checkbox(
) : Checkbox { { }, { }, { } }
{
}
Checkbox(const Checkbox&) = delete;
Checkbox(Checkbox&&) = delete;
Checkbox& operator=(const Checkbox&) = delete;
Checkbox& operator=(Checkbox&&) = delete;
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void set_text(const std::string value);
bool set_value(const bool value);
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bool value() const;
void paint(Painter& painter) override;
bool on_key(const KeyEvent key) override;
bool on_touch(const TouchEvent event) override;
private:
std::string text_;
bool small_ { false };
bool value_ { false };
const Style * style_ { nullptr };
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};
class Button : public Widget {
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public:
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std::function<void(Button&)> on_select { };
std::function<bool(Button&, KeyEvent)> on_dir { };
std::function<void(Button&)> on_highlight { };
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Button(Rect parent_rect, std::string text);
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Button(
) : Button { { }, { } }
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{
}
void set_text(const std::string value);
std::string text() const;
void paint(Painter& painter) override;
void on_focus() override;
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bool on_key(const KeyEvent key) override;
bool on_touch(const TouchEvent event) override;
private:
std::string text_;
};
class Image : public Widget {
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public:
Image();
Image(
const Rect parent_rect,
const Bitmap* bitmap,
const Color foreground,
const Color background
);
Image(const Image&) = delete;
Image(Image&&) = delete;
Image& operator=(const Image&) = delete;
Image& operator=(Image&&) = delete;
void set_bitmap(const Bitmap* bitmap);
void set_foreground(const Color color);
void set_background(const Color color);
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void invert_colors();
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void paint(Painter& painter) override;
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private:
const Bitmap* bitmap_;
Color foreground_;
Color background_;
};
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class ImageButton : public Image {
public:
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std::function<void(ImageButton&)> on_select { };
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ImageButton(
const Rect parent_rect,
const Bitmap* bitmap,
const Color foreground,
const Color background
);
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bool on_key(const KeyEvent key) override;
bool on_touch(const TouchEvent event) override;
};
class ImageOptionsField : public Widget {
public:
using value_t = int32_t;
using option_t = std::pair<const Bitmap*, value_t>;
using options_t = std::vector<option_t>;
std::function<void(size_t, value_t)> on_change { };
std::function<void(void)> on_show_options { };
ImageOptionsField(
const Rect parent_rect,
const Color foreground,
const Color background,
const options_t options
);
ImageOptionsField(
) : ImageOptionsField { { }, Color::white(), Color::black(), { } }
{
}
void set_options(options_t new_options);
size_t selected_index() const;
size_t selected_index_value() const;
void set_selected_index(const size_t new_index);
void set_by_value(value_t v);
void paint(Painter& painter) override;
void on_focus() override;
bool on_encoder(const EncoderEvent delta) override;
bool on_touch(const TouchEvent event) override;
private:
options_t options;
size_t selected_index_ { 0 };
Color foreground_;
Color background_;
};
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class OptionsField : public Widget {
public:
using name_t = std::string;
using value_t = int32_t;
using option_t = std::pair<name_t, value_t>;
using options_t = std::vector<option_t>;
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std::function<void(size_t, value_t)> on_change { };
std::function<void(void)> on_show_options { };
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OptionsField(Point parent_pos, int length, options_t options);
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void set_options(options_t new_options);
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size_t selected_index() const;
size_t selected_index_value() const;
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void set_selected_index(const size_t new_index);
void set_by_value(value_t v);
void paint(Painter& painter) override;
void on_focus() override;
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bool on_encoder(const EncoderEvent delta) override;
bool on_touch(const TouchEvent event) override;
private:
const int length_;
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options_t options;
size_t selected_index_ { 0 };
};
class NumberField : public Widget {
public:
std::function<void(NumberField&)> on_select { };
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std::function<void(int32_t)> on_change { };
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using range_t = std::pair<int32_t, int32_t>;
NumberField(Point parent_pos, int length, range_t range, int32_t step, char fill_char, bool can_loop);
NumberField(Point parent_pos, int length, range_t range, int32_t step, char fill_char
) : NumberField { parent_pos, length, range, step, fill_char, false }
{
}
NumberField(
) : NumberField { { 0, 0 }, 1, { 0, 1 }, 1, ' ', false }
{
}
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NumberField(const NumberField&) = delete;
NumberField(NumberField&&) = delete;
int32_t value() const;
void set_value(int32_t new_value, bool trigger_change = true);
void set_range(const int32_t min, const int32_t max);
void set_step(const int32_t new_step);
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void paint(Painter& painter) override;
bool on_key(const KeyEvent key) override;
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bool on_encoder(const EncoderEvent delta) override;
bool on_touch(const TouchEvent event) override;
private:
range_t range;
int32_t step;
const int length_;
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const char fill_char;
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int32_t value_ { 0 };
bool can_loop { };
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int32_t clip_value(int32_t value);
};
class SymField : public Widget {
public:
std::function<void(SymField&)> on_select { };
std::function<void()> on_change { };
enum symfield_type {
SYMFIELD_OCT,
SYMFIELD_DEC,
SYMFIELD_HEX,
SYMFIELD_DEF // User DEFined
};
SymField(Point parent_pos, size_t length, symfield_type type);
SymField(const SymField&) = delete;
SymField(SymField&&) = delete;
uint32_t get_sym(const uint32_t index);
void set_sym(const uint32_t index, const uint32_t new_value);
void set_length(const uint32_t new_length);
void set_symbol_list(const uint32_t index, const std::string symbol_list);
uint32_t value_dec_u32();
uint64_t value_hex_u64();
void paint(Painter& painter) override;
bool on_key(const KeyEvent key) override;
bool on_encoder(const EncoderEvent delta) override;
bool on_touch(const TouchEvent event) override;
private:
std::string symbol_list_[32] = { "01" }; // Failsafe init
uint32_t values_[32] = { 0 };
uint32_t selected_ = 0;
size_t length_, prev_length_ = 0;
bool erase_prev_ = false;
symfield_type type_ { };
int32_t clip_value(const uint32_t index, const uint32_t value);
};
class Waveform : public Widget {
public:
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Waveform(Rect parent_rect, int16_t * data, uint32_t length, uint32_t offset, bool digital, Color color);
Waveform(const Waveform&) = delete;
Waveform(Waveform&&) = delete;
Waveform& operator=(const Waveform&) = delete;
Waveform& operator=(Waveform&&) = delete;
void set_offset(const uint32_t new_offset);
void set_length(const uint32_t new_length);
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void set_cursor(const uint32_t i, const int16_t position);
void paint(Painter& painter) override;
private:
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const Color cursor_colors[2] = { Color::cyan(), Color::magenta() };
int16_t * data_;
uint32_t length_;
uint32_t offset_;
bool digital_ { false };
Color color_;
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int16_t cursors[2] { };
bool show_cursors { false };
};
class VuMeter : public Widget {
public:
VuMeter(Rect parent_rect, uint32_t LEDs, bool show_max);
void set_value(const uint32_t new_value);
void set_mark(const uint32_t new_mark);
void paint(Painter& painter) override;
private:
uint32_t LEDs_, LED_height { 0 };
uint32_t value_ { 0 }, prev_value { 255 }; // Forces painting on first display
uint32_t split { 0 };
uint16_t max { 0 }, prev_max { 0 }, hold_timer { 0 }, mark { 0 }, prev_mark { 0 };
bool show_max_;
};
class OptionTabView : public View {
public:
OptionTabView(Rect parent_rect);
void focus() override;
bool is_enabled();
void set_type(std::string type);
protected:
bool enabled { false };
void set_enabled(bool value);
private:
Checkbox check_enable {
{ 2 * 8, 0 * 16 },
20,
"",
false
};
};
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} /* namespace ui */
#endif/*__UI_WIDGET_H__*/