mayhem-firmware/firmware/baseband/fprotos/weatherbase.hpp

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/*
Base class for all weather protocols.
This and most of the weather protocols uses code from Flipper XTreme codebase ( https://github.com/Flipper-XFW/Xtreme-Firmware/tree/dev/lib/subghz ). Thanks for their work!
For comments in a protocol implementation check w-nexus-th.hpp
*/
#ifndef __FPROTO_BASE_H__
#define __FPROTO_BASE_H__
#include "fprotogeneral.hpp"
#include "weathertypes.hpp"
#include <string>
// default walues to indicate 'no value'
class FProtoWeatherBase;
typedef void (*SubGhzProtocolDecoderBaseRxCallback)(FProtoWeatherBase* instance);
class FProtoWeatherBase {
public:
FProtoWeatherBase() {}
virtual ~FProtoWeatherBase() {}
virtual void feed(bool level, uint32_t duration) = 0; // need to be implemented on each protocol handler.
void setCallback(SubGhzProtocolDecoderBaseRxCallback cb) { callback = cb; } // this is called when there is a hit.
uint8_t getSensorType() { return sensorType; }
uint32_t getSensorId() { return id; }
float getTemp() { return temp; }
uint8_t getHumidity() { return humidity; }
uint8_t getBattLow() { return battery_low; }
uint8_t getChannel() { return channel; }
uint8_t getButton() { return btn; }
protected:
// Helper functions to keep it as compatible with flipper as we can, so adding new protos will be easy.
void subghz_protocol_blocks_add_bit(uint8_t bit) {
decode_data = decode_data << 1 | bit;
decode_count_bit++;
}
// General weather data holder
uint8_t sensorType = FPW_Invalid;
uint32_t id = WS_NO_ID;
float temp = WS_NO_TEMPERATURE;
uint8_t humidity = WS_NO_HUMIDITY;
uint8_t battery_low = WS_NO_BATT;
uint8_t channel = WS_NO_CHANNEL;
uint8_t btn = WS_NO_BTN;
// inner logic stuff, also for flipper compatibility.
SubGhzProtocolDecoderBaseRxCallback callback = NULL;
uint16_t header_count = 0;
uint8_t parser_step = 0;
uint32_t te_last = 0;
uint64_t data = 0;
uint32_t data_count_bit = 0;
uint64_t decode_data = 0;
uint32_t decode_count_bit = 0;
ManchesterState manchester_saved_state = ManchesterStateMid1;
};
#endif