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Added persistent memory of save state
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@@ -74,6 +74,9 @@ void set_playdead_sequence(const uint32_t new_value);
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bool stealth_mode();
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void set_stealth_mode(const bool v);
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uint8_t config_cpld();
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void set_config_cpld(uint8_t i);
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bool config_splash();
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bool hide_clock();
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bool clock_with_date();
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