move default splash into sdcard (#2595)

* move bmps to sdcard
* remove unrelated files
* gitignore
* credit
* format
This commit is contained in:
sommermorgentraum
2025-03-26 17:34:00 +08:00
committed by GitHub
parent 8a7aa9c0f8
commit 37cc35d3c6
10 changed files with 224 additions and 457 deletions

View File

@@ -1,6 +1,7 @@
/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
* copyleft 2025 Whiterose of the Dark Army
*
* This file is part of PortaPack.
*
@@ -646,31 +647,58 @@ void ILI9341::draw_bitmap(
const ui::Size size,
const uint8_t* const pixels,
const ui::Color foreground,
const ui::Color background) {
// Not a transparent background
if (ui::Color::magenta().v != background.v) {
lcd_start_ram_write(p, size);
const ui::Color background,
uint8_t zoom_level) {
if (zoom_level <= 1) {
// Not a transparent background
if (ui::Color::magenta().v != background.v) {
lcd_start_ram_write(p, size);
const size_t count = size.width() * size.height();
for (size_t i = 0; i < count; i++) {
const auto pixel = pixels[i >> 3] & (1U << (i & 0x7));
io.lcd_write_pixel(pixel ? foreground : background);
}
} else {
int x = p.x();
int y = p.y();
int maxX = x + size.width();
const size_t count = size.width() * size.height();
for (size_t i = 0; i < count; i++) {
const auto pixel = pixels[i >> 3] & (1U << (i & 0x7));
if (pixel) {
draw_pixel(ui::Point(x, y), foreground);
const size_t count = size.width() * size.height();
for (size_t i = 0; i < count; i++) {
const auto pixel = pixels[i >> 3] & (1U << (i & 0x7));
io.lcd_write_pixel(pixel ? foreground : background);
}
// Move to the next pixel
x++;
if (x >= maxX) {
x = p.x();
y++;
} else {
// transparent bg
int x = p.x();
int y = p.y();
int maxX = x + size.width();
const size_t count = size.width() * size.height();
for (size_t i = 0; i < count; i++) {
const auto pixel = pixels[i >> 3] & (1U << (i & 0x7));
if (pixel) {
draw_pixel(ui::Point(x, y), foreground);
}
// move to next px
x++;
if (x >= maxX) {
x = p.x();
y++;
}
}
}
} else { // zoom
// dot to square
for (int y = 0; y < size.height(); y++) {
for (int x = 0; x < size.width(); x++) {
// pos
size_t bit_index = y * size.width() + x;
int byte_index = bit_index >> 3;
int bit_pos = bit_index & 0x7;
// val
const auto pixel = pixels[byte_index] & (1U << bit_pos);
/* ^ the byte_index-th bit AKA current bit
^ current px in current byte*/
if (pixel || background.v != ui::Color::magenta().v) {
fill_rectangle(
{p.x() + x * zoom_level, p.y() + y * zoom_level,
zoom_level, zoom_level},
pixel ? foreground : background);
}
}
}
}
@@ -680,8 +708,9 @@ void ILI9341::draw_glyph(
const ui::Point p,
const ui::Glyph& glyph,
const ui::Color foreground,
const ui::Color background) {
draw_bitmap(p, glyph.size(), glyph.pixels(), foreground, background);
const ui::Color background,
uint8_t zoom_level) {
draw_bitmap(p, glyph.size(), glyph.pixels(), foreground, background, zoom_level);
}
void ILI9341::scroll_set_area(

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@@ -86,13 +86,15 @@ class ILI9341 {
const ui::Size size,
const uint8_t* const data,
const ui::Color foreground,
const ui::Color background);
const ui::Color background,
uint8_t zoom_level = 1);
void draw_glyph(
const ui::Point p,
const ui::Glyph& glyph,
const ui::Color foreground,
const ui::Color background);
const ui::Color background,
uint8_t zoom_level = 1);
/*** Scrolling ***
* Scrolling support is implemented in the ILI9341 driver. Basically a region

View File

@@ -36,34 +36,12 @@ Style Style::invert() const {
.foreground = background};
}
int Painter::draw_char(Point p, const Style& style, char c, uint8_t zoom_factor) {
int Painter::draw_char(Point p, const Style& style, char c, uint8_t zoom_level) {
const auto glyph = style.font.glyph(c);
if (zoom_factor <= 1) {
display.draw_glyph(p, glyph, style.foreground, style.background);
} else {
// dot to square
const uint8_t* pixels = glyph.pixels();
for (int y = 0; y < glyph.h(); y++) { // each line
for (int x = 0; x < glyph.w(); x++) { // each clum
// pos
int byte_index = (y * glyph.w() + x) / 8;
int bit_pos = (y * glyph.w() + x) % 8;
display.draw_glyph(p, glyph, style.foreground, style.background, zoom_level);
// fill
Color pixel_color = ((pixels[byte_index] & (1 << bit_pos)) != 0) ? style.foreground : style.background;
/* ^ true: fg, false: bg
^ the byte_index-th bit AKA current bit
^ current px in current byte */
display.fill_rectangle(
{p.x() + x * zoom_factor, p.y() + y * zoom_factor,
zoom_factor, zoom_factor},
pixel_color);
}
}
}
return glyph.advance().x() * zoom_factor;
return glyph.advance().x() * zoom_level;
}
int Painter::draw_string(Point p, const Style& style, std::string_view text) {