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For non-audio modes, don't bother muting audio.
It's assumed base class will start with audio muted.
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@@ -61,8 +61,6 @@ void WidebandSpectrum::execute(const buffer_c8_t& buffer) {
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} else {
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phase++;
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}
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mute_audio();
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}
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void WidebandSpectrum::on_message(const Message* const message) {
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