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https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-13 03:34:35 +00:00
Add second pocsag proc for experimenting (#1428)
This commit is contained in:
parent
900086c1c9
commit
5d602ece5c
@ -54,7 +54,8 @@ POCSAGSettingsView::POCSAGSettingsView(
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POCSAGSettings& settings)
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: settings_{settings} {
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add_children(
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{&check_log,
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{&check_beta,
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&check_log,
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&check_log_raw,
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&check_small_font,
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&check_hide_bad,
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@ -63,6 +64,7 @@ POCSAGSettingsView::POCSAGSettingsView(
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&field_ignore,
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&button_save});
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check_beta.set_value(settings_.use_new_proc);
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check_log.set_value(settings_.enable_logging);
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check_log_raw.set_value(settings_.enable_raw_log);
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check_small_font.set_value(settings_.enable_small_font);
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@ -72,6 +74,7 @@ POCSAGSettingsView::POCSAGSettingsView(
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field_ignore.set_value(settings_.address_to_ignore);
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button_save.on_select = [this, &nav](Button&) {
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settings_.use_new_proc = check_beta.value();
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settings_.enable_logging = check_log.value();
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settings_.enable_raw_log = check_log_raw.value();
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settings_.enable_small_font = check_small_font.value();
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@ -86,7 +89,10 @@ POCSAGSettingsView::POCSAGSettingsView(
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POCSAGAppView::POCSAGAppView(NavigationView& nav)
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: nav_{nav} {
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baseband::run_image(portapack::spi_flash::image_tag_pocsag);
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if (settings_.use_new_proc)
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baseband::run_image(portapack::spi_flash::image_tag_pocsag2);
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else
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baseband::run_image(portapack::spi_flash::image_tag_pocsag);
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add_children(
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{&rssi,
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@ -60,6 +60,7 @@ struct POCSAGSettings {
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bool hide_bad_data = false;
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bool hide_addr_only = false;
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uint32_t address_to_ignore = 0;
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bool use_new_proc = false;
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};
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class POCSAGSettingsView : public View {
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@ -67,45 +68,46 @@ class POCSAGSettingsView : public View {
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POCSAGSettingsView(NavigationView& nav, POCSAGSettings& settings);
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std::string title() const override { return "POCSAG Config"; };
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void focus() override { button_save.focus(); }
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private:
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POCSAGSettings& settings_;
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Checkbox check_beta{
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{0 * 8 + 2, 18 * 16 - 4},
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6,
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"Beta",
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true /*small*/};
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Checkbox check_log{
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{2 * 8, 2 * 16},
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10,
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"Enable Log",
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false};
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"Enable Log"};
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Checkbox check_log_raw{
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{2 * 8, 4 * 16},
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12,
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"Log Raw Data",
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false};
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"Log Raw Data"};
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Checkbox check_small_font{
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{2 * 8, 6 * 16},
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4,
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"Use Small Font",
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false};
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"Use Small Font"};
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Checkbox check_hide_bad{
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{2 * 8, 8 * 16},
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22,
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"Hide Bad Data",
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false};
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"Hide Bad Data"};
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Checkbox check_hide_addr_only{
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{2 * 8, 10 * 16},
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22,
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"Hide Addr Only",
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false};
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"Hide Addr Only"};
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Checkbox check_ignore{
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{2 * 8, 12 * 16},
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22,
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"Enable Ignored Address",
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false};
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"Enable Ignored Address"};
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NumberField field_ignore{
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{7 * 8, 13 * 16 + 8},
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@ -115,7 +117,7 @@ class POCSAGSettingsView : public View {
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'0'};
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Button button_save{
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{12 * 8, 16 * 16, 10 * 8, 2 * 16},
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{11 * 8, 16 * 16, 10 * 8, 2 * 16},
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"Save"};
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};
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@ -150,6 +152,7 @@ class POCSAGAppView : public View {
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{"address_to_ignore"sv, &settings_.address_to_ignore},
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{"hide_bad_data"sv, &settings_.hide_bad_data},
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{"hide_addr_only"sv, &settings_.hide_addr_only},
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{"use_new_proc"sv, &settings_.use_new_proc},
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}};
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void refresh_ui();
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@ -444,6 +444,13 @@ set(MODE_CPPSRC
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)
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DeclareTargets(PPOC pocsag)
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### POCSAG2 RX
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set(MODE_CPPSRC
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proc_pocsag2.cpp
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)
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DeclareTargets(PPOC pocsag2)
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### RDS
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set(MODE_CPPSRC
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@ -36,6 +36,7 @@ bool FMSquelch::execute(const buffer_f32_t& audio) {
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squelch_energy_buffer.size()};
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non_audio_hpf.execute(audio, squelch_energy);
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// "Non-audio" implies "noise" here. Find the loudest noise sample.
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float non_audio_max_squared = 0;
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for (const auto sample : squelch_energy_buffer) {
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const float sample_squared = sample * sample;
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@ -44,9 +45,14 @@ bool FMSquelch::execute(const buffer_f32_t& audio) {
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}
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}
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// Is the noise less than the threshold?
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return (non_audio_max_squared < threshold_squared);
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}
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void FMSquelch::set_threshold(const float new_value) {
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threshold_squared = new_value * new_value;
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}
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bool FMSquelch::enabled() const {
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return threshold_squared > 0.0;
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}
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@ -31,9 +31,12 @@
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class FMSquelch {
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public:
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/* Check if noise level is lower than threshold.
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* Returns true if noise is below threshold. */
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bool execute(const buffer_f32_t& audio);
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void set_threshold(const float new_value);
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bool enabled() const;
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private:
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static constexpr size_t N = 32;
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@ -3,6 +3,7 @@
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* Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com)
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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* Copyright (C) 2016 Kyle Reed
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*
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* This file is part of PortaPack.
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*
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@ -41,16 +42,29 @@ void POCSAGProcessor::execute(const buffer_c8_t& buffer) {
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const auto channel_out = channel_filter.execute(decim_1_out, dst_buffer);
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auto audio = demod.execute(channel_out, audio_buffer);
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// When use_squelch_ is true, AudioOutput applies filters
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// which should eliminate the need to do this smoothing.
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if (use_squelch_ == false)
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smooth.Process(audio.p, audio.count);
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// NB: This applies audio filters in-place when use_squelch_ is true.
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audio_output.write(audio);
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// If squelching, check for audio before smoothing because smoothing
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// causes the squelch noise detection to fail. Likely because squelch
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// looks for HF noise and smoothing is basically a lowpass filter.
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// NB: Squelch in this processor is only for the the audio output.
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// Squelching will likely drop data "noise" and break processing.
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if (squelch_.enabled()) {
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bool has_audio = squelch_.execute(audio);
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squelch_history = (squelch_history << 1) | (has_audio ? 1 : 0);
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}
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smooth.Process(audio.p, audio.count);
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processDemodulatedSamples(audio.p, 16);
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extractFrames();
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// Clear the output before sending to audio chip.
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// Only clear the audio buffer when there hasn't been any audio for a while.
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if (squelch_.enabled() && squelch_history == 0) {
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for (size_t i = 0; i < audio.count; ++i) {
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audio.p[i] = 0.0;
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}
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}
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audio_output.write(audio);
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}
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// ====================================================================
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@ -83,13 +97,7 @@ void POCSAGProcessor::on_message(const Message* const message) {
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case Message::ID::NBFMConfigure: {
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auto config = reinterpret_cast<const NBFMConfigureMessage*>(message);
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use_squelch_ = config->squelch_level > 0;
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audio_output.configure(
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audio_24k_hpf_300hz_config,
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audio_24k_lpf_2400hz_config,
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config->squelch_level / 100.0);
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audio_output.configure(use_squelch_);
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squelch_.set_threshold(config->squelch_level / 100.0);
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break;
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}
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@ -119,6 +127,9 @@ void POCSAGProcessor::configure() {
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// 24k / 3.2k = 7.5
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smooth.SetSize(8);
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// Don't have audio process the stream.
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audio_output.configure(false);
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// Set up the frame extraction, limits of baud
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setFrameExtractParams(demod_input_fs, 4000, 300, 32);
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@ -3,6 +3,7 @@
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* Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com)
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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* Copyright (C) 2023 Kyle Reed
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*
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* This file is part of PortaPack.
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*
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@ -215,7 +216,8 @@ class POCSAGProcessor : public BasebandProcessor {
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int m_numCode{0};
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bool m_inverted{false};
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bool use_squelch_ = false;
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FMSquelch squelch_{};
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uint64_t squelch_history = 0;
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/* NB: Threads should be the last members in the class definition. */
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BasebandThread baseband_thread{baseband_fs, this, baseband::Direction::Receive};
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524
firmware/baseband/proc_pocsag2.cpp
Normal file
524
firmware/baseband/proc_pocsag2.cpp
Normal file
@ -0,0 +1,524 @@
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/*
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* Copyright (C) 1996 Thomas Sailer (sailer@ife.ee.ethz.ch, hb9jnx@hb9w.che.eu)
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* Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com)
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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* Copyright (C) 2016 Kyle Reed
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "proc_pocsag2.hpp"
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#include "dsp_iir_config.hpp"
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#include "event_m4.hpp"
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#include <algorithm>
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#include <cmath>
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#include <cstdint>
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#include <cstddef>
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void POCSAGProcessor::execute(const buffer_c8_t& buffer) {
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if (!configured) return;
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// Get 24kHz audio
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const auto decim_0_out = decim_0.execute(buffer, dst_buffer);
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const auto decim_1_out = decim_1.execute(decim_0_out, dst_buffer);
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const auto channel_out = channel_filter.execute(decim_1_out, dst_buffer);
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auto audio = demod.execute(channel_out, audio_buffer);
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// If squelching, check for audio before smoothing because smoothing
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// causes the squelch noise detection to fail. Likely because squelch
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// looks for HF noise and smoothing is basically a lowpass filter.
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// NB: Squelch in this processor is only for the the audio output.
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// Squelching will likely drop data "noise" and break processing.
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if (squelch_.enabled()) {
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bool has_audio = squelch_.execute(audio);
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squelch_history = (squelch_history << 1) | (has_audio ? 1 : 0);
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}
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smooth.Process(audio.p, audio.count);
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processDemodulatedSamples(audio.p, 16);
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extractFrames();
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// Clear the output before sending to audio chip.
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if (squelch_.enabled() && squelch_history == 0) {
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for (size_t i = 0; i < audio.count; ++i) {
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audio.p[i] = 0.0;
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}
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}
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audio_output.write(audio);
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}
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// ====================================================================
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//
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// ====================================================================
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int POCSAGProcessor::OnDataWord(uint32_t word, int pos) {
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packet.set(pos, word);
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return 0;
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}
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// ====================================================================
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//
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// ====================================================================
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int POCSAGProcessor::OnDataFrame(int len, int baud) {
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if (len > 0) {
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packet.set_bitrate(baud);
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packet.set_flag(pocsag::PacketFlag::NORMAL);
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packet.set_timestamp(Timestamp::now());
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const POCSAGPacketMessage message(packet);
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shared_memory.application_queue.push(message);
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}
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return 0;
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}
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void POCSAGProcessor::on_message(const Message* const message) {
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switch (message->id) {
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case Message::ID::POCSAGConfigure:
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configure();
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break;
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case Message::ID::NBFMConfigure: {
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auto config = reinterpret_cast<const NBFMConfigureMessage*>(message);
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squelch_.set_threshold(config->squelch_level / 100.0);
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break;
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}
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default:
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break;
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}
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}
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void POCSAGProcessor::configure() {
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constexpr size_t decim_0_input_fs = baseband_fs;
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constexpr size_t decim_0_output_fs = decim_0_input_fs / decim_0.decimation_factor;
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constexpr size_t decim_1_input_fs = decim_0_output_fs;
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constexpr size_t decim_1_output_fs = decim_1_input_fs / decim_1.decimation_factor;
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constexpr size_t channel_filter_input_fs = decim_1_output_fs;
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const size_t channel_filter_output_fs = channel_filter_input_fs / 2;
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const size_t demod_input_fs = channel_filter_output_fs;
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decim_0.configure(taps_11k0_decim_0.taps);
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decim_1.configure(taps_11k0_decim_1.taps);
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channel_filter.configure(taps_11k0_channel.taps, 2);
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demod.configure(demod_input_fs, 4'500); // FSK +/- 4k5Hz.
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// Smoothing should be roughly sample rate over max baud
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// 24k / 3.2k = 7.5
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smooth.SetSize(8);
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// Don't have audio process the stream.
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audio_output.configure(false);
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// Set up the frame extraction, limits of baud
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setFrameExtractParams(demod_input_fs, 4000, 300, 32);
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// Mark the class as ready to accept data
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configured = true;
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}
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// -----------------------------
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// Frame extractraction methods
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// -----------------------------
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#define BAUD_STABLE (104)
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#define MAX_CONSEC_SAME (32)
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#define MAX_WITHOUT_SINGLE (64)
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#define MAX_BAD_TRANS (10)
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#define M_SYNC (0x7cd215d8)
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#define M_NOTSYNC (0x832dea27)
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#define M_IDLE (0x7a89c197)
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// ====================================================================
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//
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// ====================================================================
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inline int bitsDiff(unsigned long left, unsigned long right) {
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unsigned long xord = left ^ right;
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int count = 0;
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for (int i = 0; i < 32; i++) {
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if ((xord & 0x01) != 0) ++count;
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xord = xord >> 1;
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}
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return (count);
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}
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// ====================================================================
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//
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// ====================================================================
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void POCSAGProcessor::initFrameExtraction() {
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m_averageSymbolLen_1024 = m_maxSymSamples_1024;
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m_lastStableSymbolLen_1024 = m_minSymSamples_1024;
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m_badTransitions = 0;
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m_bitsStart = 0;
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m_bitsEnd = 0;
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m_inverted = false;
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resetVals();
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}
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// ====================================================================
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//
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// ====================================================================
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void POCSAGProcessor::resetVals() {
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// Reset the parameters
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// --------------------
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m_goodTransitions = 0;
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m_badTransitions = 0;
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m_averageSymbolLen_1024 = m_maxSymSamples_1024;
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m_shortestGoodTrans_1024 = m_maxSymSamples_1024;
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m_valMid = 0;
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// And reset the counts
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// --------------------
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m_lastTransPos_1024 = 0;
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m_lastBitPos_1024 = 0;
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m_lastSample = 0;
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m_sampleNo = 0;
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m_nextBitPos_1024 = m_maxSymSamples_1024;
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m_nextBitPosInt = (long)m_nextBitPos_1024;
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// Extraction
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m_fifo.numBits = 0;
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m_gotSync = false;
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m_numCode = 0;
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}
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|
||||
// ====================================================================
|
||||
//
|
||||
// ====================================================================
|
||||
void POCSAGProcessor::setFrameExtractParams(long a_samplesPerSec, long a_maxBaud, long a_minBaud, long maxRunOfSameValue) {
|
||||
m_samplesPerSec = a_samplesPerSec;
|
||||
m_minSymSamples_1024 = (uint32_t)(1024.0f * (float)a_samplesPerSec / (float)a_maxBaud);
|
||||
m_maxSymSamples_1024 = (uint32_t)(1024.0f * (float)a_samplesPerSec / (float)a_minBaud);
|
||||
m_maxRunOfSameValue = maxRunOfSameValue;
|
||||
|
||||
m_shortestGoodTrans_1024 = m_maxSymSamples_1024;
|
||||
m_averageSymbolLen_1024 = m_maxSymSamples_1024;
|
||||
m_lastStableSymbolLen_1024 = m_minSymSamples_1024;
|
||||
|
||||
m_nextBitPos_1024 = m_averageSymbolLen_1024 / 2;
|
||||
m_nextBitPosInt = m_nextBitPos_1024 >> 10;
|
||||
|
||||
initFrameExtraction();
|
||||
}
|
||||
|
||||
// ====================================================================
|
||||
//
|
||||
// ====================================================================
|
||||
int POCSAGProcessor::processDemodulatedSamples(float* sampleBuff, int noOfSamples) {
|
||||
bool transition = false;
|
||||
uint32_t samplePos_1024 = 0;
|
||||
uint32_t len_1024 = 0;
|
||||
|
||||
// Loop through the block of data
|
||||
// ------------------------------
|
||||
for (int pos = 0; pos < noOfSamples; ++pos) {
|
||||
m_sample = sampleBuff[pos];
|
||||
m_valMid += (m_sample - m_valMid) / 1024.0f;
|
||||
|
||||
++m_sampleNo;
|
||||
|
||||
// Detect Transition
|
||||
// -----------------
|
||||
transition = !((m_lastSample < m_valMid) ^ (m_sample >= m_valMid)); // use XOR for speed
|
||||
|
||||
// If this is a transition
|
||||
// -----------------------
|
||||
if (transition) {
|
||||
// Calculate samples since last trans
|
||||
// ----------------------------------
|
||||
int32_t fractional_1024 = (int32_t)(((m_sample - m_valMid) * 1024) / (m_sample - m_lastSample));
|
||||
if (fractional_1024 < 0) {
|
||||
fractional_1024 = -fractional_1024;
|
||||
}
|
||||
|
||||
samplePos_1024 = (m_sampleNo << 10) - fractional_1024;
|
||||
len_1024 = samplePos_1024 - m_lastTransPos_1024;
|
||||
m_lastTransPos_1024 = samplePos_1024;
|
||||
|
||||
// If symbol is large enough to be valid
|
||||
// -------------------------------------
|
||||
if (len_1024 > m_minSymSamples_1024) {
|
||||
// Check for shortest good transition
|
||||
// ----------------------------------
|
||||
if ((len_1024 < m_shortestGoodTrans_1024) &&
|
||||
(m_goodTransitions < BAUD_STABLE)) // detect change of symbol size
|
||||
{
|
||||
int32_t fractionOfShortest_1024 = (len_1024 << 10) / m_shortestGoodTrans_1024;
|
||||
|
||||
// If currently at half the baud rate
|
||||
// ----------------------------------
|
||||
if ((fractionOfShortest_1024 > 410) && (fractionOfShortest_1024 < 614)) // 0.4 and 0.6
|
||||
{
|
||||
m_averageSymbolLen_1024 /= 2;
|
||||
m_shortestGoodTrans_1024 = len_1024;
|
||||
}
|
||||
// If currently at the wrong baud rate
|
||||
// -----------------------------------
|
||||
else if (fractionOfShortest_1024 < 768) // 0.75
|
||||
{
|
||||
m_averageSymbolLen_1024 = len_1024;
|
||||
m_shortestGoodTrans_1024 = len_1024;
|
||||
m_goodTransitions = 0;
|
||||
m_lastSingleBitPos_1024 = samplePos_1024 - len_1024;
|
||||
}
|
||||
}
|
||||
|
||||
// Calc the number of bits since events
|
||||
// ------------------------------------
|
||||
int32_t halfSymbol_1024 = m_averageSymbolLen_1024 / 2;
|
||||
int bitsSinceLastTrans = max((uint32_t)1, (len_1024 + halfSymbol_1024) / m_averageSymbolLen_1024);
|
||||
int bitsSinceLastSingle = (((m_sampleNo << 10) - m_lastSingleBitPos_1024) + halfSymbol_1024) / m_averageSymbolLen_1024;
|
||||
|
||||
// Check for single bit
|
||||
// --------------------
|
||||
if (bitsSinceLastTrans == 1) {
|
||||
m_lastSingleBitPos_1024 = samplePos_1024;
|
||||
}
|
||||
|
||||
// If too long since last transition
|
||||
// ---------------------------------
|
||||
if (bitsSinceLastTrans > MAX_CONSEC_SAME) {
|
||||
resetVals();
|
||||
}
|
||||
// If too long sice last single bit
|
||||
// --------------------------------
|
||||
else if (bitsSinceLastSingle > MAX_WITHOUT_SINGLE) {
|
||||
resetVals();
|
||||
} else {
|
||||
// If this is a good transition
|
||||
// ----------------------------
|
||||
int32_t offsetFromExtectedTransition_1024 = len_1024 - (bitsSinceLastTrans * m_averageSymbolLen_1024);
|
||||
if (offsetFromExtectedTransition_1024 < 0) {
|
||||
offsetFromExtectedTransition_1024 = -offsetFromExtectedTransition_1024;
|
||||
}
|
||||
if (offsetFromExtectedTransition_1024 < ((int32_t)m_averageSymbolLen_1024 / 4)) // Has to be within 1/4 of symbol to be good
|
||||
{
|
||||
++m_goodTransitions;
|
||||
uint32_t bitsCount = min((uint32_t)BAUD_STABLE, m_goodTransitions);
|
||||
|
||||
uint32_t propFromPrevious = m_averageSymbolLen_1024 * bitsCount;
|
||||
uint32_t propFromCurrent = (len_1024 / bitsSinceLastTrans);
|
||||
m_averageSymbolLen_1024 = (propFromPrevious + propFromCurrent) / (bitsCount + 1);
|
||||
m_badTransitions = 0;
|
||||
// if ( len < m_shortestGoodTrans ){m_shortestGoodTrans = len;}
|
||||
// Store the old symbol size
|
||||
if (m_goodTransitions >= BAUD_STABLE) {
|
||||
m_lastStableSymbolLen_1024 = m_averageSymbolLen_1024;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Set the point of the last bit if not yet stable
|
||||
// -----------------------------------------------
|
||||
if ((m_goodTransitions < BAUD_STABLE) || (m_badTransitions > 0)) {
|
||||
m_lastBitPos_1024 = samplePos_1024 - (m_averageSymbolLen_1024 / 2);
|
||||
}
|
||||
|
||||
// Calculate the exact positiom of the next bit
|
||||
// --------------------------------------------
|
||||
int32_t thisPlusHalfsymbol_1024 = samplePos_1024 + (m_averageSymbolLen_1024 / 2);
|
||||
int32_t lastPlusSymbol = m_lastBitPos_1024 + m_averageSymbolLen_1024;
|
||||
m_nextBitPos_1024 = lastPlusSymbol + ((thisPlusHalfsymbol_1024 - lastPlusSymbol) / 16);
|
||||
|
||||
// Check for bad pos error
|
||||
// -----------------------
|
||||
if (m_nextBitPos_1024 < samplePos_1024) m_nextBitPos_1024 += m_averageSymbolLen_1024;
|
||||
|
||||
// Calculate integer sample after next bit
|
||||
// ---------------------------------------
|
||||
m_nextBitPosInt = (m_nextBitPos_1024 >> 10) + 1;
|
||||
|
||||
} // symbol is large enough to be valid
|
||||
else {
|
||||
// Bad transition, so reset the counts
|
||||
// -----------------------------------
|
||||
++m_badTransitions;
|
||||
if (m_badTransitions > MAX_BAD_TRANS) {
|
||||
resetVals();
|
||||
}
|
||||
}
|
||||
} // end of if transition
|
||||
|
||||
// Reached the point of the next bit
|
||||
// ---------------------------------
|
||||
if (m_sampleNo >= m_nextBitPosInt) {
|
||||
// Everything is good so extract a bit
|
||||
// -----------------------------------
|
||||
if (m_goodTransitions > 20) {
|
||||
// Store value at the center of bit
|
||||
// --------------------------------
|
||||
storeBit();
|
||||
}
|
||||
// Check for long 1 or zero
|
||||
// ------------------------
|
||||
uint32_t bitsSinceLastTrans = ((m_sampleNo << 10) - m_lastTransPos_1024) / m_averageSymbolLen_1024;
|
||||
if (bitsSinceLastTrans > m_maxRunOfSameValue) {
|
||||
resetVals();
|
||||
}
|
||||
|
||||
// Store the point of the last bit
|
||||
// -------------------------------
|
||||
m_lastBitPos_1024 = m_nextBitPos_1024;
|
||||
|
||||
// Calculate the exact point of the next bit
|
||||
// -----------------------------------------
|
||||
m_nextBitPos_1024 += m_averageSymbolLen_1024;
|
||||
|
||||
// Look for the bit after the next bit pos
|
||||
// ---------------------------------------
|
||||
m_nextBitPosInt = (m_nextBitPos_1024 >> 10) + 1;
|
||||
|
||||
} // Reached the point of the next bit
|
||||
|
||||
m_lastSample = m_sample;
|
||||
|
||||
} // Loop through the block of data
|
||||
|
||||
return getNoOfBits();
|
||||
}
|
||||
|
||||
// ====================================================================
|
||||
//
|
||||
// ====================================================================
|
||||
void POCSAGProcessor::storeBit() {
|
||||
if (++m_bitsStart >= BIT_BUF_SIZE) {
|
||||
m_bitsStart = 0;
|
||||
}
|
||||
|
||||
// Calculate the bit value
|
||||
float sample = (m_sample + m_lastSample) / 2;
|
||||
// int32_t sample_1024 = m_sample_1024;
|
||||
bool bit = sample > m_valMid;
|
||||
|
||||
// If buffer not full
|
||||
if (m_bitsStart != m_bitsEnd) {
|
||||
// Decide on output val
|
||||
if (bit) {
|
||||
m_bits[m_bitsStart] = 0;
|
||||
} else {
|
||||
m_bits[m_bitsStart] = 1;
|
||||
}
|
||||
}
|
||||
// Throw away bits if the buffer is full
|
||||
else {
|
||||
if (--m_bitsStart <= -1) {
|
||||
m_bitsStart = BIT_BUF_SIZE - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ====================================================================
|
||||
//
|
||||
// ====================================================================
|
||||
int POCSAGProcessor::extractFrames() {
|
||||
int msgCnt = 0;
|
||||
// While there is unread data in the bits buffer
|
||||
//----------------------------------------------
|
||||
while (getNoOfBits() > 0) {
|
||||
m_fifo.codeword = (m_fifo.codeword << 1) + getBit();
|
||||
m_fifo.numBits++;
|
||||
|
||||
// If number of bits in fifo equals 32
|
||||
//------------------------------------
|
||||
if (m_fifo.numBits >= 32) {
|
||||
// Not got sync
|
||||
// ------------
|
||||
if (!m_gotSync) {
|
||||
if (bitsDiff(m_fifo.codeword, M_SYNC) <= 2) {
|
||||
m_inverted = false;
|
||||
m_gotSync = true;
|
||||
m_numCode = -1;
|
||||
m_fifo.numBits = 0;
|
||||
} else if (bitsDiff(m_fifo.codeword, M_NOTSYNC) <= 2) {
|
||||
m_inverted = true;
|
||||
m_gotSync = true;
|
||||
m_numCode = -1;
|
||||
m_fifo.numBits = 0;
|
||||
} else {
|
||||
// Cause it to load one more bit
|
||||
m_fifo.numBits = 31;
|
||||
}
|
||||
} // Not got sync
|
||||
else {
|
||||
// Increment the word count
|
||||
// ------------------------
|
||||
++m_numCode; // It got set to -1 when a sync was found, now count the 16 words
|
||||
uint32_t val = m_inverted ? ~m_fifo.codeword : m_fifo.codeword;
|
||||
OnDataWord(val, m_numCode);
|
||||
|
||||
// If at the end of a 16 word block
|
||||
// --------------------------------
|
||||
if (m_numCode >= 15) {
|
||||
msgCnt += OnDataFrame(m_numCode + 1, (m_samplesPerSec << 10) / m_lastStableSymbolLen_1024);
|
||||
m_gotSync = false;
|
||||
m_numCode = -1;
|
||||
}
|
||||
m_fifo.numBits = 0;
|
||||
}
|
||||
} // If number of bits in fifo equals 32
|
||||
} // While there is unread data in the bits buffer
|
||||
return msgCnt;
|
||||
} // extractFrames
|
||||
|
||||
// ====================================================================
|
||||
//
|
||||
// ====================================================================
|
||||
short POCSAGProcessor::getBit() {
|
||||
if (m_bitsEnd != m_bitsStart) {
|
||||
if (++m_bitsEnd >= BIT_BUF_SIZE) {
|
||||
m_bitsEnd = 0;
|
||||
}
|
||||
return m_bits[m_bitsEnd];
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// ====================================================================
|
||||
//
|
||||
// ====================================================================
|
||||
int POCSAGProcessor::getNoOfBits() {
|
||||
int bits = m_bitsEnd - m_bitsStart;
|
||||
if (bits < 0) {
|
||||
bits += BIT_BUF_SIZE;
|
||||
}
|
||||
return bits;
|
||||
}
|
||||
|
||||
// ====================================================================
|
||||
//
|
||||
// ====================================================================
|
||||
uint32_t POCSAGProcessor::getRate() {
|
||||
return ((m_samplesPerSec << 10) + 512) / m_lastStableSymbolLen_1024;
|
||||
}
|
||||
|
||||
// ====================================================================
|
||||
//
|
||||
// ====================================================================
|
||||
int main() {
|
||||
EventDispatcher event_dispatcher{std::make_unique<POCSAGProcessor>()};
|
||||
event_dispatcher.run();
|
||||
return 0;
|
||||
}
|
227
firmware/baseband/proc_pocsag2.hpp
Normal file
227
firmware/baseband/proc_pocsag2.hpp
Normal file
@ -0,0 +1,227 @@
|
||||
/*
|
||||
* Copyright (C) 1996 Thomas Sailer (sailer@ife.ee.ethz.ch, hb9jnx@hb9w.che.eu)
|
||||
* Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com)
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2016 Furrtek
|
||||
* Copyright (C) 2023 Kyle Reed
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __PROC_POCSAG2_H__
|
||||
#define __PROC_POCSAG2_H__
|
||||
|
||||
#include "baseband_processor.hpp"
|
||||
#include "baseband_thread.hpp"
|
||||
#include "rssi_thread.hpp"
|
||||
|
||||
#include "dsp_decimate.hpp"
|
||||
#include "dsp_demodulate.hpp"
|
||||
|
||||
#include "pocsag_packet.hpp"
|
||||
|
||||
#include "pocsag.hpp"
|
||||
#include "message.hpp"
|
||||
#include "audio_output.hpp"
|
||||
#include "portapack_shared_memory.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <bitset>
|
||||
using namespace std;
|
||||
|
||||
// Class used to smooth demodulated waveform prior to decoding
|
||||
// -----------------------------------------------------------
|
||||
template <class ValType, class CalcType>
|
||||
class SmoothVals {
|
||||
protected:
|
||||
ValType* m_lastVals; // Previous N values
|
||||
int m_size; // The size N
|
||||
CalcType m_sumVal; // Running sum of lastVals
|
||||
int m_pos; // Current position in last vals ring buffer
|
||||
int m_count; //
|
||||
|
||||
public:
|
||||
SmoothVals()
|
||||
: m_lastVals(NULL), m_size(1), m_sumVal(0), m_pos(0), m_count(0) {
|
||||
m_lastVals = new ValType[m_size];
|
||||
}
|
||||
|
||||
// --------------------------------------------------
|
||||
// --------------------------------------------------
|
||||
virtual ~SmoothVals() {
|
||||
delete[] m_lastVals;
|
||||
}
|
||||
|
||||
SmoothVals(const SmoothVals<float, float>&) {
|
||||
}
|
||||
|
||||
SmoothVals& operator=(const SmoothVals<float, float>&) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
// --------------------------------------------------
|
||||
// Set size of smoothing
|
||||
// --------------------------------------------------
|
||||
void SetSize(int size) {
|
||||
m_size = std::max(size, 1);
|
||||
m_pos = 0;
|
||||
delete[] m_lastVals;
|
||||
m_lastVals = new ValType[m_size];
|
||||
m_sumVal = 0;
|
||||
}
|
||||
|
||||
// --------------------------------------------------
|
||||
// Get size of smoothing
|
||||
// --------------------------------------------------
|
||||
int Size() { return m_size; }
|
||||
|
||||
// --------------------------------------------------
|
||||
// In place processing
|
||||
// --------------------------------------------------
|
||||
void Process(ValType* valBuff, int numVals) {
|
||||
ValType tmpVal;
|
||||
|
||||
if (m_count > (1024 * 10)) {
|
||||
// Recalculate the sum value occasionaly, stops accumulated errors when using float
|
||||
m_count = 0;
|
||||
m_sumVal = 0;
|
||||
for (int i = 0; i < m_size; ++i) {
|
||||
m_sumVal += (CalcType)m_lastVals[i];
|
||||
}
|
||||
}
|
||||
|
||||
// Use a rolling smoothed value while processing the buffer
|
||||
for (int buffPos = 0; buffPos < numVals; ++buffPos) {
|
||||
m_pos++;
|
||||
if (m_pos >= m_size) {
|
||||
m_pos = 0;
|
||||
}
|
||||
|
||||
m_sumVal -= (CalcType)m_lastVals[m_pos]; // Subtract the oldest value
|
||||
m_lastVals[m_pos] = valBuff[buffPos]; // Store the new value
|
||||
m_sumVal += (CalcType)m_lastVals[m_pos]; // Add on the new value
|
||||
|
||||
tmpVal = (ValType)(m_sumVal / m_size); // Scale by number of values smoothed
|
||||
valBuff[buffPos] = tmpVal;
|
||||
}
|
||||
|
||||
m_count += numVals;
|
||||
}
|
||||
};
|
||||
|
||||
// --------------------------------------------------
|
||||
// Class to process base band data to pocsag frames
|
||||
// --------------------------------------------------
|
||||
class POCSAGProcessor : public BasebandProcessor {
|
||||
public:
|
||||
void execute(const buffer_c8_t& buffer) override;
|
||||
void on_message(const Message* const message) override;
|
||||
|
||||
int OnDataFrame(int len, int baud);
|
||||
int OnDataWord(uint32_t word, int pos);
|
||||
|
||||
private:
|
||||
static constexpr size_t baseband_fs = 3072000;
|
||||
|
||||
std::array<complex16_t, 512> dst{};
|
||||
const buffer_c16_t dst_buffer{
|
||||
dst.data(),
|
||||
dst.size()};
|
||||
std::array<float, 32> audio{};
|
||||
const buffer_f32_t audio_buffer{
|
||||
audio.data(),
|
||||
audio.size()};
|
||||
|
||||
dsp::decimate::FIRC8xR16x24FS4Decim8 decim_0{};
|
||||
dsp::decimate::FIRC16xR16x32Decim8 decim_1{};
|
||||
dsp::decimate::FIRAndDecimateComplex channel_filter{};
|
||||
dsp::demodulate::FM demod{};
|
||||
SmoothVals<float, float> smooth = {};
|
||||
|
||||
AudioOutput audio_output{};
|
||||
|
||||
bool configured = false;
|
||||
pocsag::POCSAGPacket packet{};
|
||||
|
||||
void configure();
|
||||
|
||||
// ----------------------------------------
|
||||
// Frame extractraction methods and members
|
||||
// ----------------------------------------
|
||||
void initFrameExtraction();
|
||||
struct FIFOStruct {
|
||||
unsigned long codeword;
|
||||
int numBits;
|
||||
};
|
||||
|
||||
#define BIT_BUF_SIZE (64)
|
||||
|
||||
void resetVals();
|
||||
void setFrameExtractParams(long a_samplesPerSec, long a_maxBaud = 8000, long a_minBaud = 200, long maxRunOfSameValue = 32);
|
||||
|
||||
int processDemodulatedSamples(float* sampleBuff, int noOfSamples);
|
||||
int extractFrames();
|
||||
|
||||
void storeBit();
|
||||
short getBit();
|
||||
|
||||
int getNoOfBits();
|
||||
uint32_t getRate();
|
||||
|
||||
uint32_t m_averageSymbolLen_1024{0};
|
||||
uint32_t m_lastStableSymbolLen_1024{0};
|
||||
|
||||
uint32_t m_samplesPerSec{0};
|
||||
uint32_t m_goodTransitions{0};
|
||||
uint32_t m_badTransitions{0};
|
||||
|
||||
uint32_t m_sampleNo{0};
|
||||
float m_sample{0};
|
||||
float m_valMid{0.0f};
|
||||
float m_lastSample{0.0f};
|
||||
|
||||
uint32_t m_lastTransPos_1024{0};
|
||||
uint32_t m_lastSingleBitPos_1024{0};
|
||||
|
||||
uint32_t m_nextBitPosInt{0}; // Integer rounded up version to save on ops
|
||||
uint32_t m_nextBitPos_1024{0};
|
||||
uint32_t m_lastBitPos_1024{0};
|
||||
|
||||
uint32_t m_shortestGoodTrans_1024{0};
|
||||
uint32_t m_minSymSamples_1024{0};
|
||||
uint32_t m_maxSymSamples_1024{0};
|
||||
uint32_t m_maxRunOfSameValue{0};
|
||||
|
||||
bitset<(size_t)BIT_BUF_SIZE> m_bits{0};
|
||||
long m_bitsStart{0};
|
||||
long m_bitsEnd{0};
|
||||
|
||||
FIFOStruct m_fifo{0, 0};
|
||||
bool m_gotSync{false};
|
||||
int m_numCode{0};
|
||||
bool m_inverted{false};
|
||||
|
||||
FMSquelch squelch_{};
|
||||
uint64_t squelch_history = 0;
|
||||
|
||||
/* NB: Threads should be the last members in the class definition. */
|
||||
BasebandThread baseband_thread{baseband_fs, this, baseband::Direction::Receive};
|
||||
RSSIThread rssi_thread{};
|
||||
};
|
||||
|
||||
#endif /*__PROC_POCSAG2_H__*/
|
@ -86,6 +86,7 @@ constexpr image_tag_t image_tag_capture{'P', 'C', 'A', 'P'};
|
||||
constexpr image_tag_t image_tag_ert{'P', 'E', 'R', 'T'};
|
||||
constexpr image_tag_t image_tag_nfm_audio{'P', 'N', 'F', 'M'};
|
||||
constexpr image_tag_t image_tag_pocsag{'P', 'P', 'O', 'C'};
|
||||
constexpr image_tag_t image_tag_pocsag2{'P', 'P', 'O', '2'};
|
||||
constexpr image_tag_t image_tag_sonde{'P', 'S', 'O', 'N'};
|
||||
constexpr image_tag_t image_tag_tpms{'P', 'T', 'P', 'M'};
|
||||
constexpr image_tag_t image_tag_wfm_audio{'P', 'W', 'F', 'M'};
|
||||
|
Loading…
Reference in New Issue
Block a user