mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2025-10-16 07:41:05 +00:00
Move LCD display object to portapack namespace.
Globals are bad... Except in embedded development!
This commit is contained in:
@@ -486,7 +486,7 @@ int main(void) {
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portapack::io.init();
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ui::Context context;
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context.display.init();
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portapack::display.init();
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sdcStart(&SDCD1, nullptr);
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@@ -503,7 +503,7 @@ int main(void) {
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context,
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{ 0, 0, 240, 320 }
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};
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ui::Painter painter { context.display };
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ui::Painter painter;
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EventDispatcher event_dispatcher { &system_view, painter, context };
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context.message_map[Message::ID::FSKPacket] = [](const Message* const p) {
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@@ -48,6 +48,8 @@ portapack::IO io {
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portapack::gpio_unused,
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};
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lcd::ILI9341 display;
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I2C i2c0(&I2CD0);
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SPI ssp0(&SPID1);
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SPI ssp1(&SPID2);
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@@ -25,6 +25,7 @@
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#include "spi_pp.hpp"
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#include "wm8731.hpp"
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#include "lcd_ili9341.hpp"
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#include "radio.hpp"
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@@ -32,6 +33,8 @@ namespace portapack {
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extern portapack::IO io;
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extern lcd::ILI9341 display;
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extern SPI ssp0;
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extern SPI ssp1;
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@@ -21,6 +21,9 @@
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#include "ui_console.hpp"
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#include "portapack.hpp"
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using namespace portapack;
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namespace ui {
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void Console::write(const std::string message) {
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@@ -26,8 +26,6 @@
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#include "ui_painter.hpp"
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#include "ui_widget.hpp"
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#include "lcd_ili9341.hpp"
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#include <string>
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namespace ui {
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@@ -35,10 +33,8 @@ namespace ui {
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class Console : public Widget {
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public:
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constexpr Console(
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const Rect parent_rect,
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lcd::ILI9341& display
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) : Widget { parent_rect },
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display(display)
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const Rect parent_rect
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) : Widget { parent_rect }
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{
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}
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@@ -52,7 +48,6 @@ private:
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static constexpr Color foreground { Color::white() };
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Point pos { 0, 0 };
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lcd::ILI9341& display;
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void crlf();
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};
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@@ -26,7 +26,9 @@
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#include "ui_widget.hpp"
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#include "spectrum_color_lut.hpp"
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#include "lcd_ili9341.hpp"
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#include "portapack.hpp"
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using namespace portapack;
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#include "message.hpp"
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#include <cstdint>
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@@ -180,14 +182,14 @@ class WaterfallView : public Widget {
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public:
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void on_show() override {
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const auto screen_r = screen_rect();
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context().display.scroll_set_area(screen_r.top(), screen_r.bottom());
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display.scroll_set_area(screen_r.top(), screen_r.bottom());
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}
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void on_hide() override {
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/* TODO: Clear region to eliminate brief flash of content at un-shifted
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* position?
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*/
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context().display.scroll_disable();
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display.scroll_disable();
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}
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void paint(Painter& painter) override {
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@@ -212,7 +214,6 @@ public:
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pixel_row[i] = pixel_color;
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}
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auto& display = context().display;
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const auto draw_y = display.scroll(1);
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display.draw_pixels(
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