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Display CTCSS tone freq in Audio, Recon, and Level apps (#1231)
* Generate CTCSS messages at fixed rate regardless of tone freq * Generate CTCSS messages at fixed rate regardless of tone freq * Function for generating CTCSS description strings * Function for generating CTCSS description strings * Increase width of CTCSS text to include tone freq * Increase width of CTCSS text field to include frequency * Use CTCSS tone freq when saving HAM freqs to freq file * Use function in tone_key.cpp for displaying CTCSS string * Use function in tone_key.cpp for CTCSS descr strings * Use function in tone_key.cpp for CTCSS descr strings * Clang test * Clang * Clang * Support for reading CTCSS tones from FreqMan file * Clang * Clean up and eliminate floating point * Clean up and eliminate floating point * Corrected CTCSS field length * Corrected CTCSS field length * Clang
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@@ -36,6 +36,9 @@
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#include <cstdint>
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#define Z_MIN_FILTER_COUNT 224
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#define Z_MIN_ZERO_CROSSINGS 20
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class NarrowbandFMAudio : public BasebandProcessor {
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public:
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void execute(const buffer_c8_t& buffer) override;
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@@ -88,7 +91,7 @@ class NarrowbandFMAudio : public BasebandProcessor {
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bool pitch_rssi_enabled{false};
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float cur_sample{}, prev_sample{};
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uint32_t z_acc{0}, z_timer{0}, z_count{0};
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uint32_t z_acc{0}, z_timer{0}, z_count{0}, z_filter_count{0};
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bool ctcss_detect_enabled{true};
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static constexpr float k = 32768.0f;
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static constexpr float ki = 1.0f / k;
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