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Added new custom splash.
- Custom splash now can be loaded from SD card.
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@@ -60,6 +60,7 @@ public:
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void draw_pixel(const ui::Point p, const ui::Color color);
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void drawBMP(const ui::Point p, const uint8_t * bitmap, const bool transparency);
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bool drawRAW(const ui::Point p, const std::string file);
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void render_line(const ui::Point p, const uint8_t count, const ui::Color* line_buffer);
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void render_box(const ui::Point p, const ui::Size s, const ui::Color* line_buffer);
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