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Remove redundant focus tracking code.
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@@ -112,9 +112,6 @@ public:
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void paint(Painter& painter) override;
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void on_focus() override;
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void on_blur() override;
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bool on_encoder(const EncoderEvent event) override;
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private:
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@@ -124,8 +121,6 @@ private:
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EntryKey selected_key;
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const EntryKey invalid_key = 0xffffffff;
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bool has_focus = false;
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void advance(const int32_t amount);
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};
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