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Hide ui::Point implementation.
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@@ -155,7 +155,7 @@ public:
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const auto is_selected_key = (selected_key == entry.key());
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const auto item_style = (has_focus() && is_selected_key) ? s.invert() : s;
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draw(entry, target_rect, painter, item_style);
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target_rect.pos.y += target_rect.height();
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target_rect += { 0, target_rect.height() };
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}
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painter.fill_rectangle(
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