Added an audio FFT view in Wideband FM receive

Tried speeding up fill_rectangle for clearing the waveform widget
This commit is contained in:
furrtek
2018-05-21 18:46:48 +01:00
parent b11c3c94b6
commit b813b32593
19 changed files with 259 additions and 38 deletions

View File

@@ -143,7 +143,7 @@ set(CPPSRC
${COMMON}/portapack_persistent_memory.cpp
${COMMON}/portapack_shared_memory.cpp
${COMMON}/sonde_packet.cpp
${COMMON}/test_packet.cpp
# ${COMMON}/test_packet.cpp
${COMMON}/tpms_packet.cpp
${COMMON}/ui.cpp
${COMMON}/ui_focus.cpp
@@ -239,7 +239,7 @@ set(CPPSRC
apps/ui_sonde.cpp
apps/ui_soundboard.cpp
apps/ui_sstvtx.cpp
apps/ui_test.cpp
# apps/ui_test.cpp
apps/ui_tone_search.cpp
apps/ui_touch_calibration.cpp
apps/ui_touchtunes.cpp

View File

@@ -1,5 +1,6 @@
/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2018 Furrtek
*
* This file is part of PortaPack.
*
@@ -100,10 +101,8 @@ AnalogAudioView::AnalogAudioView(
&field_volume,
&text_ctcss,
&record_view,
&waterfall,
&waterfall
});
//exit_on_squelch = eos;
field_frequency.set_value(receiver_model.tuning_frequency());
field_frequency.set_step(receiver_model.frequency_step());
@@ -177,7 +176,7 @@ void AnalogAudioView::on_hide() {
void AnalogAudioView::set_parent_rect(const Rect new_parent_rect) {
View::set_parent_rect(new_parent_rect);
const ui::Rect waterfall_rect { 0, header_height, new_parent_rect.width(), new_parent_rect.height() - header_height };
waterfall.set_parent_rect(waterfall_rect);
}
@@ -208,9 +207,9 @@ void AnalogAudioView::remove_options_widget() {
remove_child(options_widget.get());
options_widget.reset();
}
text_ctcss.hidden(true);
field_lna.set_style(nullptr);
options_modulation.set_style(nullptr);
field_frequency.set_style(nullptr);
@@ -258,12 +257,23 @@ void AnalogAudioView::on_show_options_modulation() {
switch(modulation) {
case ReceiverModel::Mode::AMAudio:
widget = std::make_unique<AMOptionsView>(options_view_rect, &style_options_group);
waterfall.set_fft_widget(false);
break;
case ReceiverModel::Mode::NarrowbandFMAudio:
widget = std::make_unique<NBFMOptionsView>(nbfm_view_rect, &style_options_group);
waterfall.set_fft_widget(false);
break;
case ReceiverModel::Mode::WidebandFMAudio:
waterfall.set_fft_widget(true);
waterfall.on_show();
break;
case ReceiverModel::Mode::SpectrumAnalysis:
waterfall.set_fft_widget(false);
break;
default:
break;
}
@@ -341,6 +351,7 @@ void AnalogAudioView::handle_coded_squelch(const uint32_t value) {
size_t min_idx { 0 };
size_t c;
// Find nearest match
for (c = 0; c < tone_keys.size(); c++) {
diff = abs(((float)value / 100.0) - tone_keys[c].second);
if (diff < min_diff) {
@@ -349,6 +360,7 @@ void AnalogAudioView::handle_coded_squelch(const uint32_t value) {
}
}
// Arbitrary confidence threshold
if (min_diff < 40)
text_ctcss.set("CTCSS " + tone_keys[min_idx].first);
else

View File

@@ -1,5 +1,6 @@
/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2018 Furrtek
*
* This file is part of PortaPack.
*

View File

@@ -27,6 +27,10 @@
// Check what ends up in the BSS section by looking at the map files !
// Use constexpr where possible or make sure const are in .cpp files, not headers !
// Note about messages:
// There can only be one message handler for one kind of message at once
// If an attempt is made to register a second handler, there's a chDbgPanic
//TEST: Goertzel tone detect
//TEST: Menuview refresh, seems to blink a lot
//TEST: Check AFSK transmit end, skips last bits ?
@@ -36,7 +40,11 @@
//BUG: SCANNER Lock on frequency, if frequency jump, still locked on first one
//BUG: SCANNER Multiple slices
//GLITCH: The about view scroller sometimes misses lines because of a race condition between the display scrolling and drawing the line
//GLITCH: Start of tx using ReplayThread plays a small bit of previous transmission (content of 1 buffer ?)
// See fifo.reset_in() ?
//TODO: DCS decoder
//TODO: Make CTCSS display only when squelch is opened
//TODO: Make play button larger in Replay
//TODO: Put LNA and VGA controls in Soundboard
//TODO: Add default headphones volume setting in Audio settings

View File

@@ -255,7 +255,7 @@ WaterfallWidget::WaterfallWidget(const bool cursor) {
add_children({
&waterfall_view,
&frequency_scale,
&frequency_scale
});
}
@@ -311,16 +311,51 @@ bool WaterfallWidget::on_key(const KeyEvent key) {
return false;
}
void WaterfallWidget::on_audio_spectrum(const AudioSpectrum& spectrum) {
if (fft_widget) {
for (size_t i = 0; i < spectrum.db.size(); i++)
audio_spectrum[i] = ((int16_t)spectrum.db[i] - 127) * 256;
fft_widget->set_dirty();
}
}
void WaterfallWidget::set_fft_widget(const bool show) {
if (fft_widget) {
audio_fifo = nullptr;
remove_child(fft_widget.get());
fft_widget.reset();
}
if (show) {
waterfall_view.set_parent_rect(waterfall_reduced_rect);
waterfall_view.on_show();
fft_widget = std::make_unique<Waveform>(
fft_widget_rect,
audio_spectrum,
128,
0,
false,
Color::white());
add_child(fft_widget.get());
} else {
waterfall_view.set_parent_rect(waterfall_normal_rect);
waterfall_view.on_show();
}
}
void WaterfallWidget::set_parent_rect(const Rect new_parent_rect) {
constexpr Dim scale_height = 20;
View::set_parent_rect(new_parent_rect);
waterfall_normal_rect = { 0, scale_height, new_parent_rect.width(), new_parent_rect.height() - scale_height};
waterfall_reduced_rect = { 0, scale_height, new_parent_rect.width(), new_parent_rect.height() - scale_height - audio_spectrum_height };
frequency_scale.set_parent_rect({ 0, 0, new_parent_rect.width(), scale_height });
waterfall_view.set_parent_rect({
0, scale_height,
new_parent_rect.width(),
new_parent_rect.height() - scale_height
});
waterfall_view.set_parent_rect(waterfall_normal_rect);
waterfall_view.on_show();
fft_widget_rect = { 0, new_parent_rect.height() - audio_spectrum_height, new_parent_rect.width(), audio_spectrum_height };
}
void WaterfallWidget::paint(Painter& painter) {

View File

@@ -97,41 +97,67 @@ public:
bool on_key(const KeyEvent key) override;
void set_parent_rect(const Rect new_parent_rect) override;
void set_fft_widget(const bool show);
void paint(Painter& painter) override;
private:
void on_tick_second();
static constexpr ui::Dim audio_spectrum_height = 2 * 16;
WaterfallView waterfall_view { };
FrequencyScale frequency_scale { };
ChannelSpectrumFIFO* fifo { nullptr };
ChannelSpectrumFIFO* channel_fifo { nullptr };
AudioSpectrumFIFO* audio_fifo { nullptr };
std::unique_ptr<Widget> fft_widget { };
bool _blink { false };
int sampling_rate { 0 };
int32_t cursor_position { 0 };
SignalToken signal_token_tick_second { };
int16_t audio_spectrum[128] { 0 };
ui::Rect waterfall_normal_rect { };
ui::Rect waterfall_reduced_rect { };
ui::Rect fft_widget_rect { };
MessageHandlerRegistration message_handler_spectrum_config {
MessageHandlerRegistration message_handler_channel_spectrum_config {
Message::ID::ChannelSpectrumConfig,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const ChannelSpectrumConfigMessage*>(p);
this->fifo = message.fifo;
this->channel_fifo = message.fifo;
}
};
MessageHandlerRegistration message_handler_audio_spectrum_config {
Message::ID::AudioSpectrumConfig,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const AudioSpectrumConfigMessage*>(p);
this->audio_fifo = message.fifo;
}
};
MessageHandlerRegistration message_handler_frame_sync {
Message::ID::DisplayFrameSync,
[this](const Message* const) {
if( this->fifo ) {
if( this->channel_fifo ) {
ChannelSpectrum channel_spectrum;
while( fifo->out(channel_spectrum) ) {
while( channel_fifo->out(channel_spectrum) ) {
this->on_channel_spectrum(channel_spectrum);
}
}
if( this->audio_fifo ) {
AudioSpectrum audio_spectrum;
while( audio_fifo->out(audio_spectrum) ) {
// Unstack everything until and only use last buffer (should only be one max. ready per frame)
}
this->on_audio_spectrum(audio_spectrum);
}
}
};
void on_channel_spectrum(const ChannelSpectrum& spectrum);
void on_audio_spectrum(const AudioSpectrum& spectrum);
};
} /* namespace spectrum */

View File

@@ -60,7 +60,7 @@
#include "ui_sonde.hpp"
#include "ui_soundboard.hpp"
#include "ui_sstvtx.hpp"
#include "ui_test.hpp"
//#include "ui_test.hpp"
#include "ui_tone_search.hpp"
#include "ui_touchtunes.hpp"
#include "ui_view_wav.hpp"