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Enable / Disable Touchscreen #481
This commit will reverse the logic of touch screen as suggested by @ArjanOnwezen
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@@ -227,7 +227,7 @@ void set_playdead_sequence(const uint32_t new_value) {
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// bits 31, 30,29,28,27, 26, 25, 24 stores the different single bit configs depicted below
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// bits on position 4 to 19 (16 bits) store the clkout frequency
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bool enable_touchscreen() { // Option to disable touch screen
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bool disable_touchscreen() { // Option to disable touch screen
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return data->ui_config & (1 << 24);
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}
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@@ -263,7 +263,7 @@ uint32_t config_backlight_timer() {
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return timer_seconds[data->ui_config & 7]; //first three bits, 8 possible values
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}
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void set_enable_touchscreen(bool v) {
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void set_disable_touchscreen(bool v) {
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data->ui_config = (data->ui_config & ~(1 << 24)) | (v << 24);
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}
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@@ -80,7 +80,7 @@ bool clock_with_date();
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bool config_login();
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bool config_speaker();
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uint32_t config_backlight_timer();
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bool enable_touchscreen();
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bool disable_touchscreen();
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void set_config_splash(bool v);
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void set_clock_hidden(bool v);
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@@ -88,7 +88,7 @@ void set_clock_with_date(bool v);
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void set_config_login(bool v);
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void set_config_speaker(bool v);
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void set_config_backlight_timer(uint32_t i);
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void set_enable_touchscreen(bool v);
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void set_disable_touchscreen(bool v);
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//uint8_t ui_config_textentry();
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//void set_config_textentry(uint8_t new_value);
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