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code cleaning, fast and slow mode adjustement, dc pixels displayed (#1137)
* code cleaning, fast and slow mode adjustement, dc pixels displayed * factorisation, comments * adjusting offsets for alignement * indent --------- Co-authored-by: GullCode <gullradriel@hotmail.com>
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@ -66,7 +66,7 @@ rf::Frequency GlassView::get_freq_from_bin_pos(uint8_t pos) {
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// starting from the middle, minus 8 ignored bin on each side. Since pos is [-120,120] after the (pos - 120), it's divided by SCREEN_W(240)/2 => 120
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freq_at_pos = f_center_ini + ((pos - 120) * ((looking_glass_range - ((16 * looking_glass_range) / SPEC_NB_BINS)) / 2)) / (SCREEN_W / 2);
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} else
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freq_at_pos = f_min - (offset * each_bin_size) + (pos * looking_glass_range) / SCREEN_W;
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freq_at_pos = f_min + (pos * looking_glass_range) / SCREEN_W;
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return freq_at_pos;
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}
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@ -77,23 +77,6 @@ void GlassView::on_marker_change() {
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PlotMarker(marker_pixel_index); // Refresh marker on screen
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}
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// Returns the next multiple of num that is a multiple of multiplier
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int64_t GlassView::next_mult_of(int64_t num, int64_t multiplier) {
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return ((num / multiplier) + 1) * multiplier;
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}
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void GlassView::adjust_range(int64_t* f_min, int64_t* f_max, int64_t width) {
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int64_t span = *f_max - *f_min;
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int64_t num_intervals = span / width;
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if (span % width != 0) {
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num_intervals++;
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}
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int64_t new_span = num_intervals * width;
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int64_t delta_span = (new_span - span) / 2;
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*f_min -= delta_span;
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*f_max += delta_span;
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}
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void GlassView::retune() {
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// Start a new sweep.
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// Tune rx for this new slice directly because the model
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@ -166,6 +149,31 @@ void GlassView::add_spectrum_pixel(uint8_t power) {
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}
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}
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bool GlassView::process_bins(uint8_t* powerlevel) {
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bins_Hz_size += each_bin_size; // add the ignored DC spike to "pixel fulfilled bag of Hz"
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if (bins_Hz_size >= marker_pixel_step) // new pixel fullfilled
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{
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if (*powerlevel > min_color_power)
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add_spectrum_pixel(*powerlevel); // Pixel will represent max_power
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else
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add_spectrum_pixel(0); // Filtered out, show black
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*powerlevel = 0;
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if (!pixel_index) // Received indication that a waterfall line has been completed
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{
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bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
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if (mode != LOOKING_GLASS_SINGLEPASS) {
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f_center = f_center_ini;
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retune();
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} else
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baseband::spectrum_streaming_start();
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return true; // signal a new line
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}
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bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
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}
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return false;
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}
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// Apparently, the spectrum object returns an array of SPEC_NB_BINS (256) bins
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// Each having the radio signal power for it's corresponding frequency slot
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void GlassView::on_channel_spectrum(const ChannelSpectrum& spectrum) {
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@ -174,31 +182,19 @@ void GlassView::on_channel_spectrum(const ChannelSpectrum& spectrum) {
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// we actually need SCREEN_W (240) of those bins
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for (bin = 0; bin < bin_length; bin++) {
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get_max_power(spectrum, bin, max_power);
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if (ignore_dc && bin == 119) {
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bins_Hz_size += 12 * each_bin_size; // add the ignored DC spike to "pixel fulfilled bag of Hz"
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}
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bins_Hz_size += each_bin_size; // add this bin Hz count into the "pixel fulfilled bag of Hz"
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if (bins_Hz_size >= marker_pixel_step) // new pixel fullfilled
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{
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if (min_color_power < max_power)
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add_spectrum_pixel(max_power); // Pixel will represent max_power
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else
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add_spectrum_pixel(0); // Filtered out, show black
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max_power = 0;
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if (!pixel_index) // Received indication that a waterfall line has been completed
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{
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bins_Hz_size = 0; // Since this is an entire pixel line, we don't carry "Pixels into next bin"
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if (mode != LOOKING_GLASS_SINGLEPASS) {
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f_center = f_center_ini;
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retune();
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} else
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baseband::spectrum_streaming_start();
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return; // signal a new line
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// process dc spike if enable
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if (bin == 119) {
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uint8_t next_max_power = 0;
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get_max_power(spectrum, bin + 1, next_max_power);
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for (uint8_t it = 0; it < ignore_dc; it++) {
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uint8_t med_max_power = (max_power + next_max_power) / 2; // due to the way process_bins works we have to keep resetting the color
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if (process_bins(&med_max_power) == true)
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return; // new line signaled, return
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}
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bins_Hz_size -= marker_pixel_step; // reset bins size, but carrying the eventual excess Hz into next pixel
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}
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// process actual bin
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if (process_bins(&max_power) == true)
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return; // new line signaled, return
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}
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if (mode != LOOKING_GLASS_SINGLEPASS) {
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f_center += looking_glass_step;
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@ -225,8 +221,6 @@ void GlassView::on_range_changed() {
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f_max = f_max * MHZ_DIV;
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looking_glass_range = f_max - f_min;
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if (looking_glass_range <= LOOKING_GLASS_SLICE_WIDTH_MAX) {
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adjust_range(&f_min, &f_max, SCREEN_W);
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looking_glass_range = f_max - f_min;
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// if the view is done in one pass, show it like in analog_audio_app
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mode = LOOKING_GLASS_SINGLEPASS;
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offset = 0;
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@ -237,24 +231,22 @@ void GlassView::on_range_changed() {
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each_bin_size = looking_glass_bandwidth / SCREEN_W;
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looking_glass_step = looking_glass_bandwidth;
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f_center_ini = f_min + (looking_glass_bandwidth / 2); // Initial center frequency for sweep
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} else { // if ( mode == LOOKING_GLASS_SLOWSCAN || mode == LOOKING_GLASS_FASTSCAN )
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} else {
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// view is made in multiple pass, use original bin picking
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mode = scan_type.selected_index_value();
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if (mode == LOOKING_GLASS_FASTSCAN) {
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offset = 2;
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offset = 8;
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ignore_dc = SPEC_NB_BINS - SCREEN_W - offset;
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bin_length = SCREEN_W;
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ignore_dc = 1;
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} else { // if( mode == LOOKING_GLASS_SLOWSCAN )
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offset = 16;
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offset = 132;
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bin_length = 80;
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ignore_dc = 0;
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}
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adjust_range(&f_min, &f_max, SCREEN_W);
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looking_glass_range = f_max - f_min;
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looking_glass_bandwidth = LOOKING_GLASS_SLICE_WIDTH_MAX;
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looking_glass_sampling_rate = LOOKING_GLASS_SLICE_WIDTH_MAX;
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each_bin_size = LOOKING_GLASS_SLICE_WIDTH_MAX / SPEC_NB_BINS;
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looking_glass_step = (bin_length + (ignore_dc * 12)) * each_bin_size;
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looking_glass_step = (bin_length + ignore_dc) * each_bin_size;
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f_center_ini = f_min - (offset * each_bin_size) + (looking_glass_bandwidth / 2); // Initial center frequency for sweep
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}
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search_span = looking_glass_range / MHZ_DIV;
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@ -37,6 +37,7 @@
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#include "spectrum_color_lut.hpp"
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namespace ui {
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#define LOOKING_GLASS_SLICE_WIDTH_MAX 20000000
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#define MHZ_DIV 1000000
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@ -81,10 +82,8 @@ class GlassView : public View {
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void get_max_power(const ChannelSpectrum& spectrum, uint8_t bin, uint8_t& max_power);
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rf::Frequency get_freq_from_bin_pos(uint8_t pos);
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void on_marker_change();
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int64_t next_mult_of(int64_t num, int64_t multiplier);
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void adjust_range(int64_t* f_min, int64_t* f_max, int64_t width);
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void retune();
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bool move_to_next_position();
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bool process_bins(uint8_t* powerlevel);
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void on_channel_spectrum(const ChannelSpectrum& spectrum);
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void do_timers();
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void on_range_changed();
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