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Snake (#2549)
* Create the Shopping Cart Lock app Will demonstrate tomorrow. Don't merge until I do 😁 * Fixes for HTotoo's comments 😎 * Improved audio the best I can. If nobody has any ideas to further improve high frequencies of the audio, the hardware may not be capable. I still need to check with line-out to better speaker to make sure it's not just the speaker, but it shouldn't be. * Compared against baseband_api.cpp - matched some things better but still playback seems to be missing higher fq sounds * renamed wav files to a more specific / less generic name * indentation + using variables instead of litteral names for wav files to use * indentation * Made a Snake game - enjoy * Code formatting. I always forget. * move to keep sort order * Update external.ld Sorry I should have also asked if there was any reason that address ranges 0xADDA0000--0xADDD0000 were skipped in external.ld. I assumed there wasn't so I changed it to be consecutive using the same 0x10000 step as the other modules. If there is any reason to skip them then we should add a comment to note it. Of course these are all just temporary address values used for linking and get overwritten by a kludgy "search & replace" during the build process. Resolves enhancement request #764 --------- Co-authored-by: gullradriel <gullradriel@no-mail.com> Co-authored-by: Mark Thompson <129641948+NotherNgineer@users.noreply.github.com>
This commit is contained in:
67
firmware/application/external/snake/main.cpp
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67
firmware/application/external/snake/main.cpp
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/*
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* ------------------------------------------------------------
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* | Made by RocketGod |
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* | Find me at https://betaskynet.com |
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* | Argh matey! |
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* ------------------------------------------------------------
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*/
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#include "ui.hpp"
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#include "ui_snake.hpp"
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#include "ui_navigation.hpp"
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#include "external_app.hpp"
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namespace ui::external_app::snake {
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void initialize_app(ui::NavigationView& nav) {
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nav.push<SnakeView>();
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}
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} // namespace ui::external_app::snake
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extern "C" {
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__attribute__((section(".external_app.app_snake.application_information"), used)) application_information_t _application_information_snake = {
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(uint8_t*)0x00000000,
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ui::external_app::snake::initialize_app,
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CURRENT_HEADER_VERSION,
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VERSION_MD5,
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"Snake",
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{
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0x00,
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0x00,
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0x7E,
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0x42,
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0x42,
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0x42,
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0x7E,
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0x00,
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0x00,
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0x7E,
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0x42,
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0x42,
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0x42,
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0x7E,
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0x00,
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0x00,
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0x00,
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0x7E,
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0x42,
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0x42,
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0x42,
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0x7E,
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0x00,
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0x00,
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0x7E,
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0x42,
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0x42,
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0x42,
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0x7E,
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0x00,
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0x00,
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},
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ui::Color::green().v,
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app_location_t::GAMES,
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-1,
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{0, 0, 0, 0},
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0x00000000,
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};
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}
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