/* * ------------------------------------------------------------ * | Made by RocketGod | * | Find me at https://betaskynet.com | * | Argh matey! | * ------------------------------------------------------------ */ #include "ui.hpp" #include "ui_breakout.hpp" #include "ui_navigation.hpp" #include "external_app.hpp" namespace ui::external_app::breakout { void initialize_app(ui::NavigationView& nav) { nav.push(); } } // namespace ui::external_app::breakout extern "C" { __attribute__((section(".external_app.app_breakout.application_information"), used)) application_information_t _application_information_breakout = { (uint8_t*)0x00000000, ui::external_app::breakout::initialize_app, CURRENT_HEADER_VERSION, VERSION_MD5, "Breakout", { 0x00, 0x00, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x00, 0x00, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0x00, 0x00, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x00, 0x00, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, }, ui::Color::green().v, app_location_t::GAMES, -1, {0, 0, 0, 0}, 0x00000000, }; } // namespace ui::external_app::breakout