/* * Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc. * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #include "utility.hpp" #include #if 0 uint32_t gcd(const uint32_t u, const uint32_t v) { /* From http://en.wikipedia.org/wiki/Binary_GCD_algorithm */ if( u == v ) { return u; } if( u == 0 ) { return v; } if( v == 0 ) { return u; } if( ~u & 1 ) { if( v & 1 ) { return gcd(u >> 1, v); } else { return gcd(u >> 1, v >> 1) << 1; } } if( ~v & 1 ) { return gcd(u, v >> 1); } if( u > v ) { return gcd((u - v) >> 1, v); } return gcd((v - u) >> 1, u); } #endif float fast_log2(const float val) { // Thank you Stack Overflow! // http://stackoverflow.com/questions/9411823/fast-log2float-x-implementation-c union { float val; int32_t x; } u = { val }; float log_2 = (((u.x >> 23) & 255) - 128); u.x &= ~(255 << 23); u.x += (127 << 23); log_2 += ((-0.34484843f) * u.val + 2.02466578f) * u.val - 0.67487759f; return log_2; } float fast_pow2(const float val) { union { float f; uint32_t n; } u; u.n = val * 8388608 + (0x3f800000 - 60801 * 8); return u.f; } float mag2_to_dbv_norm(const float mag2) { constexpr float mag2_max = 1.0f; constexpr float mag2_log2_max = std::log2(mag2_max); constexpr float log_mag2_mag_factor = 0.5f; constexpr float log2_log10_factor = std::log10(2.0f); constexpr float log10_dbv_factor = 20.0f; constexpr float mag2_to_db_factor = log_mag2_mag_factor * log2_log10_factor * log10_dbv_factor; return (fast_log2(mag2) - mag2_log2_max) * mag2_to_db_factor; } /* GCD implementation derived from recursive implementation at * http://en.wikipedia.org/wiki/Binary_GCD_algorithm */ static constexpr uint32_t gcd_top(const uint32_t u, const uint32_t v); static constexpr uint32_t gcd_larger(const uint32_t u, const uint32_t v) { return (u > v) ? gcd_top((u - v) >> 1, v) : gcd_top((v - u) >> 1, u); } static constexpr uint32_t gcd_u_odd_v_even(const uint32_t u, const uint32_t v) { return (~v & 1) ? gcd_top(u, v >> 1) : gcd_larger(u, v); } static constexpr uint32_t gcd_v_odd(const uint32_t u, const uint32_t v) { return (v & 1) ? gcd_top(u >> 1, v) : (gcd_top(u >> 1, v >> 1) << 1); } static constexpr uint32_t gcd_u_even(const uint32_t u, const uint32_t v) { return (~u & 1) ? gcd_v_odd(u, v) : gcd_u_odd_v_even(u, v) ; } static constexpr uint32_t gcd_v_zero(const uint32_t u, const uint32_t v) { return (v == 0) ? u : gcd_u_even(u, v); } static constexpr uint32_t gcd_u_zero(const uint32_t u, const uint32_t v) { return (u == 0) ? v : gcd_v_zero(u, v); } static constexpr uint32_t gcd_uv_equal(const uint32_t u, const uint32_t v) { return (u == v) ? u : gcd_u_zero(u, v); } static constexpr uint32_t gcd_top(const uint32_t u, const uint32_t v) { return gcd_uv_equal(u, v); } uint32_t gcd(const uint32_t u, const uint32_t v) { return gcd_top(u, v); }