#ifndef __UI_LANGUAGE_H__ #define __UI_LANGUAGE_H__ enum LanguageList { ENGLISH, }; enum LangConsts { LANG_OK, LANG_CANCEL, LANG_ERROR, LANG_MODEM_SETUP, LANG_DEBUG, LANG_LOG, LANG_DONE, LANG_START, LANG_STOP, LANG_SCAN, LANG_CLEAR, LANG_READY, LANG_DATADP }; class LanguageHelper { public: static void setLanguage(LanguageList lang); static const char* getMessage(LangConsts msg); static const char** currentMessages; // expose, so can link directly too private: static const char* englishMessages[]; }; #endif