/* * Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc. * Copyright (C) 2018 Furrtek * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef _UI_RECON #define _UI_RECON #include "ui.hpp" #include "receiver_model.hpp" #include "ui_receiver.hpp" #include "ui_font_fixed_8x16.hpp" #include "freqman.hpp" #include "analog_audio_app.hpp" #include "audio.hpp" #include "ui_mictx.hpp" #include "ui_level.hpp" #include "ui_looking_glass_app.hpp" #include "portapack_persistent_memory.hpp" #include "baseband_api.hpp" #include "string_format.hpp" #include "file.hpp" #include "app_settings.hpp" // maximum usable freq #define MAX_UFREQ 7200000000 // 1Mhz helper #ifdef OneMHz #undef OneMHz #endif #define OneMHz 1000000 namespace ui { class ReconThread { public: ReconThread(freqman_db *database ); ~ReconThread(); void set_recon(const bool v); void set_freq_delete(const bool v); bool is_recon(); void set_lock_duration( const uint32_t v ); uint32_t get_lock_duration(); void set_lock_nb_match( const uint32_t v ); void set_match_mode( const uint32_t v ); uint32_t get_lock_nb_match(); void set_freq_lock(const int32_t v); int32_t is_freq_lock(); int64_t get_current_freq(); void set_stepper(const int64_t v); void set_index_stepper(const int64_t v); void change_recon_direction(); bool get_recon_direction(); void set_recon_direction( const bool v); void set_continuous(const bool v); void set_default_modulation( freqman_index_t index ); freqman_index_t get_current_modulation(); void set_default_bandwidth( freqman_index_t index ); freqman_index_t get_current_bandwidth(); void set_default_step( freqman_index_t index ); void set_freq_index( int16_t index ); int16_t get_freq_index(); void run(); void stop(); ReconThread(const ReconThread&) = delete; ReconThread(ReconThread&&) = delete; ReconThread& operator=(const ReconThread&) = delete; ReconThread& operator=(ReconThread&&) = delete; private: freqman_db &frequency_list_ ; Thread* thread { nullptr }; int64_t freq = 0 ; uint32_t step = 0 ; freqman_index_t def_modulation = 0 ; freqman_index_t def_bandwidth = 0 ; freqman_index_t def_step = 0 ; tone_index tone = 0 ; freqman_entry last_entry = { } ; int16_t frequency_index = 0 ; bool _recon { true }; bool _freq_delete { false }; bool _fwd { true }; bool _continuous { true }; bool entry_has_changed = false ; int64_t _stepper { 0 }; int64_t _index_stepper { 0 }; int32_t _freq_lock { 0 }; uint32_t _lock_duration { 50 }; uint32_t _lock_nb_match { 10 }; static msg_t static_fn(void* arg); }; class ReconView : public View { public: ReconView(NavigationView& nav); ~ReconView(); void focus() override; const Style style_grey { // recon .font = font::fixed_8x16, .background = Color::black(), .foreground = Color::grey(), }; const Style style_white { // recon .font = font::fixed_8x16, .background = Color::black(), .foreground = Color::white(), }; const Style style_yellow { //Found signal .font = font::fixed_8x16, .background = Color::black(), .foreground = Color::yellow(), }; const Style style_green { //Found signal .font = font::fixed_8x16, .background = Color::black(), .foreground = Color::green(), }; const Style style_red { //erasing freq .font = font::fixed_8x16, .background = Color::black(), .foreground = Color::red(), }; const Style style_blue { // quick recon, wait == 0 .font = font::fixed_8x16, .background = Color::black(), .foreground = Color::blue(), }; std::string title() const override { return "Recon"; }; //void set_parent_rect(const Rect new_parent_rect) override; private: NavigationView& nav_; void start_recon_thread(); size_t change_mode( freqman_index_t mod_type); void show_max( bool refresh_display = false ); void recon_pause(); void recon_resume(); void user_pause(); void user_resume(); void frequency_file_load( bool stop_all_before = false); void on_statistics_update(const ChannelStatistics& statistics); void on_headphone_volume_changed(int32_t v); void set_display_freq( int64_t freq ); void handle_retune( int64_t freq , uint32_t index ); bool check_sd_card(); void handle_coded_squelch(const uint32_t value); jammer::jammer_range_t frequency_range { false, 0, MAX_UFREQ }; //perfect for manual recon task too... int32_t squelch { 0 }; int32_t db { 0 }; int32_t timer { 0 }; int32_t wait { 5000 }; // in msec. if > 0 wait duration after a lock, if < 0 duration is set to 'wait' unless there is no more activity uint32_t lock_wait { 500 }; // in msec. Represent the maximum amount of time we will wait for a lock to complete before switching to next int32_t def_step { 0 }; freqman_db frequency_list = { }; uint32_t current_index { 0 }; bool userpause { false }; bool continuous_lock { false }; std::string input_file = { "RECON" }; std::string output_file = { "RECON_RESULTS" }; bool autosave = { true }; bool autostart = { true }; bool continuous = { true }; bool filedelete = { true }; bool load_freqs = { true }; bool load_ranges = { true }; bool load_hamradios = { true }; bool update_ranges = { true }; bool fwd = { true }; uint32_t recon_lock_nb_match = { 10 }; uint32_t recon_lock_duration = { 50 }; uint32_t recon_match_mode = { 0 }; bool scanner_mode { false }; bool manual_mode { false }; bool sd_card_mounted = false ; int32_t volume = 40 ; Labels labels { { { 0 * 8 , 0 * 16 }, "LNA: VGA: AMP: VOL: ", Color::light_grey() }, { { 0 * 8 , 1 * 16 }, "BW: SQ: W,L: , ", Color::light_grey() }, { { 3 * 8 , 10 * 16 }, "START END MANUAL", Color::light_grey() }, { { 0 * 8 , (26 * 8) + 4 }, "MODE:", Color::light_grey() }, { { 11 * 8 , (26 * 8) + 4 }, "STEP:", Color::light_grey() }, }; LNAGainField field_lna { { 4 * 8, 0 * 16 } }; VGAGainField field_vga { { 11 * 8, 0 * 16 } }; RFAmpField field_rf_amp { { 18 * 8, 0 * 16 } }; NumberField field_volume { { 24 * 8, 0 * 16 }, 2, { 0, 99 }, 1, ' ', }; OptionsField field_bw { { 3 * 8, 1 * 16 }, 6, { } }; NumberField field_squelch { { 12 * 8, 1 * 16 }, 3, { -90, 20 }, 1, ' ', }; NumberField field_wait { { 20 * 8, 1 * 16 }, 5, { -9000, 9000 }, 100, ' ', }; NumberField field_lock_wait { { 26 * 8, 1 * 16 }, 4, { 100 , 9000 }, 100, ' ', }; RSSI rssi { { 0 * 16, 2 * 16, 240 - 8 * 8 + 4 , 16 }, }; ButtonWithEncoder text_cycle { { 0, 3 * 16, 4 * 8, 16 }, "" }; Text text_max { { 4 * 8, 3 * 16, 240 - 7 * 8 - 4 * 8 , 16 }, }; Text desc_cycle { {0, 4 * 16, 240 , 16 }, }; /* BigFrequency big_display { //Show frequency in glamour { 4, 7 * 16 - 8 , 28 * 8, 52 }, 0 }; */ Text big_display { //Show frequency in text mode { 0, 5 * 16 , 23 * 8, 16 }, }; Text freq_stats { //Show frequency stats in text mode { 0, 6 * 16 , 23 * 8, 16 }, }; // TIMER: 9999 Text text_timer { //Show frequency stats in text mode { 0, 7 * 16 , 11 * 8, 16 }, }; // T: Senn. 32.000k Text text_ctcss { { 12 * 8 + 4, 7 * 16 , 14 * 8, 1 * 8 }, "" }; Button button_recon_setup { { 240 - 7 * 8 , 2 * 16 , 7 * 8, 28 }, "CONFIG" }; Button button_looking_glass { { 240 - 7 * 8 , 5 * 16 , 7 * 8, 28 }, "GLASS" }; // Button can be RECON or SCANNER Button button_scanner_mode { { 240 - 7 * 8 , 8 * 16 , 7 * 8, 28 }, "RECON" }; Text file_name { //Show file used { 0 , 8 * 16 + 6 , 240 - 7 * 8, 16 }, }; ButtonWithEncoder button_manual_start { { 0 * 8, 11 * 16, 11 * 8, 28 }, "" }; ButtonWithEncoder button_manual_end { { 12 * 8 - 6, 11 * 16, 11 * 8, 28 }, "" }; Button button_manual_recon { { 23 * 8 - 3, 11 * 16, 7 * 8 , 28 }, "SEARCH" }; OptionsField field_mode { { 5 * 8, (26 * 8) + 4 }, 6, { } }; OptionsField step_mode { { 17 * 8, (26 * 8) + 4 }, 12, { } }; ButtonWithEncoder button_pause { { 0, (15 * 16) - 4, 72, 28 }, "PAUSE" }; Button button_audio_app { { 84, (15 * 16) - 4, 72, 28 }, "AUDIO" }; ButtonWithEncoder button_add { { 168, (15 * 16) - 4, 72, 28 }, "" }; Button button_dir { { 0, (35 * 8) - 4, 34, 28 }, "FW>" }; Button button_restart { { 38, (35 * 8) - 4, 34, 28 }, "RST" }; Button button_mic_app { { 84, (35 * 8) - 4, 72, 28 }, "MIC TX" }; ButtonWithEncoder button_remove { { 168, (35 * 8) - 4, 72, 28 }, "" }; std::unique_ptr recon_thread { }; MessageHandlerRegistration message_handler_coded_squelch { Message::ID::CodedSquelch, [this](const Message* const p) { const auto message = *reinterpret_cast(p); this->handle_coded_squelch(message.value); } }; MessageHandlerRegistration message_handler_retune { Message::ID::Retune, [this](const Message* const p) { const auto message = *reinterpret_cast(p); this->handle_retune(message.freq,message.range); } }; MessageHandlerRegistration message_handler_stats { Message::ID::ChannelStatistics, [this](const Message* const p) { this->on_statistics_update(static_cast(p)->statistics); } }; // app save settings std::app_settings settings { }; std::app_settings::AppSettings app_settings { }; }; } /* namespace ui */ #endif