/* * Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc. * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef __UI_H__ #define __UI_H__ #include namespace ui { // Escape sequences for colored text; second character is index into term_colors[] #define STR_COLOR_BLACK "\x1B\x00" #define STR_COLOR_DARK_BLUE "\x1B\x01" #define STR_COLOR_DARK_GREEN "\x1B\x02" #define STR_COLOR_DARK_CYAN "\x1B\x03" #define STR_COLOR_DARK_RED "\x1B\x04" #define STR_COLOR_DARK_MAGENTA "\x1B\x05" #define STR_COLOR_DARK_YELLOW "\x1B\x06" #define STR_COLOR_LIGHT_GREY "\x1B\x07" #define STR_COLOR_DARK_GREY "\x1B\x08" #define STR_COLOR_BLUE "\x1B\x09" #define STR_COLOR_GREEN "\x1B\x0A" #define STR_COLOR_CYAN "\x1B\x0B" #define STR_COLOR_RED "\x1B\x0C" #define STR_COLOR_MAGENTA "\x1B\x0D" #define STR_COLOR_YELLOW "\x1B\x0E" #define STR_COLOR_WHITE "\x1B\x0F" #define STR_COLOR_FOREGROUND "\x1B\x10" #define DEG_TO_RAD(d) (d * (2 * pi) / 360.0) using Coord = int16_t; using Dim = int16_t; constexpr uint16_t screen_width = 240; constexpr uint16_t screen_height = 320; /* Dimensions for the default font character. */ constexpr uint16_t char_width = 8; constexpr uint16_t char_height = 16; struct Color { uint16_t v; // rrrrrGGGGGGbbbbb constexpr Color() : v{0} { } constexpr Color( uint16_t v) : v{v} { } constexpr Color( uint8_t r, uint8_t g, uint8_t b) : v{ static_cast( ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3))} { } uint8_t to_greyscale() { uint32_t r = (v >> 8) & 0xf8; uint32_t g = (v >> 3) & 0xfc; uint32_t b = (v << 3) & 0xf8; uint32_t grey = ((r * 306) + (g * 601) + (b * 117)) >> 10; return (uint8_t)grey; } uint16_t dark() { // stripping bits 4 & 5 from each of the colors R/G/B return (v & ((0xc8 << 8) | (0xcc << 3) | (0xc8 >> 3))); } Color operator-() const { return (v ^ 0xffff); } static constexpr Color black() { return {0, 0, 0}; } static constexpr Color red() { return {255, 0, 0}; } static constexpr Color dark_red() { return {159, 0, 0}; } static constexpr Color orange() { return {255, 175, 0}; } static constexpr Color dark_orange() { return {191, 95, 0}; } static constexpr Color yellow() { return {255, 255, 0}; } static constexpr Color dark_yellow() { return {191, 191, 0}; } static constexpr Color green() { return {0, 255, 0}; } static constexpr Color dark_green() { return {0, 159, 0}; } static constexpr Color blue() { return {0, 0, 255}; } static constexpr Color dark_blue() { return {0, 0, 191}; } static constexpr Color cyan() { return {0, 255, 255}; } static constexpr Color dark_cyan() { return {0, 191, 191}; } static constexpr Color magenta() { return {255, 0, 255}; } static constexpr Color dark_magenta() { return {191, 0, 191}; } static constexpr Color white() { return {255, 255, 255}; } static constexpr Color light_grey() { return {191, 191, 191}; } static constexpr Color grey() { return {127, 127, 127}; } static constexpr Color dark_grey() { return {63, 63, 63}; } static constexpr Color darker_grey() { return {31, 31, 31}; } static constexpr Color purple() { return {204, 0, 102}; } }; extern Color term_colors[16]; struct ColorRGB888 { uint8_t r; uint8_t g; uint8_t b; }; struct Point { private: Coord _x; Coord _y; public: constexpr Point() : _x{0}, _y{0} { } constexpr Point( int x, int y) : _x{static_cast(x)}, _y{static_cast(y)} { } constexpr int x() const { return _x; } constexpr int y() const { return _y; } constexpr Point operator-() const { return {-_x, -_y}; } constexpr Point operator+(const Point& p) const { return {_x + p._x, _y + p._y}; } constexpr Point operator-(const Point& p) const { return {_x - p._x, _y - p._y}; } Point& operator+=(const Point& p) { _x += p._x; _y += p._y; return *this; } Point& operator-=(const Point& p) { _x -= p._x; _y -= p._y; return *this; } }; struct Size { private: Dim _w; Dim _h; public: constexpr Size() : _w{0}, _h{0} { } constexpr Size( int w, int h) : _w{static_cast(w)}, _h{static_cast(h)} { } int width() const { return _w; } int height() const { return _h; } bool is_empty() const { return (_w < 1) || (_h < 1); } }; struct Rect { private: Point _pos; Size _size; public: constexpr Rect() : _pos{}, _size{} { } constexpr Rect( int x, int y, int w, int h) : _pos{x, y}, _size{w, h} { } constexpr Rect( Point pos, Size size) : _pos(pos), _size(size) { } Point location() const { return _pos; } Size size() const { return _size; } int top() const { return _pos.y(); } int bottom() const { return _pos.y() + _size.height(); } int left() const { return _pos.x(); } int right() const { return _pos.x() + _size.width(); } int width() const { return _size.width(); } int height() const { return _size.height(); } Point center() const { return {_pos.x() + _size.width() / 2, _pos.y() + _size.height() / 2}; } bool is_empty() const { return _size.is_empty(); } bool contains(const Point p) const; Rect intersect(const Rect& o) const; Rect operator+(const Point& p) const { return {_pos + p, _size}; } Rect& operator+=(const Rect& p); Rect& operator+=(const Point& p); Rect& operator-=(const Point& p); operator bool() const { return !_size.is_empty(); } }; struct Bitmap { const Size size; const uint8_t* const data; }; enum class KeyEvent : uint8_t { /* Ordinals map to bit positions reported by CPLD */ Right = 0, Left = 1, Down = 2, Up = 3, Select = 4, Dfu = 5, Back = 6, /* Left and Up together */ }; using EncoderEvent = int32_t; struct TouchEvent { enum class Type : uint32_t { Start = 0, Move = 1, End = 2, }; Point point; Type type; }; Point polar_to_point(float angle, uint32_t distance); Point fast_polar_to_point(int32_t angle, uint32_t distance); /* Default font glyph size. */ constexpr Size char_size{char_width, char_height}; bool key_is_long_pressed(KeyEvent key); } /* namespace ui */ #endif /*__UI_H__*/