/* * Copyright (C) 1996 Thomas Sailer (sailer@ife.ee.ethz.ch, hb9jnx@hb9w.che.eu) * Copyright (C) 2012-2014 Elias Oenal (multimon-ng@eliasoenal.com) * Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc. * Copyright (C) 2016 Furrtek * * This file is part of PortaPack. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */ #ifndef __PROC_POCSAG_H__ #define __PROC_POCSAG_H__ #include "baseband_processor.hpp" #include "baseband_thread.hpp" #include "rssi_thread.hpp" #include "dsp_decimate.hpp" #include "dsp_demodulate.hpp" #include "pocsag_packet.hpp" #include "pocsag.hpp" #include "message.hpp" #include "audio_output.hpp" #include "portapack_shared_memory.hpp" #include #include using namespace std; // Class used to smooth demodulated waveform prior to decoding // ----------------------------------------------------------- template class SmoothVals { protected: ValType* m_lastVals; // Previoius N values int m_size; // The size N CalcType m_sumVal; // Running sum of lastVals int m_pos; // Current position in last vals ring buffer int m_count; // public: SmoothVals() : m_lastVals(NULL), m_size(1), m_sumVal(0), m_pos(0), m_count(0) { m_lastVals = new ValType[m_size]; } // -------------------------------------------------- // -------------------------------------------------- virtual ~SmoothVals() { delete[] m_lastVals; } SmoothVals(const SmoothVals&) { } SmoothVals& operator=(const SmoothVals&) { return *this; } // -------------------------------------------------- // Set size of smoothing // -------------------------------------------------- void SetSize(int size) { m_size = std::max(size, 1); m_pos = 0; delete[] m_lastVals; m_lastVals = new ValType[m_size]; m_sumVal = 0; } // -------------------------------------------------- // Get size of smoothing // -------------------------------------------------- int Size() { return m_size; } // -------------------------------------------------- // In place processing // -------------------------------------------------- void Process(ValType* valBuff, int numVals) { ValType tmpVal; if (m_count > (1024 * 10)) { // Recalculate the sum value occasionaly, stops accumulated errors when using float m_count = 0; m_sumVal = 0; for (int i = 0; i < m_size; ++i) { m_sumVal += (CalcType)m_lastVals[i]; } } // Use a rolling smoothed value while processing the buffer for (int buffPos = 0; buffPos < numVals; ++buffPos) { m_pos = (m_pos + 1); // Increment the position in the stored values if (m_pos >= m_size) { m_pos = 0; } // loop if reached the end of the stored values m_sumVal -= (CalcType)m_lastVals[m_pos]; // Subtract the oldest value m_lastVals[m_pos] = valBuff[buffPos]; // Store the new value m_sumVal += (CalcType)m_lastVals[m_pos]; // Add on the new value tmpVal = (ValType)(m_sumVal / m_size); // Scale by number of values smoothed valBuff[buffPos] = tmpVal; } m_count += numVals; } }; // -------------------------------------------------- // Class to process base band data to pocsag frames // -------------------------------------------------- class POCSAGProcessor : public BasebandProcessor { public: void execute(const buffer_c8_t& buffer) override; void on_message(const Message* const message) override; int OnDataFrame(int len, int baud); int OnDataWord(uint32_t word, int pos); private: static constexpr size_t baseband_fs = 3072000; std::array dst{}; const buffer_c16_t dst_buffer{ dst.data(), dst.size()}; std::array audio{}; const buffer_f32_t audio_buffer{ audio.data(), audio.size()}; dsp::decimate::FIRC8xR16x24FS4Decim8 decim_0{}; dsp::decimate::FIRC16xR16x32Decim8 decim_1{}; dsp::decimate::FIRAndDecimateComplex channel_filter{}; dsp::demodulate::FM demod{}; SmoothVals smooth = {}; AudioOutput audio_output{}; bool configured = false; pocsag::POCSAGPacket packet{}; void configure(); // ---------------------------------------- // Frame extractraction methods and members // ---------------------------------------- void initFrameExtraction(); struct FIFOStruct { unsigned long codeword; int numBits; }; #define BIT_BUF_SIZE (64) void resetVals(); void setFrameExtractParams(long a_samplesPerSec, long a_maxBaud = 8000, long a_minBaud = 200, long maxRunOfSameValue = 32); int processDemodulatedSamples(float* sampleBuff, int noOfSamples); int extractFrames(); void storeBit(); short getBit(); int getNoOfBits(); uint32_t getRate(); uint32_t m_averageSymbolLen_1024{0}; uint32_t m_lastStableSymbolLen_1024{0}; uint32_t m_samplesPerSec{0}; uint32_t m_goodTransitions{0}; uint32_t m_badTransitions{0}; uint32_t m_sampleNo{0}; float m_sample{0}; float m_valMid{0.0f}; float m_lastSample{0.0f}; uint32_t m_lastTransPos_1024{0}; uint32_t m_lastSingleBitPos_1024{0}; uint32_t m_nextBitPosInt{0}; // Integer rounded up version to save on ops uint32_t m_nextBitPos_1024{0}; uint32_t m_lastBitPos_1024{0}; uint32_t m_shortestGoodTrans_1024{0}; uint32_t m_minSymSamples_1024{0}; uint32_t m_maxSymSamples_1024{0}; uint32_t m_maxRunOfSameValue{0}; bitset<(size_t)BIT_BUF_SIZE> m_bits{0}; long m_bitsStart{0}; long m_bitsEnd{0}; FIFOStruct m_fifo{0, 0}; bool m_gotSync{false}; int m_numCode{0}; bool m_inverted{false}; /* NB: Threads should be the last members in the class definition. */ BasebandThread baseband_thread{baseband_fs, this, baseband::Direction::Receive}; RSSIThread rssi_thread{}; }; #endif /*__PROC_POCSAG_H__*/