mayhem-firmware/firmware/application/irq_controls.hpp
2024-02-10 09:32:03 +01:00

66 lines
1.7 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2024 Mark Thompson
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __IRQ_CONTROLS_H__
#define __IRQ_CONTROLS_H__
#include <cstdint>
#include <bitset>
#include "touch.hpp"
// Must be same values as in ui::KeyEvent
// TODO: Why not just reuse one or the other?
enum class Switch : uint8_t {
Right = 0,
Left = 1,
Down = 2,
Up = 3,
Sel = 4,
Dfu = 5
};
// Index with the Switch enum.
using SwitchesState = std::bitset<6>;
using EncoderPosition = uint32_t;
void controls_init();
uint8_t swizzled_switches();
SwitchesState get_switches_state();
EncoderPosition get_encoder_position();
touch::Frame get_touch_frame();
SwitchesState get_switches_long_press_config();
void set_switches_long_press_config(SwitchesState switch_config);
bool switch_is_long_pressed(Switch s);
namespace control {
namespace debug {
uint8_t switches();
void inject_switch(uint8_t);
} // namespace debug
} // namespace control
#endif /*__IRQ_CONTROLS_H__*/