mayhem-firmware/firmware/baseband/proc_audiotx.hpp
furrtek b29c1d9749 Finally found what was eating all the RAM :D
Re-enabled the tone key selector in Soundboard
Soundboard now uses OutputStream, like Replay
Constexpr'd a bunch of consts which were going to BSS section
Exiting an app now goes back to main menu
Cleaned up Message array
2018-05-15 23:35:30 +01:00

80 lines
2.2 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __PROC_AUDIOTX_H__
#define __PROC_AUDIOTX_H__
#include "baseband_processor.hpp"
#include "baseband_thread.hpp"
#include "tone_gen.hpp"
#include "stream_output.hpp"
class AudioTXProcessor : public BasebandProcessor {
public:
void execute(const buffer_c8_t& buffer) override;
void on_message(const Message* const msg) override;
private:
size_t baseband_fs = 0;
BasebandThread baseband_thread { baseband_fs, this, NORMALPRIO + 20, baseband::Direction::Transmit };
std::array<uint8_t, 64> audio { };
const buffer_t<uint8_t> audio_buffer {
audio.data(),
audio.size(),
baseband_fs / 8
};
std::unique_ptr<StreamOutput> stream { };
ToneGen tone_gen { };
uint32_t fm_delta { 0 };
uint32_t phase { 0 }, sphase { 0 };
int8_t out_sample { };
int32_t sample { 0 }, audio_sample { 0 }, delta { };
int8_t re { 0 }, im { 0 };
size_t spectrum_interval_samples = 0;
size_t spectrum_samples = 0;
//int16_t audio_data[64];
/*const buffer_s16_t preview_audio_buffer {
audio_data,
sizeof(int16_t)*64
};*/
bool configured { false };
uint32_t bytes_read { 0 };
void samplerate_config(const SamplerateConfigMessage& message);
void audio_config(const AudioTXConfigMessage& message);
void replay_config(const ReplayConfigMessage& message);
TXProgressMessage txprogress_message { };
RequestSignalMessage sig_message { RequestSignalMessage::Signal::FillRequest };
};
#endif