mayhem-firmware/firmware/application/apps/ui_remote.cpp
Kyle Reed fca373d936
Add Remote App & UI updates. (#1451)
* Alpha order sub-menus
* WIP Getting Remote types outlined
* WIP building UI
* WIP adding RemoteButton control
* WIP Fix build
* WIP Basic editing support
* Border on the active button
* Make TxView2 sane
* Add easier RGB color creation from uint32
* Center some button icons
* WIP Remote - main UI
* WIP main UI mostly working, can send
* Add 'join' utility
* WIP save/load
* Pre-alloc buttons to prevent focus dangling
* Alpha order settings/debug pages
* Add UI for picking capture and set frequency
* WIP Getting really close now
* Fix path for init name
* Some fit & finish
2023-09-18 23:22:46 +02:00

636 lines
18 KiB
C++

/*
* Copyright (C) 2023 Kyle Reed
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui_remote.hpp"
#include "convert.hpp"
#include "file_reader.hpp"
#include "io_convert.hpp"
#include "irq_controls.hpp"
#include "oversample.hpp"
#include "string_format.hpp"
#include "ui_fileman.hpp"
#include "ui_receiver.hpp"
#include "ui_textentry.hpp"
#include "utility.hpp"
using namespace portapack;
namespace fs = std::filesystem;
namespace ui {
static constexpr uint8_t text_edit_max = 30;
/* RemoteEntryModel **************************************/
std::string RemoteEntryModel::to_string() const {
return join(',', {path.string(),
name,
to_string_dec_uint(icon),
to_string_dec_uint(bg_color),
to_string_dec_uint(fg_color),
to_string_dec_uint(metadata.center_frequency),
to_string_dec_uint(metadata.sample_rate)});
}
Optional<RemoteEntryModel> RemoteEntryModel::parse(std::string_view line) {
auto cols = split_string(line, ',');
if (cols.size() < 7)
return {};
RemoteEntryModel entry{};
entry.path = cols[0];
entry.name = std::string{cols[1]};
parse_int(cols[2], entry.icon);
parse_int(cols[3], entry.bg_color);
parse_int(cols[4], entry.fg_color);
parse_int(cols[5], entry.metadata.center_frequency);
parse_int(cols[6], entry.metadata.sample_rate);
return entry;
}
/* RemoteModel *******************************************/
bool RemoteModel::delete_entry(const RemoteEntryModel* entry) {
// NB: expecting 'entry' to be a pointer to an entry in vector.
auto it = std::find_if(
entries.begin(), entries.end(),
[entry](auto& item) { return entry == &item; });
if (it == entries.end())
return false;
entries.erase(it);
return true;
}
bool RemoteModel::load(const std::filesystem::path& path) {
File f;
auto error = f.open(path);
if (error)
return false;
entries.clear();
bool first = true;
auto reader = FileLineReader(f);
for (const auto& line : reader) {
if (line.length() == 0 || line[0] == '#')
continue; // Empty or comment line.
// First line is the "name" field.
if (first) {
name = trim(line);
first = false;
continue;
}
// All the other lines are button entries.
auto entry = RemoteEntryModel::parse(line);
if (entry)
entries.push_back(*std::move(entry));
}
return true;
}
bool RemoteModel::save(const std::filesystem::path& path) {
File f;
auto error = f.create(path);
if (error)
return false;
f.write_line(name);
for (auto& entry : entries)
f.write_line(entry.to_string());
return true;
}
/* RemoteButton ******************************************/
RemoteButton::RemoteButton(Rect parent_rect, RemoteEntryModel* entry)
: NewButton{parent_rect, {}, nullptr},
entry_{nullptr} {
set_entry(entry);
// Forward to on_select2 -- this isn't ideal, but works for now.
on_select = [this]() {
if (on_select2)
on_select2(*this);
};
}
void RemoteButton::on_focus() {
// Enable long press on "Select".
SwitchesState config;
config[toUType(Switch::Sel)] = true;
set_switches_long_press_config(config);
}
void RemoteButton::on_blur() {
// Reset long press.
SwitchesState config{};
set_switches_long_press_config(config);
}
bool RemoteButton::on_key(KeyEvent key) {
if (key == KeyEvent::Select) {
if (key_is_long_pressed(key) && on_long_select) {
on_long_select(*this);
return true;
}
if (on_select2) {
on_select2(*this);
return true;
}
}
return false;
}
void RemoteButton::paint(Painter& painter) {
NewButton::paint(painter);
// Add a border on the highlighted button.
if (has_focus() || highlighted()) {
auto r = screen_rect();
painter.draw_rectangle(r, Color::white());
auto p = r.location() + Point{1, 1};
auto s = Size{r.size().width() - 2, r.size().height() - 2};
painter.draw_rectangle({p, s}, Color::light_grey());
}
};
RemoteEntryModel* RemoteButton::entry() {
return entry_;
}
void RemoteButton::set_entry(RemoteEntryModel* entry) {
entry_ = entry;
set_focusable(entry_ != nullptr);
hidden(entry_ == nullptr);
if (entry_) {
set_text(entry_->name);
set_bitmap(RemoteIcons::get(entry_->icon));
}
set_dirty();
}
Style RemoteButton::paint_style() {
if (!entry_)
return style();
MutableStyle s{style()};
s.foreground = RemoteColors::get(entry_->fg_color);
s.background = RemoteColors::get(entry_->bg_color);
if (has_focus() || highlighted())
s.invert();
// It's kind of a hack to set 'color_' here, but the base
// class' paint logic is kind of convoluted but isn't worth
// the extra bytes to copy and paste a paint override.
color_ = s.foreground;
return s;
}
/* RemoteEntryEditView ***********************************/
RemoteEntryEditView::RemoteEntryEditView(
NavigationView& nav,
RemoteEntryModel& entry)
: entry_{entry} {
add_children({
&labels,
&field_name,
&field_path,
&field_freq,
&text_rate,
&field_icon_index,
&field_fg_color_index,
&field_bg_color_index,
&button_preview,
&button_delete,
&button_done,
});
// TODO: It's time to make field bindings and clean this mess up.
field_name.on_change = [this](TextField& tf) {
entry_.name = tf.get_text();
button_preview.set_text(entry_.name);
};
field_name.on_select = [this, &nav](TextField& tf) {
temp_buffer_ = tf.get_text();
text_prompt(nav, temp_buffer_, text_edit_max,
[this, &tf](std::string& str) {
tf.set_text(str);
});
};
field_name.set_text(entry_.name);
field_path.on_select = [this, &nav](TextField&) {
auto open_view = nav.push<FileLoadView>(".C*");
open_view->push_dir(u"CAPTURES");
open_view->on_changed = [this](fs::path path) {
load_path(std::move(path));
refresh_ui();
};
};
field_freq.on_edit = [this, &nav]() {
auto freq_view = nav.push<FrequencyKeypadView>(entry_.metadata.center_frequency);
freq_view->on_changed = [this](rf::Frequency f) {
entry_.metadata.center_frequency = f;
field_freq.set_value(f);
};
};
field_icon_index.on_change = [this](int32_t v) {
entry_.icon = v;
button_preview.set_bitmap(RemoteIcons::get(v));
};
field_icon_index.set_value(entry.icon);
field_fg_color_index.on_change = [this](int32_t v) {
entry_.fg_color = v;
button_preview.set_color(RemoteColors::get(v));
};
field_fg_color_index.set_value(entry_.fg_color);
field_bg_color_index.on_change = [this](int32_t v) {
entry_.bg_color = v;
button_preview.set_dirty();
};
field_bg_color_index.set_value(entry_.bg_color);
button_delete.on_select = [this, &nav]() {
nav.display_modal(
"Delete?", " Delete this button?", YESNO,
[this, &nav](bool choice) {
if (choice) {
if (on_delete)
on_delete(entry_);
// Exit the edit view upon delete.
nav.set_on_pop([&nav]() { nav.pop(); });
}
});
};
button_done.on_select = [&nav](Button&) {
nav.pop();
};
refresh_ui();
}
void RemoteEntryEditView::focus() {
button_done.focus();
}
void RemoteEntryEditView::refresh_ui() {
field_path.set_text(entry_.path.filename().string());
field_freq.set_value(entry_.metadata.center_frequency);
text_rate.set(unit_auto_scale(entry_.metadata.sample_rate, 3, 0) + "Hz");
}
void RemoteEntryEditView::load_path(std::filesystem::path&& path) {
// Read metafile if it exists.
auto metadata_path = get_metadata_path(path);
auto metadata = read_metadata_file(metadata_path);
entry_.path = std::move(path);
// Use metadata if found, otherwise fallback to the TX frequency.
if (metadata)
entry_.metadata = *metadata;
else
entry_.metadata = {transmitter_model.target_frequency(), 500'000};
}
/* RemoteView ********************************************/
RemoteView::RemoteView(
NavigationView& nav)
: nav_{nav} {
baseband::run_image(portapack::spi_flash::image_tag_replay);
add_children({
&field_title,
&tx_view,
&check_loop,
&field_filename,
&button_add,
&button_new,
&button_open,
&waterfall,
});
create_buttons();
field_title.on_select = [this, &nav](TextField&) {
temp_buffer_ = model_.name;
text_prompt(nav_, temp_buffer_, text_edit_max, [this](std::string& new_name) {
model_.name = new_name;
refresh_ui();
set_needs_save();
});
};
field_filename.on_select = [this, &nav](TextField&) {
temp_buffer_ = remote_path_.stem().string();
text_prompt(nav_, temp_buffer_, text_edit_max, [this](std::string& new_name) {
rename_remote(new_name);
refresh_ui();
});
};
button_add.on_select = [this]() { add_button(); };
button_new.on_select = [this]() { new_remote(); };
button_open.on_select = [this]() { open_remote(); };
// Fill in the area between the remote buttons and bottom UI with waterfall.
Dim waterfall_top = buttons_top_.y() + button_area_height;
Dim waterfall_bottom = button_add.parent_rect().top();
Dim waterfall_height = waterfall_bottom - waterfall_top;
waterfall.set_parent_rect({0, waterfall_top, screen_width, waterfall_height});
ensure_directory(u"REMOTES");
// Load the previously loaded remote if exists.
if (!load_remote(settings_.remote_path))
init_remote();
refresh_ui();
}
RemoteView::RemoteView(NavigationView& nav, fs::path path)
: RemoteView(nav) {
load_remote(std::move(path));
refresh_ui();
}
RemoteView::~RemoteView() {
stop();
baseband::shutdown();
save_remote(/*show_error*/ false);
}
void RemoteView::focus() {
if (model_.entries.empty())
button_add.focus();
else
buttons_[0]->focus();
}
void RemoteView::create_buttons() {
// Handler callbacks.
auto handle_send = [this](RemoteButton& btn) {
if (btn.entry()->path.empty())
// No path set? Go to edit mode instead.
edit_button(btn);
else if (is_sending() && &btn == current_btn_)
// Pressed the same button again? Stop.
stop();
else
// Start sending.
send_button(btn);
};
auto handle_edit = [this](RemoteButton& btn) {
edit_button(btn);
};
// Create and add RemoteButtons for the whole grid.
for (size_t i = 0; i < max_buttons; ++i) {
Coord x = i % button_cols;
Coord y = i / button_cols;
Point pos = Point{x * button_width, y * button_height} + buttons_top_;
auto btn = std::make_unique<RemoteButton>(
Rect{pos, {button_width, button_height}},
nullptr);
btn->on_select2 = handle_send;
btn->on_long_select = handle_edit;
add_child(btn.get());
buttons_.push_back(std::move(btn));
}
}
void RemoteView::reset_buttons() {
// Whever the model's entries instance is invalidated,
// all the pointers in the buttons will end up dangling.
// TODO: This is pretty lame. Could maybe static alloc?
for (auto& btn : buttons_)
btn->set_entry(nullptr);
}
void RemoteView::refresh_ui() {
field_title.set_text(model_.name);
field_filename.set_text(remote_path_.stem().string());
// Update buttons from the model.
for (size_t i = 0; i < buttons_.size(); ++i) {
if (i < model_.entries.size())
buttons_[i]->set_entry(&model_.entries[i]);
else
buttons_[i]->set_entry(nullptr);
}
}
void RemoteView::add_button() {
if (model_.entries.size() >= max_buttons)
return;
// Don't let replay thread read the model while editing.
stop();
model_.entries.push_back({{}, "<EMPTY>", 0, 3, 1});
reset_buttons();
refresh_ui();
set_needs_save();
}
void RemoteView::edit_button(RemoteButton& btn) {
// Don't let replay thread read the model while editing.
stop();
auto edit_view = nav_.push<RemoteEntryEditView>(*btn.entry());
nav_.set_on_pop([this]() {
refresh_ui();
set_needs_save();
});
edit_view->on_delete = [this](RemoteEntryModel& to_delete) {
model_.delete_entry(&to_delete);
reset_buttons();
};
}
void RemoteView::send_button(RemoteButton& btn) {
// TODO: If this is called while is_sending() == true,
// it just stops and doesn't start the new button?
// Reset everything to prepare to send a file.
stop();
current_btn_ = &btn; // Stash for looping.
// Open the sample file to send.
auto reader = std::make_unique<FileConvertReader>();
auto error = reader->open(btn.entry()->path);
if (error) {
show_error("Can't open file:\n" + btn.entry()->path.stem().string());
return;
}
// Update the sample rate in proc_replay baseband.
baseband::set_sample_rate(
btn.entry()->metadata.sample_rate,
get_oversample_rate(btn.entry()->metadata.sample_rate));
// ReplayThread starts immediately on construction; must be set before creating.
transmitter_model.set_target_frequency(btn.entry()->metadata.center_frequency);
transmitter_model.set_sampling_rate(get_actual_sample_rate(btn.entry()->metadata.sample_rate));
transmitter_model.set_baseband_bandwidth(baseband_bandwidth);
transmitter_model.enable();
// ReplayThread reads the file and sends to the baseband.
replay_thread_ = std::make_unique<ReplayThread>(
std::move(reader),
/* read_size */ 0x4000,
/* buffer_count */ 3,
&ready_signal_,
[](uint32_t return_code) {
ReplayThreadDoneMessage message{return_code};
EventDispatcher::send_message(message);
});
}
void RemoteView::stop() {
// This terminates the underlying chThread.
replay_thread_.reset();
transmitter_model.disable();
ready_signal_ = false;
}
void RemoteView::new_remote() {
save_remote();
init_remote();
refresh_ui();
// View needs to redraw to hide old buttons.
set_dirty();
}
void RemoteView::open_remote() {
auto open_view = nav_.push<FileLoadView>(".REM");
open_view->push_dir(u"REMOTES");
open_view->on_changed = [this](fs::path path) {
save_remote();
load_remote(std::move(path));
refresh_ui();
;
};
}
void RemoteView::init_remote() {
model_ = {"<Unnamed Remote>", {}};
reset_buttons();
set_remote_path(next_filename_matching_pattern(u"/REMOTES/REMOTE_????.REM"));
set_needs_save(false);
if (remote_path_.empty())
show_error("Couldn't make new remote file.");
}
bool RemoteView::load_remote(fs::path&& path) {
set_remote_path(std::move(path));
set_needs_save(false);
reset_buttons();
return model_.load(remote_path_);
}
void RemoteView::save_remote(bool show_errors) {
if (!needs_save_)
return;
bool ok = model_.save(remote_path_);
if (!ok && show_errors)
show_error("Save failed for:\n" + remote_path_.stem().string());
set_needs_save(false);
}
void RemoteView::rename_remote(const std::string& new_name) {
auto folder = remote_path_.parent_path();
auto ext = remote_path_.extension();
auto new_path = folder / new_name + ext;
if (file_exists(new_path)) {
show_error("Remote " + new_name + " already exists");
return;
}
// Rename file if there is one.
if (fs::file_exists(remote_path_))
rename_file(remote_path_, new_path);
set_remote_path(std::move(new_path));
}
void RemoteView::handle_replay_thread_done(uint32_t return_code) {
if (return_code == ReplayThread::END_OF_FILE) {
if (check_loop.value() && current_btn_) {
send_button(*current_btn_);
return;
}
}
/*
// TODO: This can happen when stopping an in-progress Tx.
if (return_code == ReplayThread::READ_ERROR)
show_error("Bad capture file.");
*/
stop();
}
void RemoteView::set_remote_path(fs::path&& path) {
// Unfortunately, have to keep these two in sync because
// settings doesn't know about fs::path.
remote_path_ = std::move(path);
settings_.remote_path = remote_path_.string();
}
void RemoteView::show_error(const std::string& msg) const {
nav_.display_modal("Error", msg);
}
} /* namespace ui */