mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-23 16:37:43 +00:00
80636c53da
-fix CONFIG dysfunction if nothing had changed: this was a reminiscence of the nothread conversion -addressed screen flickering: reduced it by separating two text output -variables: took out unneeded userpause (reminiscence of the nothread conversion) -solved problem with manual range not updating description on consecutive clicks -solved problem with direction changing on 'UNLOCK/SKIPLCK'
361 lines
9.5 KiB
C++
361 lines
9.5 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2018 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _UI_RECON
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#define _UI_RECON
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#include "ui.hpp"
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#include "receiver_model.hpp"
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#include "ui_receiver.hpp"
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#include "ui_font_fixed_8x16.hpp"
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#include "freqman.hpp"
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#include "analog_audio_app.hpp"
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#include "audio.hpp"
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#include "ui_mictx.hpp"
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#include "ui_level.hpp"
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#include "ui_looking_glass_app.hpp"
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#include "portapack_persistent_memory.hpp"
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#include "baseband_api.hpp"
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#include "string_format.hpp"
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#include "file.hpp"
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#include "app_settings.hpp"
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#include "ui_recon_settings.hpp"
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namespace ui {
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#define RECON_CFG_FILE "SETTINGS/recon.cfg"
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class ReconView : public View {
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public:
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ReconView(NavigationView& nav);
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~ReconView();
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void focus() override;
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const Style style_grey{
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// recon
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::grey(),
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};
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const Style style_white{
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// recon
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::white(),
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};
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const Style style_yellow{
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// found signal
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::yellow(),
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};
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const Style style_green{
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// Found signal
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::green(),
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};
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const Style style_red{
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// erasing freq
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::red(),
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};
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const Style style_blue{
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// quick recon, wait == 0
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = Color::blue(),
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};
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std::string title() const override { return "Recon"; };
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// void set_parent_rect(const Rect new_parent_rect) override;
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private:
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NavigationView& nav_;
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void audio_output_start();
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bool check_sd_card();
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size_t change_mode(freqman_index_t mod_type);
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void show_max(bool refresh_display = false);
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void recon_pause();
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void recon_resume();
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void frequency_file_load(bool stop_all_before = false);
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void on_statistics_update(const ChannelStatistics& statistics);
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void on_headphone_volume_changed(int32_t v);
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void on_index_delta(int32_t v);
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void on_stepper_delta(int32_t v);
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void colorize_waits();
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void recon_redraw();
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void handle_retune();
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void handle_coded_squelch(const uint32_t value);
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bool recon_load_config_from_sd();
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bool recon_save_config_to_sd();
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bool recon_save_freq(const std::string& freq_file_path, size_t index, bool warn_if_exists);
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jammer::jammer_range_t frequency_range{false, 0, MAX_UFREQ}; // perfect for manual recon task too...
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int32_t squelch{0};
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int32_t db{0};
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int32_t timer{0};
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int32_t wait{RECON_DEF_WAIT_DURATION}; // in msec. if > 0 wait duration after a lock, if < 0 duration is set to 'wait' unless there is no more activity
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freqman_db frequency_list = {};
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int32_t current_index{0};
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bool continuous_lock{false};
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std::string input_file = {"RECON"};
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std::string output_file = {"RECON_RESULTS"};
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bool autosave = {true};
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bool autostart = {true};
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bool continuous = {true};
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bool filedelete = {true};
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bool load_freqs = {true};
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bool load_ranges = {true};
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bool load_hamradios = {true};
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bool update_ranges = {true};
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bool fwd = {true};
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bool recon = true;
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uint32_t recon_lock_nb_match = {3};
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uint32_t recon_lock_duration = {RECON_MIN_LOCK_DURATION};
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uint32_t recon_match_mode = {RECON_MATCH_CONTINUOUS};
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bool scanner_mode{false};
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bool manual_mode{false};
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bool sd_card_mounted = false;
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int32_t volume = 40;
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int32_t stepper = 0;
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int32_t index_stepper = 0;
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int64_t freq = 0;
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uint32_t step = 0;
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freqman_index_t def_modulation = 0;
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freqman_index_t def_bandwidth = 0;
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freqman_index_t def_step = 0;
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tone_index tone = 0;
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freqman_entry last_entry = {};
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bool entry_has_changed = false;
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uint32_t freq_lock{0};
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int64_t minfreq = 0;
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int64_t maxfreq = 0;
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bool has_looped = false;
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int8_t status = -1; // 0 recon , 1 locking , 2 locked
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int32_t last_timer = -1;
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int8_t last_db = -127;
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uint16_t last_nb_match = 999;
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uint16_t last_freq_lock = 999;
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size_t last_list_size = 0;
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int8_t last_rssi_min = -127;
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int8_t last_rssi_med = -127;
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int8_t last_rssi_max = -127;
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int32_t last_index = -1;
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int32_t last_squelch_index = -1;
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int64_t last_freq = 0;
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std::string freq_file_path = {};
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Labels labels{
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{{0 * 8, 0 * 16}, "LNA: VGA: AMP: VOL: ", Color::light_grey()},
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{{0 * 8, 1 * 16}, "BW: SQ: W,L: , ", Color::light_grey()},
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{{3 * 8, 10 * 16}, "START END MANUAL", Color::light_grey()},
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{{0 * 8, (26 * 8) + 4}, "MODE:", Color::light_grey()},
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{{11 * 8, (26 * 8) + 4}, "STEP:", Color::light_grey()},
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};
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LNAGainField field_lna{
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{4 * 8, 0 * 16}};
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VGAGainField field_vga{
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{11 * 8, 0 * 16}};
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RFAmpField field_rf_amp{
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{18 * 8, 0 * 16}};
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NumberField field_volume{
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{24 * 8, 0 * 16},
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2,
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{0, 99},
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1,
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' ',
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};
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OptionsField field_bw{
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{3 * 8, 1 * 16},
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6,
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{}};
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NumberField field_squelch{
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{12 * 8, 1 * 16},
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3,
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{-90, 20},
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1,
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' ',
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};
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NumberField field_wait{
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{20 * 8, 1 * 16},
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5,
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{-RECON_MAX_LOCK_DURATION, RECON_MAX_LOCK_DURATION},
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STATS_UPDATE_INTERVAL,
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' ',
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};
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NumberField field_lock_wait{
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{26 * 8, 1 * 16},
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4,
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{RECON_MIN_LOCK_DURATION, RECON_MAX_LOCK_DURATION},
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STATS_UPDATE_INTERVAL,
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' ',
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};
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RSSI rssi{
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{0 * 16, 2 * 16, SCREEN_W - 8 * 8 + 4, 14},
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};
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ButtonWithEncoder text_cycle{
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{0, 3 * 16, 4 * 8, 16},
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""};
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// "/XXX -XXX db" => 12 chars max
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Text text_max{
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{4 * 8, 3 * 16, 12 * 8, 16},
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};
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// "XX/XX" => 5 chars max
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Text text_nb_locks{
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{16 * 8, 3 * 16, 5 * 8, 16},
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};
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Text desc_cycle{
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{0, 4 * 16, SCREEN_W, 16},
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};
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Text big_display{
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// Show frequency in text mode
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{0, 5 * 16, 23 * 8, 16},
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};
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Text freq_stats{
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// Show frequency stats in text mode
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{0, 6 * 16, 23 * 8, 16},
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};
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// TIMER: 9999
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Text text_timer{
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// Show frequency stats in text mode
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{0, 7 * 16, 11 * 8, 16},
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};
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// T: Senn. 32.000k
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Text text_ctcss{
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{12 * 8 + 4, 7 * 16, 14 * 8, 1 * 8},
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""};
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Button button_recon_setup{
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{SCREEN_W - 7 * 8, 2 * 16, 7 * 8, 28},
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"CONFIG"};
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Button button_looking_glass{
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{SCREEN_W - 7 * 8, 5 * 16, 7 * 8, 28},
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"GLASS"};
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// Button can be RECON or SCANNER
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Button button_scanner_mode{
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{SCREEN_W - 7 * 8, 8 * 16, 7 * 8, 28},
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"RECON"};
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Text file_name{
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// show file used
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{0, 8 * 16 + 6, SCREEN_W - 7 * 8, 16},
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};
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ButtonWithEncoder button_manual_start{
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{0 * 8, 11 * 16, 11 * 8, 28},
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""};
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ButtonWithEncoder button_manual_end{
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{12 * 8 - 6, 11 * 16, 11 * 8, 28},
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""};
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Button button_manual_recon{
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{23 * 8 - 3, 11 * 16, 7 * 8, 28},
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"SEARCH"};
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OptionsField field_mode{
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{5 * 8, (26 * 8) + 4},
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6,
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{}};
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OptionsField step_mode{
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{17 * 8, (26 * 8) + 4},
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12,
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{}};
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ButtonWithEncoder button_pause{
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{0, (15 * 16) - 4, 72, 28},
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"PAUSE"};
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Button button_audio_app{
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{84, (15 * 16) - 4, 72, 28},
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"AUDIO"};
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ButtonWithEncoder button_add{
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{168, (15 * 16) - 4, 72, 28},
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"<STORE>"};
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Button button_dir{
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{0, (35 * 8) - 4, 34, 28},
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"FW>"};
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Button button_restart{
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{38, (35 * 8) - 4, 34, 28},
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"RST"};
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Button button_mic_app{
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{84, (35 * 8) - 4, 72, 28},
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"MIC TX"};
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ButtonWithEncoder button_remove{
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{168, (35 * 8) - 4, 72, 28},
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"<REMOVE>"};
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MessageHandlerRegistration message_handler_coded_squelch{
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Message::ID::CodedSquelch,
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[this](const Message* const p) {
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const auto message = *reinterpret_cast<const CodedSquelchMessage*>(p);
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this->handle_coded_squelch(message.value);
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}};
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MessageHandlerRegistration message_handler_stats{
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Message::ID::ChannelStatistics,
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[this](const Message* const p) {
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this->on_statistics_update(static_cast<const ChannelStatisticsMessage*>(p)->statistics);
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}};
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// app save settings
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std::app_settings settings{};
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std::app_settings::AppSettings app_settings{};
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};
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} /* namespace ui */
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#endif
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