Mark Thompson 4d1269051b
Fixed debounce code to handle noisy switch transitions #989 (#1030)
* Fix debounce to handle noisy switch transitions

* Fix debounce to handle noisy switch transitions

* Fix debounce to handle noisy switch transitions

* Removed inline comment to see if Clang checker will be happy

* Test fix for supposed Clang formatting issue
2023-05-22 12:06:37 +12:00

45 lines
1.2 KiB
C++

/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __DEBOUNCE_H__
#define __DEBOUNCE_H__
#include <cstdint>
// consecutive # of times button input must be same (<=8)
#define DEBOUNCE_COUNT 4
#define DEBOUNCE_MASK ((1 << DEBOUNCE_COUNT) - 1)
class Debounce {
public:
bool feed(const uint8_t bit);
uint8_t state() const {
return state_;
}
private:
uint8_t history_{0};
uint8_t state_{0};
};
#endif /*__DEBOUNCE_H__*/