mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-14 04:04:34 +00:00
42d13e6713
I think I used >= to match baseband filter bandwidth, but then the options would all have to be in increasing order to do the right thing, which is not what another developer would expect!
486 lines
9.6 KiB
C++
486 lines
9.6 KiB
C++
/*
|
|
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
|
|
*
|
|
* This file is part of PortaPack.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#include "ui_widget.hpp"
|
|
#include "ui_painter.hpp"
|
|
|
|
#include <cstdint>
|
|
#include <cstddef>
|
|
#include <algorithm>
|
|
|
|
#include "string_format.hpp"
|
|
|
|
namespace ui {
|
|
|
|
static bool ui_dirty = true;
|
|
|
|
void dirty_set() {
|
|
ui_dirty = true;
|
|
}
|
|
|
|
void dirty_clear() {
|
|
ui_dirty = false;
|
|
}
|
|
|
|
bool is_dirty() {
|
|
return ui_dirty;
|
|
}
|
|
|
|
/* Widget ****************************************************************/
|
|
|
|
Point Widget::screen_pos() {
|
|
return parent() ? (parent()->screen_pos() + parent_rect.pos) : parent_rect.pos;
|
|
}
|
|
|
|
Size Widget::size() const {
|
|
return parent_rect.size;
|
|
}
|
|
|
|
Rect Widget::screen_rect() {
|
|
return parent() ? (parent_rect + parent()->screen_pos()) : parent_rect;
|
|
}
|
|
|
|
void Widget::set_parent_rect(const Rect new_parent_rect) {
|
|
parent_rect = new_parent_rect;
|
|
set_dirty();
|
|
}
|
|
|
|
Widget* Widget::parent() const {
|
|
return parent_;
|
|
}
|
|
|
|
void Widget::set_parent(Widget* const widget) {
|
|
if( parent_ && !widget ) {
|
|
// We have a parent, but are losing it. Update visible status.
|
|
visible(false);
|
|
}
|
|
|
|
parent_ = widget;
|
|
}
|
|
|
|
void Widget::set_dirty() {
|
|
flags.dirty = true;
|
|
dirty_set();
|
|
}
|
|
|
|
bool Widget::dirty() const {
|
|
return flags.dirty;
|
|
}
|
|
|
|
void Widget::set_clean() {
|
|
flags.dirty = false;
|
|
}
|
|
|
|
void Widget::hidden(bool hide) {
|
|
if( hide != flags.hidden ) {
|
|
flags.hidden = hide;
|
|
|
|
// If parent is hidden, either of these is a no-op.
|
|
if( hide ) {
|
|
parent()->set_dirty();
|
|
/* TODO: Notify self and all non-hidden children that they're
|
|
* now effectively hidden?
|
|
*/
|
|
} else {
|
|
set_dirty();
|
|
/* TODO: Notify self and all non-hidden children that they're
|
|
* now effectively shown?
|
|
*/
|
|
}
|
|
}
|
|
}
|
|
|
|
void Widget::focus() {
|
|
context().focus_manager().set_focus_widget(this);
|
|
}
|
|
|
|
void Widget::on_focus() {
|
|
//set_dirty();
|
|
}
|
|
|
|
void Widget::blur() {
|
|
context().focus_manager().set_focus_widget(nullptr);
|
|
}
|
|
|
|
void Widget::on_blur() {
|
|
//set_dirty();
|
|
}
|
|
|
|
bool Widget::focusable() const {
|
|
return flags.focusable;
|
|
}
|
|
|
|
bool Widget::has_focus() {
|
|
return (context().focus_manager().focus_widget() == this);
|
|
}
|
|
|
|
Widget* Widget::last_child_focus() const {
|
|
return nullptr;
|
|
}
|
|
|
|
void Widget::set_last_child_focus(Widget* const child) {
|
|
// Ignore.
|
|
(void)child;
|
|
}
|
|
|
|
bool Widget::on_key(const KeyEvent event) {
|
|
(void)event;
|
|
return false;
|
|
}
|
|
|
|
bool Widget::on_encoder(const EncoderEvent event) {
|
|
(void)event;
|
|
return false;
|
|
}
|
|
|
|
bool Widget::on_touch(const TouchEvent event) {
|
|
(void)event;
|
|
return false;
|
|
}
|
|
|
|
const std::vector<Widget*> Widget::children() const {
|
|
return { };
|
|
}
|
|
|
|
Context& Widget::context() const {
|
|
return parent()->context();
|
|
}
|
|
|
|
void Widget::set_style(const Style* new_style) {
|
|
if( new_style != style_ ) {
|
|
style_ = new_style;
|
|
set_dirty();
|
|
}
|
|
}
|
|
|
|
const Style& Widget::style() const {
|
|
return style_ ? *style_ : parent()->style();
|
|
}
|
|
|
|
void Widget::visible(bool v) {
|
|
if( v != flags.visible ) {
|
|
flags.visible = v;
|
|
|
|
/* TODO: This on_show/on_hide implementation seems inelegant.
|
|
* But I need *some* way to take/configure resources when
|
|
* a widget becomes visible, and reverse the process when the
|
|
* widget becomes invisible, whether the widget (or parent) is
|
|
* hidden, or the widget (or parent) is removed from the tree.
|
|
*/
|
|
if( v ) {
|
|
on_show();
|
|
} else {
|
|
on_hide();
|
|
|
|
// Set all children invisible too.
|
|
for(const auto child : children()) {
|
|
child->visible(false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* View ******************************************************************/
|
|
|
|
void View::set_parent_rect(const Rect new_parent_rect) {
|
|
Widget::set_parent_rect(new_parent_rect);
|
|
dirty_screen_rect += screen_rect();
|
|
}
|
|
|
|
void View::paint(Painter& painter) {
|
|
painter.fill_rectangle(
|
|
screen_rect(),
|
|
style().background
|
|
);
|
|
}
|
|
|
|
void View::add_child(Widget* const widget) {
|
|
if( widget ) {
|
|
if( widget->parent() == nullptr ) {
|
|
widget->set_parent(this);
|
|
children_.push_back(widget);
|
|
widget->set_dirty();
|
|
}
|
|
}
|
|
}
|
|
|
|
void View::add_children(const std::vector<Widget*>& children) {
|
|
for(auto child : children) {
|
|
add_child(child);
|
|
}
|
|
}
|
|
|
|
void View::remove_child(Widget* const widget) {
|
|
if( widget ) {
|
|
children_.erase(std::remove(children_.begin(), children_.end(), widget), children_.end());
|
|
dirty_screen_rect += widget->screen_rect();
|
|
widget->set_parent(nullptr);
|
|
if( dirty_screen_rect ) {
|
|
set_dirty();
|
|
}
|
|
}
|
|
}
|
|
|
|
const std::vector<Widget*> View::children() const {
|
|
return children_;
|
|
}
|
|
|
|
Widget* View::initial_focus() {
|
|
return nullptr;
|
|
}
|
|
|
|
/* Rectangle *************************************************************/
|
|
|
|
void Rectangle::set_color(const Color c) {
|
|
color = c;
|
|
set_dirty();
|
|
}
|
|
|
|
void Rectangle::paint(Painter& painter) {
|
|
painter.fill_rectangle(
|
|
screen_rect(),
|
|
color
|
|
);
|
|
}
|
|
|
|
/* Text ******************************************************************/
|
|
|
|
void Text::set(const std::string value) {
|
|
text = value;
|
|
set_dirty();
|
|
}
|
|
|
|
void Text::paint(Painter& painter) {
|
|
painter.draw_string(
|
|
screen_pos(),
|
|
style(),
|
|
text
|
|
);
|
|
}
|
|
|
|
/* Button ****************************************************************/
|
|
|
|
void Button::set_text(const std::string value) {
|
|
text_ = value;
|
|
set_dirty();
|
|
}
|
|
|
|
std::string Button::text() const {
|
|
return text_;
|
|
}
|
|
|
|
void Button::paint(Painter& painter) {
|
|
const auto r = screen_rect();
|
|
|
|
const auto paint_style = (has_focus() || flags.highlighted) ? style().invert() : style();
|
|
|
|
painter.draw_rectangle(r, style().foreground);
|
|
|
|
painter.fill_rectangle(
|
|
{
|
|
static_cast<Coord>(r.pos.x + 1), static_cast<Coord>(r.pos.y + 1),
|
|
static_cast<Dim>(r.size.w - 2), static_cast<Dim>(r.size.h - 2)
|
|
},
|
|
paint_style.background
|
|
);
|
|
|
|
const auto label_r = paint_style.font.size_of(text_);
|
|
painter.draw_string(
|
|
{
|
|
static_cast<Coord>(r.pos.x + (r.size.w - label_r.w) / 2),
|
|
static_cast<Coord>(r.pos.y + (r.size.h - label_r.h) / 2)
|
|
},
|
|
paint_style,
|
|
text_
|
|
);
|
|
}
|
|
|
|
bool Button::on_key(const KeyEvent key) {
|
|
if( key == KeyEvent::Select ) {
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Button::on_touch(const TouchEvent event) {
|
|
switch(event.type) {
|
|
case TouchEvent::Type::Start:
|
|
flags.highlighted = true;
|
|
set_dirty();
|
|
return true;
|
|
|
|
|
|
case TouchEvent::Type::End:
|
|
flags.highlighted = false;
|
|
set_dirty();
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
}
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
#if 0
|
|
switch(event.type) {
|
|
case TouchEvent::Type::Start:
|
|
flags.highlighted = true;
|
|
set_dirty();
|
|
return true;
|
|
|
|
case TouchEvent::Type::Move:
|
|
{
|
|
const bool new_highlighted = screen_rect().contains(event.point);
|
|
if( flags.highlighted != new_highlighted ) {
|
|
flags.highlighted = new_highlighted;
|
|
set_dirty();
|
|
}
|
|
}
|
|
return true;
|
|
|
|
case TouchEvent::Type::End:
|
|
if( flags.highlighted ) {
|
|
flags.highlighted = false;
|
|
set_dirty();
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
}
|
|
}
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* OptionsField **********************************************************/
|
|
|
|
size_t OptionsField::selected_index() const {
|
|
return selected_index_;
|
|
}
|
|
|
|
void OptionsField::set_selected_index(const size_t new_index) {
|
|
if( new_index < options.size() ) {
|
|
if( new_index != selected_index() ) {
|
|
selected_index_ = new_index;
|
|
if( on_change ) {
|
|
on_change(selected_index(), options[selected_index()].second);
|
|
}
|
|
set_dirty();
|
|
}
|
|
}
|
|
}
|
|
|
|
void OptionsField::set_by_value(value_t v) {
|
|
size_t new_index { 0 };
|
|
for(const auto& option : options) {
|
|
if( option.second == v ) {
|
|
set_selected_index(new_index);
|
|
break;
|
|
}
|
|
new_index++;
|
|
}
|
|
}
|
|
|
|
void OptionsField::paint(Painter& painter) {
|
|
const auto paint_style = has_focus() ? style().invert() : style();
|
|
|
|
if( selected_index() < options.size() ) {
|
|
const auto text = options[selected_index()].first;
|
|
painter.draw_string(
|
|
screen_pos(),
|
|
paint_style,
|
|
text
|
|
);
|
|
}
|
|
}
|
|
|
|
bool OptionsField::on_encoder(const EncoderEvent delta) {
|
|
set_selected_index(selected_index() + delta);
|
|
return true;
|
|
}
|
|
|
|
bool OptionsField::on_touch(const TouchEvent event) {
|
|
if( event.type == TouchEvent::Type::Start ) {
|
|
focus();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* NumberField ***********************************************************/
|
|
|
|
int32_t NumberField::value() const {
|
|
return value_;
|
|
}
|
|
|
|
void NumberField::set_value(int32_t new_value) {
|
|
new_value = clip_value(new_value);
|
|
|
|
if( new_value != value() ) {
|
|
value_ = new_value;
|
|
if( on_change ) {
|
|
on_change(value_);
|
|
}
|
|
set_dirty();
|
|
}
|
|
}
|
|
|
|
void NumberField::paint(Painter& painter) {
|
|
const auto text = to_string_dec_int(value_, length_, fill_char);
|
|
|
|
const auto paint_style = has_focus() ? style().invert() : style();
|
|
|
|
painter.draw_string(
|
|
screen_pos(),
|
|
paint_style,
|
|
text
|
|
);
|
|
}
|
|
|
|
bool NumberField::on_encoder(const EncoderEvent delta) {
|
|
set_value(value() + (delta * step));
|
|
return true;
|
|
}
|
|
|
|
bool NumberField::on_touch(const TouchEvent event) {
|
|
if( event.type == TouchEvent::Type::Start ) {
|
|
focus();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int32_t NumberField::clip_value(int32_t value) {
|
|
if( value > range.second ) {
|
|
value = range.second;
|
|
}
|
|
if( value < range.first ) {
|
|
value = range.first;
|
|
}
|
|
return value;
|
|
}
|
|
|
|
} /* namespace ui */
|