mayhem-firmware/firmware/application/ui_soundboard.hpp
furrtek 6bcb7dc1b1 # This is a combination of 2 commits.
# The first commit's message is:

Updated RDS transmitter: flags, PI and date/time

Merging baseband audio tone generators

Merging DTMF baseband with "tones" baseband

Added stealth transmit mode

App flash section bumped to 512k
RX and TX LEDs are now used
Play dead should work again, added login option
Morse frame gen. for letters and fox hunt codes
Merged EPAR with Xylos
Made EPAR use encoders for frame gen.
Moved OOK encoders data in encoders.hpp
Simplified about screen, ui_about_demo.* files are still there

BHT city DB, keywords removed

BHT cities DB, keywords removed

Update README.md

RDS radiotext and time group generators

# This is the 2nd commit message:

Update README.md
2016-12-24 11:52:11 +01:00

184 lines
3.6 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_SOUNDBOARD_H__
#define __UI_SOUNDBOARD_H__
#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_font_fixed_8x16.hpp"
#include "baseband_api.hpp"
#include "ui_navigation.hpp"
#include "ui_receiver.hpp"
#include "utility.hpp"
#include "message.hpp"
#include "wavfile.hpp"
#include "ctcss.hpp"
namespace ui {
class SoundBoardView : public View {
public:
SoundBoardView(NavigationView& nav);
~SoundBoardView();
void focus() override;
std::string title() const override { return "Soundboard"; };
private:
NavigationView& nav_;
enum tx_modes {
NORMAL = 0,
RANDOM
};
tx_modes tx_mode = NORMAL;
struct sound {
std::string filename = "";
std::string shortname = "";
bool sixteenbit = false;
uint32_t sample_rate = 0;
uint32_t size = 0;
uint32_t sample_duration = 0;
uint32_t ms_duration = 0;
};
uint32_t sample_counter;
uint32_t sample_duration;
uint8_t page = 0;
uint16_t lfsr_v = 0x1337;
std::unique_ptr<WAVFileReader> reader;
sound sounds[105];
uint8_t max_sound;
uint8_t max_page;
uint32_t _ctcss_freq;
int8_t audio_buffer[1024];
Style style_a {
.font = font::fixed_8x16,
.background = Color::black(),
.foreground = { 255, 51, 153 }
};
Style style_b {
.font = font::fixed_8x16,
.background = Color::black(),
.foreground = { 153, 204, 0 }
};
Style style_c {
.font = font::fixed_8x16,
.background = Color::black(),
.foreground = { 51, 204, 204 }
};
Style style_d {
.font = font::fixed_8x16,
.background = Color::black(),
.foreground = { 153, 102, 255 }
};
std::array<Button, 21> buttons;
const Style * styles[4] = { &style_a, &style_b, &style_c, &style_d };
void on_tuning_frequency_changed(rf::Frequency f);
void do_random();
void show_infos(uint16_t id);
void change_page(Button& button, const KeyEvent key);
void refresh_buttons(uint16_t id);
void play_sound(uint16_t id);
void prepare_audio();
void on_ctcss_changed(uint32_t v);
Text text_duration {
{ 16, 236, 5 * 8, 16 }
};
FrequencyField field_frequency {
{ 1 * 8, 4 },
};
NumberField number_bw {
{ 11 * 8, 4 },
3,
{1, 150},
1,
' '
};
Text text_kHz {
{ 14 * 8, 4, 3 * 8, 16 },
"kHz"
};
OptionsField options_ctcss {
{ 18 * 8, 4 },
6,
{ }
};
Text text_page {
{ 25 * 8, 4, 3 * 8, 16 },
"-/-"
};
ProgressBar pbar {
{ 72, 236, 150, 16 }
};
Checkbox check_loop {
{ 8, 274 },
4,
"Loop"
};
Button button_random {
{ 80, 270, 72, 32 },
"Random"
};
Button button_exit {
{ 160, 270, 64, 32 },
"Exit"
};
MessageHandlerRegistration message_handler_fifo_signal {
Message::ID::FIFOSignal,
[this](const Message* const p) {
const auto message = static_cast<const FIFOSignalMessage*>(p);
if (message->signaltype == 1) {
this->prepare_audio();
}
}
};
};
} /* namespace ui */
#endif/*__UI_SOUNDBOARD_H__*/