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https://github.com/portapack-mayhem/mayhem-firmware.git
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cca0e18f5a
* Added Acurite986 protocol * Added signal age * Added myself to about screen
230 lines
7.8 KiB
C++
230 lines
7.8 KiB
C++
/*
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Base class for all weather protocols.
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This and most of the weather protocols uses code from Flipper XTreme codebase ( https://github.com/Flipper-XFW/Xtreme-Firmware/tree/dev/lib/subghz ). Thanks for their work!
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For comments in a protocol implementation check w-nexus-th.hpp
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*/
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#ifndef __FPROTO_BASE_H__
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#define __FPROTO_BASE_H__
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#define bit_read(value, bit) (((value) >> (bit)) & 0x01)
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#include "weathertypes.hpp"
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#include <string>
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// default walues to indicate 'no value'
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#define WS_NO_ID 0xFFFFFFFF
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#define WS_NO_BATT 0xFF
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#define WS_NO_HUMIDITY 0xFF
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#define WS_NO_CHANNEL 0xFF
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#define WS_NO_BTN 0xFF
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#define WS_NO_TEMPERATURE -273.0f
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#define DURATION_DIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y)))
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typedef enum {
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ManchesterStateStart1 = 0,
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ManchesterStateMid1 = 1,
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ManchesterStateMid0 = 2,
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ManchesterStateStart0 = 3
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} ManchesterState;
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typedef enum {
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ManchesterEventShortLow = 0,
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ManchesterEventShortHigh = 2,
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ManchesterEventLongLow = 4,
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ManchesterEventLongHigh = 6,
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ManchesterEventReset = 8
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} ManchesterEvent;
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class FProtoWeatherBase;
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typedef void (*SubGhzProtocolDecoderBaseRxCallback)(FProtoWeatherBase* instance);
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class FProtoWeatherBase {
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public:
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FProtoWeatherBase() {}
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virtual ~FProtoWeatherBase() {}
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virtual void feed(bool level, uint32_t duration) = 0; // need to be implemented on each protocol handler.
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void setCallback(SubGhzProtocolDecoderBaseRxCallback cb) { callback = cb; } // this is called when there is a hit.
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uint8_t getSensorType() { return sensorType; }
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uint32_t getSensorId() { return id; }
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float getTemp() { return temp; }
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uint8_t getHumidity() { return humidity; }
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uint8_t getBattLow() { return battery_low; }
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uint32_t getTimestamp() { return timestamp; }
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uint8_t getChannel() { return channel; }
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uint8_t getButton() { return btn; }
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protected:
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// Helper functions to keep it as compatible with flipper as we can, so adding new protos will be easy.
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void subghz_protocol_blocks_add_bit(uint8_t bit) {
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decode_data = decode_data << 1 | bit;
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decode_count_bit++;
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}
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uint8_t subghz_protocol_blocks_add_bytes(uint8_t const message[], size_t size) {
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uint32_t result = 0;
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for (size_t i = 0; i < size; ++i) {
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result += message[i];
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}
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return (uint8_t)result;
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}
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uint8_t subghz_protocol_blocks_parity8(uint8_t byte) {
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byte ^= byte >> 4;
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byte &= 0xf;
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return (0x6996 >> byte) & 1;
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}
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uint8_t subghz_protocol_blocks_parity_bytes(uint8_t const message[], size_t size) {
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uint8_t result = 0;
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for (size_t i = 0; i < size; ++i) {
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result ^= subghz_protocol_blocks_parity8(message[i]);
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}
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return result;
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}
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uint8_t subghz_protocol_blocks_lfsr_digest8(
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uint8_t const message[],
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size_t size,
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uint8_t gen,
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uint8_t key) {
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uint8_t sum = 0;
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for (size_t byte = 0; byte < size; ++byte) {
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uint8_t data = message[byte];
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for (int i = 7; i >= 0; --i) {
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// XOR key into sum if data bit is set
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if ((data >> i) & 1) sum ^= key;
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// roll the key right (actually the LSB is dropped here)
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// and apply the gen (needs to include the dropped LSB as MSB)
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if (key & 1)
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key = (key >> 1) ^ gen;
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else
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key = (key >> 1);
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}
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}
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return sum;
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}
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float locale_fahrenheit_to_celsius(float temp_f) {
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return (temp_f - 32.f) / 1.8f;
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}
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bool manchester_advance(
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ManchesterState state,
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ManchesterEvent event,
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ManchesterState* next_state,
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bool* data) {
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bool result = false;
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ManchesterState new_state;
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if (event == ManchesterEventReset) {
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new_state = manchester_reset_state;
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} else {
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new_state = (ManchesterState)(transitions[state] >> event & 0x3);
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if (new_state == state) {
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new_state = manchester_reset_state;
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} else {
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if (new_state == ManchesterStateMid0) {
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if (data) *data = false;
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result = true;
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} else if (new_state == ManchesterStateMid1) {
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if (data) *data = true;
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result = true;
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}
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}
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}
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*next_state = new_state;
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return result;
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}
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uint8_t subghz_protocol_blocks_crc4(
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uint8_t const message[],
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size_t size,
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uint8_t polynomial,
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uint8_t init) {
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uint8_t remainder = init << 4; // LSBs are unused
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uint8_t poly = polynomial << 4;
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uint8_t bit;
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while (size--) {
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remainder ^= *message++;
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for (bit = 0; bit < 8; bit++) {
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if (remainder & 0x80) {
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remainder = (remainder << 1) ^ poly;
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} else {
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remainder = (remainder << 1);
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}
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}
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}
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return remainder >> 4 & 0x0f; // discard the LSBs
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}
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uint8_t subghz_protocol_blocks_lfsr_digest8_reflect(
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uint8_t const message[],
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size_t size,
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uint8_t gen,
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uint8_t key) {
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uint8_t sum = 0;
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// Process message from last byte to first byte (reflected)
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for (int byte = size - 1; byte >= 0; --byte) {
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uint8_t data = message[byte];
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// Process individual bits of each byte (reflected)
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for (uint8_t i = 0; i < 8; ++i) {
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// XOR key into sum if data bit is set
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if ((data >> i) & 1) {
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sum ^= key;
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}
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// roll the key left (actually the LSB is dropped here)
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// and apply the gen (needs to include the dropped lsb as MSB)
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if (key & 0x80)
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key = (key << 1) ^ gen;
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else
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key = (key << 1);
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}
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}
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return sum;
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}
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uint64_t subghz_protocol_blocks_reverse_key(uint64_t key, uint8_t bit_count) {
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uint64_t reverse_key = 0;
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for (uint8_t i = 0; i < bit_count; i++) {
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reverse_key = reverse_key << 1 | bit_read(key, i);
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}
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return reverse_key;
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}
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uint8_t subghz_protocol_blocks_crc8(
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uint8_t const message[],
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size_t size,
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uint8_t polynomial,
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uint8_t init) {
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uint8_t remainder = init;
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for (size_t byte = 0; byte < size; ++byte) {
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remainder ^= message[byte];
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for (uint8_t bit = 0; bit < 8; ++bit) {
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if (remainder & 0x80) {
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remainder = (remainder << 1) ^ polynomial;
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} else {
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remainder = (remainder << 1);
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}
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}
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}
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return remainder;
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}
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// General weather data holder
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uint8_t sensorType = FPW_Invalid;
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uint32_t id = WS_NO_ID;
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float temp = WS_NO_TEMPERATURE;
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uint8_t humidity = WS_NO_HUMIDITY;
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uint8_t battery_low = WS_NO_BATT;
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uint32_t timestamp = 0;
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uint8_t channel = WS_NO_CHANNEL;
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uint8_t btn = WS_NO_BTN;
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// inner logic stuff, also for flipper compatibility. //todo revork a bit, so won't have dupes (decode_data + data, ..), but check if any of the protos uses it in the same time or not. (shouldn't)
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SubGhzProtocolDecoderBaseRxCallback callback = NULL;
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uint16_t header_count = 0;
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uint8_t parser_step = 0;
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uint32_t te_last = 0;
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uint64_t data = 0;
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uint32_t data_count_bit = 0;
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uint64_t decode_data = 0;
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uint32_t decode_count_bit = 0;
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ManchesterState manchester_saved_state = ManchesterStateMid1;
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static const ManchesterState manchester_reset_state = ManchesterStateMid1;
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static inline const uint8_t transitions[] = {0b00000001, 0b10010001, 0b10011011, 0b11111011};
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};
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#endif |