mayhem-firmware/firmware/application/ui_console.hpp
Jared Boone 65d5f68bfb Move LCD display object to portapack namespace.
Globals are bad... Except in embedded development!
2015-08-01 14:31:51 -07:00

58 lines
1.4 KiB
C++

/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_CONSOLE_H__
#define __UI_CONSOLE_H__
#include "ui.hpp"
#include "ui_painter.hpp"
#include "ui_widget.hpp"
#include <string>
namespace ui {
class Console : public Widget {
public:
constexpr Console(
const Rect parent_rect
) : Widget { parent_rect }
{
}
void write(const std::string message);
void writeln(const std::string message);
void paint(Painter& painter) override;
private:
static constexpr Color background { Color::black() };
static constexpr Color foreground { Color::white() };
Point pos { 0, 0 };
void crlf();
};
} /* namespace ui */
#endif/*__UI_CONSOLE_H__*/