mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-15 04:28:10 +00:00
195 lines
5.9 KiB
C++
195 lines
5.9 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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* Copyright (C) 2022 Arjan Onwezen
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* Copyright (C) 2023 Kyle Reed
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __APP_SETTINGS_H__
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#define __APP_SETTINGS_H__
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#include <cstddef>
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#include <cstdint>
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#include <string>
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#include <string_view>
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#include <utility>
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#include <variant>
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#include "file.hpp"
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#include "max283x.hpp"
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#include "string_format.hpp"
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// Folder to store app settings, pmem_fileflag, and date_fileflag
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#define SETTINGS_DIR u"/SETTINGS"
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// Bring in the string_view literal.
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using std::literals::operator""sv;
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#define COMMON_APP_SETTINGS_COUNT 19
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/* Represents a named setting bound to a variable instance. */
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/* Using void* instead of std::variant, because variant is a pain to dispatch over. */
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class BoundSetting {
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/* The type of bound setting. */
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enum class SettingType : uint8_t {
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I64,
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I32,
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U32,
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U8,
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String,
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Bool,
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};
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public:
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BoundSetting(std::string_view name, int64_t* target)
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: name_{name}, target_{target}, type_{SettingType::I64} {}
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BoundSetting(std::string_view name, int32_t* target)
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: name_{name}, target_{target}, type_{SettingType::I32} {}
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BoundSetting(std::string_view name, uint32_t* target)
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: name_{name}, target_{target}, type_{SettingType::U32} {}
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BoundSetting(std::string_view name, uint8_t* target)
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: name_{name}, target_{target}, type_{SettingType::U8} {}
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BoundSetting(std::string_view name, std::string* target)
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: name_{name}, target_{target}, type_{SettingType::String} {}
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BoundSetting(std::string_view name, bool* target)
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: name_{name}, target_{target}, type_{SettingType::Bool} {}
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std::string_view name() const { return name_; }
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void parse(std::string_view value);
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void write(File& file) const;
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private:
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template <typename T>
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constexpr auto& as() const {
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return *reinterpret_cast<T*>(target_);
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}
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std::string_view name_;
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void* target_;
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SettingType type_;
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};
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using SettingBindings = std::vector<BoundSetting>;
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/* RAII wrapper for Settings that loads/saves to the SD card. */
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class SettingsStore {
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public:
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SettingsStore(std::string_view store_name, SettingBindings bindings);
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~SettingsStore();
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void reload();
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void save() const;
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private:
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std::string_view store_name_;
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SettingBindings bindings_;
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};
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bool load_settings(std::string_view store_name, SettingBindings& bindings);
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bool save_settings(std::string_view store_name, const SettingBindings& bindings);
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namespace app_settings {
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enum class Mode : uint8_t {
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RX = 0x01,
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TX = 0x02,
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RX_TX = 0x03, // Both TX/RX
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};
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enum class Options {
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None = 0x0000,
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/* Don't use target frequency from app settings. */
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UseGlobalTargetFrequency = 0x0001,
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};
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/* NB: See RX/TX model headers for default values. */
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struct AppSettings {
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Mode mode = Mode::RX;
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Options options = Options::None;
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uint32_t baseband_bandwidth = max283x::filter::bandwidth_minimum;
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uint32_t sampling_rate = 3072000; // Good for 48k audio.
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uint8_t lna = 32;
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uint8_t vga = 32;
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uint8_t rx_amp = 0;
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uint8_t tx_amp = 0;
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uint8_t tx_gain = 35;
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uint32_t channel_bandwidth = 1;
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uint32_t rx_frequency;
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uint32_t tx_frequency;
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uint32_t step = 25000;
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uint8_t modulation = 1; // NFM
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uint8_t am_config_index = 0;
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uint8_t nbfm_config_index = 0;
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uint8_t wfm_config_index = 0;
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uint8_t squelch = 80;
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uint8_t volume;
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// NOTE: update COMMON_APP_SETTINGS_COUNT when adding to this
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};
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/* Copies common values to the receiver/transmitter models. */
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void copy_to_radio_model(const AppSettings& settings);
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/* Copies common values from the receiver/transmitter models. */
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void copy_from_radio_model(AppSettings& settings);
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/* RAII wrapper for automatically loading and saving settings for an app.
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* "Additional" settings are always loaded, but radio settings are conditionally
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* saved/loaded if the global app settings options are enabled.
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* NB: This should be added to a class before any LNA/VGA controls so that
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* the receiver/transmitter models are set before the control ctors run. */
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class SettingsManager {
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public:
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SettingsManager(std::string_view app_name, Mode mode, Options options = Options::None);
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SettingsManager(std::string_view app_name, Mode mode, SettingBindings additional_settings);
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SettingsManager(std::string_view app_name, Mode mode, Options options, SettingBindings additional_settings);
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~SettingsManager();
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SettingsManager(const SettingsManager&) = delete;
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SettingsManager& operator=(const SettingsManager&) = delete;
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SettingsManager(SettingsManager&&) = delete;
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SettingsManager& operator=(SettingsManager&&) = delete;
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/* True if settings were successfully loaded from file. */
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bool loaded() const { return loaded_; }
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Mode mode() const { return settings_.mode; }
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AppSettings& raw() { return settings_; }
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private:
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std::string_view app_name_;
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AppSettings settings_;
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SettingBindings bindings_;
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bool loaded_;
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};
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} // namespace app_settings
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ENABLE_FLAGS_OPERATORS(app_settings::Mode);
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ENABLE_FLAGS_OPERATORS(app_settings::Options);
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#endif /*__APP_SETTINGS_H__*/
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